diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/actionmanager.cpp | 4 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 34 | ||||
-rw-r--r-- | src/being/localplayer.h | 11 | ||||
-rw-r--r-- | src/commands.cpp | 5 | ||||
-rw-r--r-- | src/dropshortcut.cpp | 7 | ||||
-rw-r--r-- | src/gamemodifiers.cpp | 33 | ||||
-rw-r--r-- | src/gamemodifiers.h | 6 | ||||
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 2 | ||||
-rw-r--r-- | src/settings.h | 2 |
10 files changed, 53 insertions, 53 deletions
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp index 65edb562a..21905063f 100644 --- a/src/actionmanager.cpp +++ b/src/actionmanager.cpp @@ -108,9 +108,9 @@ return false; #define callYellowBarCond(name) \ - if (player_node && !player_node->getDisableGameModifiers()) \ + if (modifiers && !player_node->getDisableGameModifiers()) \ { \ - player_node->name(!inputManager.isActionActive( \ + modifiers->name(!inputManager.isActionActive( \ InputAction::STOP_ATTACK)); \ return true; \ } \ diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index aaaf2e411..3e6051643 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -114,7 +114,6 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) : StatListener(), mGMLevel(0), mCrazyMoveState(0), - mQuickDropCounter(config.getIntValue("quickDropCounter")), mMoveState(0), mPickUpType(config.getIntValue("pickUpType")), mMagicAttackType(config.getIntValue("magicAttackType")), @@ -1260,37 +1259,6 @@ void LocalPlayer::changeMode(unsigned *restrict const var, debugMsg(str.substr(4)); } -const unsigned quickDropCounterSize = 31; - -void LocalPlayer::changeQuickDropCounter(const bool forward) -{ - changeMode(&mQuickDropCounter, quickDropCounterSize, "quickDropCounter", - &LocalPlayer::getQuickDropCounterString, 1, true, forward); -} - -std::string LocalPlayer::getQuickDropCounterString() -{ - if (mQuickDropCounter > 9) - { - return strprintf("(%c) drop counter %u", static_cast<signed char>( - 'a' + mQuickDropCounter - 10), mQuickDropCounter); - } - else - { - return strprintf("(%u) drop counter %u", - mQuickDropCounter, mQuickDropCounter); - } -} - -void LocalPlayer::setQuickDropCounter(const int n) -{ - if (n < 1 || n >= static_cast<signed>(quickDropCounterSize)) - return; - mQuickDropCounter = n; - config.setValue("quickDropCounter", mQuickDropCounter); - UpdateStatusListener::distributeEvent(); -} - const unsigned pickUpTypeSize = 7; void LocalPlayer::changePickUpType(const bool forward) @@ -3531,7 +3499,7 @@ void LocalPlayer::resetYellowBar() settings.attackType = config.resetIntValue("attackType"); mMagicAttackType = config.resetIntValue("magicAttackType"); mPvpAttackType = config.resetIntValue("pvpAttackType"); - mQuickDropCounter = config.resetIntValue("quickDropCounter"); + settings.quickDropCounter = config.resetIntValue("quickDropCounter"); mPickUpType = config.resetIntValue("pickUpType"); if (viewport) { diff --git a/src/being/localplayer.h b/src/being/localplayer.h index 4225be4a0..8660efd87 100644 --- a/src/being/localplayer.h +++ b/src/being/localplayer.h @@ -196,13 +196,6 @@ class LocalPlayer final : public Being, int getPickUpType() const A_WARN_UNUSED { return mPickUpType; } - int getQuickDropCounter() const A_WARN_UNUSED - { return mQuickDropCounter; } - - void setQuickDropCounter(const int n); - - void changeQuickDropCounter(const bool forward); - unsigned int getMoveState() const A_WARN_UNUSED { return mMoveState; } @@ -424,8 +417,6 @@ class LocalPlayer final : public Being, void setTestParticle(const std::string &fileName, const bool updateHash = true); - std::string getQuickDropCounterString(); - std::string getPickUpTypeString(); static std::string getMapDrawTypeString(); @@ -500,8 +491,6 @@ class LocalPlayer final : public Being, // crazy move state unsigned int mCrazyMoveState; - // quick drop counter - unsigned int mQuickDropCounter; // move state. used if mMoveType == 2 unsigned int mMoveState; // pick up type 1x1, normal aka 2x1, forward aka 2x3, 3x3, 3x3 + 1 diff --git a/src/commands.cpp b/src/commands.cpp index 09eee8b05..f64e570c1 100644 --- a/src/commands.cpp +++ b/src/commands.cpp @@ -27,6 +27,7 @@ #include "client.h" #include "configuration.h" #include "game.h" +#include "gamemodifiers.h" #include "graphicsmanager.h" #include "guildmanager.h" #include "main.h" @@ -1161,8 +1162,8 @@ impHandler2(dumpTests) impHandler1(setDrop) { - if (player_node) - player_node->setQuickDropCounter(atoi(args.c_str())); + if (modifiers) + modifiers->setQuickDropCounter(atoi(args.c_str())); } impHandler0(error) diff --git a/src/dropshortcut.cpp b/src/dropshortcut.cpp index