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-rw-r--r--src/actionmanager.cpp19
-rw-r--r--src/actionmanager.h1
-rw-r--r--src/gui/setup_input.cpp2
-rw-r--r--src/gui/setupactiondata.h306
-rw-r--r--src/keyboarddata.h336
-rw-r--r--src/keydata.h53
6 files changed, 681 insertions, 36 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp
index ededaea52..2c9dd775f 100644
--- a/src/actionmanager.cpp
+++ b/src/actionmanager.cpp
@@ -145,15 +145,18 @@ impHandler(emote)
return true;
}
}
- else if (inputManager.isActionActive(Input::KEY_MOVE_TO_POINT))
+
+ return false;
+}
+
+impHandler(moveToPoint)
+{
+ // move to point keys
+ int num = event.action - Input::KEY_MOVE_TO_POINT_1;
+ if (socialWindow && num >= 0)
{
- // move to point keys
- int num = event.action - Input::KEY_EMOTE_1;
- if (socialWindow && num >= 0)
- {
- socialWindow->selectPortal(num);
- return true;
- }
+ socialWindow->selectPortal(num);
+ return true;
}
return false;
diff --git a/src/actionmanager.h b/src/actionmanager.h
index fcd8bf23b..a453869d7 100644
--- a/src/actionmanager.h
+++ b/src/actionmanager.h
@@ -38,6 +38,7 @@ namespace ActionManager
decHandler(moveRight);
decHandler(emote);
decHandler(outfit);
+ decHandler(moveToPoint);
decHandler(mouseClick);
decHandler(ok);
decHandler(shortcut);
diff --git a/src/gui/setup_input.cpp b/src/gui/setup_input.cpp
index e88098ff3..0e120488b 100644
--- a/src/gui/setup_input.cpp
+++ b/src/gui/setup_input.cpp
@@ -102,7 +102,7 @@ Setup_Input::Setup_Input():
selectedData = 0;
mActionDataSize = new int [7];
- for (int f = 0; f < 7; f ++)
+ for (int f = 0; f < 8; f ++)
{
int cnt = 0;
while (!setupActionData[f][cnt].name.empty())
diff --git a/src/gui/setupactiondata.h b/src/gui/setupactiondata.h
index c30ffd395..c1cdbf379 100644
--- a/src/gui/setupactiondata.h
+++ b/src/gui/setupactiondata.h
@@ -40,31 +40,6 @@ struct SetupActionData
static SetupActionData setupActionData0[] =
{
{
- N_("Move Keys"),
- Input::KEY_NO_VALUE,
- "",
- },
- {
- N_("Move Up"),
- Input::KEY_MOVE_UP,
- "",
- },
- {
- N_("Move Down"),
- Input::KEY_MOVE_DOWN,
- "",
- },
- {
- N_("Move Left"),
- Input::KEY_MOVE_LEFT,
- "",
- },
- {
- N_("Move Right"),
- Input::KEY_MOVE_RIGHT,
- "",
- },
- {
N_("Target and attack keys"),
Input::KEY_NO_VALUE,
"",
@@ -1175,9 +1150,289 @@ static SetupActionData setupActionData6[] =
}
};
+static SetupActionData setupActionData7[] =
+{
+ {
+ N_("Move Keys"),
+ Input::KEY_NO_VALUE,
+ "",
+ },
+ {
+ N_("Move Up"),
+ Input::KEY_MOVE_UP,
+ "",
+ },
+ {
+ N_("Move Down"),
+ Input::KEY_MOVE_DOWN,
+ "",
+ },
+ {
+ N_("Move Left"),
+ Input::KEY_MOVE_LEFT,
+ "",
+ },
+ {
+ N_("Move Right"),
+ Input::KEY_MOVE_RIGHT,
+ "",
+ },
+ {
+ N_("Move to navigation point shortcuts"),
+ Input::KEY_NO_VALUE,
+ ""
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 1),
+ Input::KEY_MOVE_TO_POINT_1,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 2),
+ Input::KEY_MOVE_TO_POINT_2,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 3),
+ Input::KEY_MOVE_TO_POINT_3,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 4),
+ Input::KEY_MOVE_TO_POINT_4,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 5),
+ Input::KEY_MOVE_TO_POINT_5,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 6),
+ Input::KEY_MOVE_TO_POINT_6,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 7),
+ Input::KEY_MOVE_TO_POINT_7,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 8),
+ Input::KEY_MOVE_TO_POINT_8,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 9),
+ Input::KEY_MOVE_TO_POINT_9,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 10),
+ Input::KEY_MOVE_TO_POINT_10,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 11),
+ Input::KEY_MOVE_TO_POINT_11,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 12),
+ Input::KEY_MOVE_TO_POINT_12,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 13),
+ Input::KEY_MOVE_TO_POINT_13,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 14),
+ Input::KEY_MOVE_TO_POINT_14,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 15),
+ Input::KEY_MOVE_TO_POINT_15,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 16),
+ Input::KEY_MOVE_TO_POINT_16,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 17),
+ Input::KEY_MOVE_TO_POINT_17,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 18),
+ Input::KEY_MOVE_TO_POINT_18,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 19),
+ Input::KEY_MOVE_TO_POINT_19,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 20),
+ Input::KEY_MOVE_TO_POINT_20,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 21),
