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-rw-r--r--src/actormanager.cpp4
-rw-r--r--src/localconsts.h6
2 files changed, 5 insertions, 5 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index 0f3734997..1b454406a 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -64,10 +64,10 @@
#include "debug.h"
#define for_actors for (ActorSpritesConstIterator it = mActors.begin(), \
- it_end = mActors.end() ; it != it_end; ++it)
+ it_fend = mActors.end() ; it != it_fend; ++it)
#define for_actorsm for (ActorSpritesIterator it = mActors.begin(), \
- it_end = mActors.end() ; it != it_end; ++it)
+ it_fend = mActors.end() ; it != it_fend; ++it)
ActorManager *actorManager = nullptr;
diff --git a/src/localconsts.h b/src/localconsts.h
index 5037aa595..2d3aa030b 100644
--- a/src/localconsts.h
+++ b/src/localconsts.h
@@ -179,13 +179,13 @@
#define notfinal
#define FOR_EACH(type, iter, array) for (type iter = array.begin(), \
- iter##_end = array.end(); iter != iter##_end; ++ iter)
+ iter##_fend = array.end(); iter != iter##_fend; ++ iter)
#define FOR_EACHR(type, iter, array) for (type iter = array.rbegin(), \
- iter##_end = array.rend(); iter != iter##_end; ++ iter)
+ iter##_fend = array.rend(); iter != iter##_fend; ++ iter)
#define FOR_EACHP(type, iter, array) for (type iter = array->begin(), \
- iter##_end = array->end(); iter != iter##_end; ++ iter)
+ iter##_fend = array->end(); iter != iter##_fend; ++ iter)
#ifdef ENABLE_CHECKPLUGIN
#define A_NONNULLPOINTER __attribute__((nonnullpointer))