ed60e623d..328d71adf 100644 --- a/src/dropshortcut.cpp +++ b/src/dropshortcut.cpp @@ -25,6 +25,7 @@ #include "configuration.h" #include "inventory.h" #include "item.h" +#include "settings.h" #include "being/localplayer.h" #include "being/playerinfo.h" @@ -109,7 +110,7 @@ void DropShortcut::dropFirst() const ->findItem(itemId, itemColor); if (item && item->getQuantity()) { - const int cnt = player_node->getQuickDropCounter(); + const int cnt = settings.quickDropCounter; if (player_node->isServerBuggy()) { PlayerInfo::dropItem(item, cnt, true); @@ -130,12 +131,12 @@ void DropShortcut::dropItems(const int cnt) if (player_node->isServerBuggy()) { - dropItem(player_node->getQuickDropCounter()); + dropItem(settings.quickDropCounter); return; } int n = 0; - const int sz = player_node->getQuickDropCounter(); + const int sz = settings.quickDropCounter; for (int f = 0; f < 9; f++) { for (int i = 0; i < sz; i++) diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp index 6fa606408..d98332f39 100644 --- a/src/gamemodifiers.cpp +++ b/src/gamemodifiers.cpp @@ -42,6 +42,7 @@ GameModifiers::GameModifiers() settings.followMode = config.getIntValue("followMode"); settings.attackWeaponType = config.getIntValue("attackWeaponType"); settings.attackType = config.getIntValue("attackType"); + settings.quickDropCounter = config.getIntValue("quickDropCounter"); } GameModifiers::~GameModifiers() @@ -282,3 +283,35 @@ std::string GameModifiers::getAttackTypeString() return gettext(getVarItem(&attackTypeStrings[0], settings.attackType, attackTypeSize)); } + +const unsigned quickDropCounterSize = 31; + +void GameModifiers::changeQuickDropCounter(const bool forward) +{ + changeMode(&settings.quickDropCounter, quickDropCounterSize, + "quickDropCounter", + &GameModifiers::getQuickDropCounterString, 1, true, forward); +} + +std::string GameModifiers::getQuickDropCounterString() +{ + const unsigned int cnt = settings.quickDropCounter; + if (cnt > 9) + { + return strprintf("(%c) drop counter %u", static_cast<signed char>( + 'a' + cnt - 10), cnt); + } + else + { + return strprintf("(%u) drop counter %u", cnt, cnt); + } +} + +void GameModifiers::setQuickDropCounter(const int n) +{ + if (n < 1 || n >= static_cast<signed>(quickDropCounterSize)) + return; + settings.quickDropCounter = n; + config.setValue("quickDropCounter", n); + UpdateStatusListener::distributeEvent(); +} diff --git a/src/gamemodifiers.h b/src/gamemodifiers.h index 1ede2d49a..ed19773d8 100644 --- a/src/gamemodifiers.h +++ b/src/gamemodifiers.h @@ -54,6 +54,10 @@ class GameModifiers final void changeAttackType(const bool forward); + void changeQuickDropCounter(const bool forward); + + void setQuickDropCounter(const int n); + std::string getMoveTypeString(); std::string getCrazyMoveTypeString(); @@ -66,6 +70,8 @@ class GameModifiers final std::string getAttackTypeString(); + std::string getQuickDropCounterString(); + protected: static const char *getVarItem(const char *const *const arr, const unsigned index, diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 8275e1748..3a3e15b1c 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -152,7 +152,7 @@ void StatusPopup::updateLabels() const InputAction::CHANGE_ATTACK_WEAPON_TYPE); setLabelText(5, modifiers->getAttackTypeString(), InputAction::CHANGE_ATTACK_TYPE); - setLabelText(6, player_node->getQuickDropCounterString(), + setLabelText(6, modifiers->getQuickDropCounterString(), InputAction::SWITCH_QUICK_DROP); setLabelText(7, player_node->getPickUpTypeString(), InputAction::CHANGE_PICKUP_TYPE); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 5be44f76b..2517239f5 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -652,7 +652,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, .append(translateLetter2(player_node->getMagicAttackString())) .append(translateLetter2(player_node->getPvpAttackString())) .append(" ").append(translateLetter2( - player_node->getQuickDropCounterString())) + modifiers->getQuickDropCounterString())) .append(translateLetter2(player_node->getPickUpTypeString())) .append(" ").append(translateLetter2( LocalPlayer::getMapDrawTypeString())) diff --git a/src/settings.h b/src/settings.h index 05c24a9b4..cd174a8fa 100644 --- a/src/settings.h +++ b/src/settings.h @@ -58,6 +58,7 @@ class Settings final followMode(0U), attackWeaponType(0U), attackType(0U), + quickDropCounter(0U), persistentIp(true), limitFps(false), inputFocused(true), @@ -90,6 +91,7 @@ class Settings final unsigned int followMode; unsigned int attackWeaponType; unsigned int attackType; + unsigned int quickDropCounter; bool persistentIp; bool limitFps; bool inputFocused; |