+ Input::KEY_MOVE_TO_POINT_21,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 22),
+ Input::KEY_MOVE_TO_POINT_22,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 23),
+ Input::KEY_MOVE_TO_POINT_23,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 24),
+ Input::KEY_MOVE_TO_POINT_24,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 25),
+ Input::KEY_MOVE_TO_POINT_25,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 26),
+ Input::KEY_MOVE_TO_POINT_26,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 27),
+ Input::KEY_MOVE_TO_POINT_27,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 28),
+ Input::KEY_MOVE_TO_POINT_28,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 29),
+ Input::KEY_MOVE_TO_POINT_29,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 30),
+ Input::KEY_MOVE_TO_POINT_30,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 31),
+ Input::KEY_MOVE_TO_POINT_31,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 32),
+ Input::KEY_MOVE_TO_POINT_32,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 33),
+ Input::KEY_MOVE_TO_POINT_33,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 34),
+ Input::KEY_MOVE_TO_POINT_34,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 35),
+ Input::KEY_MOVE_TO_POINT_35,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 36),
+ Input::KEY_MOVE_TO_POINT_36,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 37),
+ Input::KEY_MOVE_TO_POINT_37,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 38),
+ Input::KEY_MOVE_TO_POINT_38,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 39),
+ Input::KEY_MOVE_TO_POINT_39,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 40),
+ Input::KEY_MOVE_TO_POINT_40,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 41),
+ Input::KEY_MOVE_TO_POINT_41,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 42),
+ Input::KEY_MOVE_TO_POINT_42,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 43),
+ Input::KEY_MOVE_TO_POINT_43,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 44),
+ Input::KEY_MOVE_TO_POINT_44,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 45),
+ Input::KEY_MOVE_TO_POINT_45,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 46),
+ Input::KEY_MOVE_TO_POINT_46,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 47),
+ Input::KEY_MOVE_TO_POINT_47,
+ "",
+ },
+ {
+ strprintf(N_("Move to point Shortcut %d"), 48),
+ Input::KEY_MOVE_TO_POINT_48,
+ "",
+ },
+ {
+ "",
+ Input::KEY_NO_VALUE,
+ ""
+ }
+};
+
static SetupActionData *setupActionData[] =
{
setupActionData0,
+ setupActionData7,
setupActionData1,
setupActionData2,
setupActionData3,
@@ -1189,6 +1444,7 @@ static SetupActionData *setupActionData[] =
static const char *pages[] =
{
N_("Basic"),
+ N_("Move"),
N_("Shortcuts"),
N_("Windows"),
N_("Emotes"),
diff --git a/src/keyboarddata.h b/src/keyboarddata.h
index c5a0af703..e975abe89 100644
--- a/src/keyboarddata.h
+++ b/src/keyboarddata.h
@@ -1218,6 +1218,342 @@ static KeyData const keyData[Input::KEY_TOTAL] = {
&ActionManager::outfit,
Input::KEY_NO_VALUE, 100,
COND_GAME},
+ {"keyMoveToPointShortcut1",
+ INPUT_KEYBOARD, SDLK_1,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut2",
+ INPUT_KEYBOARD, SDLK_2,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut3",
+ INPUT_KEYBOARD, SDLK_3,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut4",
+ INPUT_KEYBOARD, SDLK_4,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut5",
+ INPUT_KEYBOARD, SDLK_5,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut6",
+ INPUT_KEYBOARD, SDLK_6,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut7",
+ INPUT_KEYBOARD, SDLK_7,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut8",
+ INPUT_KEYBOARD, SDLK_8,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut9",
+ INPUT_KEYBOARD, SDLK_9,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut10",
+ INPUT_KEYBOARD, SDLK_0,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut11",
+ INPUT_KEYBOARD, SDLK_MINUS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut12",
+ INPUT_KEYBOARD, SDLK_EQUALS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut13",
+ INPUT_KEYBOARD, SDLK_BACKSPACE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut14",
+ INPUT_KEYBOARD, SDLK_INSERT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut15",
+ INPUT_KEYBOARD, SDLK_HOME,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut16",
+ INPUT_KEYBOARD, SDLK_q,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut17",
+ INPUT_KEYBOARD, SDLK_w,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut18",
+ INPUT_KEYBOARD, SDLK_e,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut19",
+ INPUT_KEYBOARD, SDLK_r,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut20",
+ INPUT_KEYBOARD, SDLK_t,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut21",
+ INPUT_KEYBOARD, SDLK_y,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut22",
+ INPUT_KEYBOARD, SDLK_u,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut23",
+ INPUT_KEYBOARD, SDLK_i,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut24",
+ INPUT_KEYBOARD, SDLK_o,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut25",
+ INPUT_KEYBOARD, SDLK_p,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut26",
+ INPUT_KEYBOARD, SDLK_LEFTBRACKET,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut27",
+ INPUT_KEYBOARD, SDLK_RIGHTBRACKET,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut28",
+ INPUT_KEYBOARD, SDLK_BACKSLASH,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut29",
+ INPUT_KEYBOARD, SDLK_a,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut30",
+ INPUT_KEYBOARD, SDLK_s,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut31",
+ INPUT_KEYBOARD, SDLK_d,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut32",
+ INPUT_KEYBOARD, SDLK_f,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut33",
+ INPUT_KEYBOARD, SDLK_g,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut34",
+ INPUT_KEYBOARD, SDLK_h,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut35",
+ INPUT_KEYBOARD, SDLK_j,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut36",
+ INPUT_KEYBOARD, SDLK_k,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut37",
+ INPUT_KEYBOARD, SDLK_l,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut38",
+ INPUT_KEYBOARD, SDLK_SEMICOLON,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut39",
+ INPUT_KEYBOARD, SDLK_QUOTE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut40",
+ INPUT_KEYBOARD, SDLK_z,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut41",
+ INPUT_KEYBOARD, SDLK_x,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut42",
+ INPUT_KEYBOARD, SDLK_c,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut43",
+ INPUT_KEYBOARD, SDLK_v,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut44",
+ INPUT_KEYBOARD, SDLK_b,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut45",
+ INPUT_KEYBOARD, SDLK_n,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut46",
+ INPUT_KEYBOARD, SDLK_m,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut47",
+ INPUT_KEYBOARD, SDLK_COMMA,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut48",
+ INPUT_KEYBOARD, SDLK_PERIOD,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
{"keyChat",
INPUT_KEYBOARD, SDLK_RETURN,
INPUT_UNKNOWN, Input::KEY_NO_VALUE,
diff --git a/src/keydata.h b/src/keydata.h
index 177e78dd1..39b2de69c 100644
--- a/src/keydata.h
+++ b/src/keydata.h
@@ -51,9 +51,10 @@ namespace Input
GRP_CHAT = 2, // chat key
GRP_EMOTION = 4, // emotions key
GRP_OUTFIT = 8, // outfit key
- GRP_GUI = 16 // gui key
+ GRP_GUI = 16, // gui key
+ GRP_MOVETOPOINT = 32 // move to point key
};
-
+
/**
* All the key functions.
* KEY_NO_VALUE is used in initialization, and should be unchanged.
@@ -233,6 +234,54 @@ namespace Input
KEY_OUTFIT_46,
KEY_OUTFIT_47,
KEY_OUTFIT_48,
+ KEY_MOVE_TO_POINT_1,
+ KEY_MOVE_TO_POINT_2,
+ KEY_MOVE_TO_POINT_3,
+ KEY_MOVE_TO_POINT_4,
+ KEY_MOVE_TO_POINT_5,
+ KEY_MOVE_TO_POINT_6,
+ KEY_MOVE_TO_POINT_7,
+ KEY_MOVE_TO_POINT_8,
+ KEY_MOVE_TO_POINT_9,
+ KEY_MOVE_TO_POINT_10,
+ KEY_MOVE_TO_POINT_11,
+ KEY_MOVE_TO_POINT_12,
+ KEY_MOVE_TO_POINT_13,
+ KEY_MOVE_TO_POINT_14,
+ KEY_MOVE_TO_POINT_15,
+ KEY_MOVE_TO_POINT_16,
+ KEY_MOVE_TO_POINT_17,
+ KEY_MOVE_TO_POINT_18,
+ KEY_MOVE_TO_POINT_19,
+ KEY_MOVE_TO_POINT_20,
+ KEY_MOVE_TO_POINT_21,
+ KEY_MOVE_TO_POINT_22,
+ KEY_MOVE_TO_POINT_23,
+ KEY_MOVE_TO_POINT_24,
+ KEY_MOVE_TO_POINT_25,
+ KEY_MOVE_TO_POINT_26,
+ KEY_MOVE_TO_POINT_27,
+ KEY_MOVE_TO_POINT_28,
+ KEY_MOVE_TO_POINT_29,
+ KEY_MOVE_TO_POINT_30,
+ KEY_MOVE_TO_POINT_31,
+ KEY_MOVE_TO_POINT_32,
+ KEY_MOVE_TO_POINT_33,
+ KEY_MOVE_TO_POINT_34,
+ KEY_MOVE_TO_POINT_35,
+ KEY_MOVE_TO_POINT_36,
+ KEY_MOVE_TO_POINT_37,
+ KEY_MOVE_TO_POINT_38,
+ KEY_MOVE_TO_POINT_39,
+ KEY_MOVE_TO_POINT_40,
+ KEY_MOVE_TO_POINT_41,
+ KEY_MOVE_TO_POINT_42,
+ KEY_MOVE_TO_POINT_43,
+ KEY_MOVE_TO_POINT_44,
+ KEY_MOVE_TO_POINT_45,
+ KEY_MOVE_TO_POINT_46,
+ KEY_MOVE_TO_POINT_47,
+ KEY_MOVE_TO_POINT_48,
KEY_TOGGLE_CHAT,
KEY_SCROLL_CHAT_UP,
KEY_SCROLL_CHAT_DOWN,