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-rw-r--r--src/gui/registerdialog.cpp2
-rw-r--r--src/localplayer.cpp2
-rw-r--r--src/net/eathena/partyhandler.h2
-rw-r--r--src/net/eathena/playerhandler.h4
-rw-r--r--src/net/partyhandler.h2
-rw-r--r--src/net/playerhandler.h4
-rw-r--r--src/net/tmwa/partyhandler.h2
-rw-r--r--src/net/tmwa/playerhandler.h4
-rw-r--r--src/resources/soundeffect.h4
9 files changed, 13 insertions, 13 deletions
diff --git a/src/gui/registerdialog.cpp b/src/gui/registerdialog.cpp
index 27f56d3d5..bb76bc8b2 100644
--- a/src/gui/registerdialog.cpp
+++ b/src/gui/registerdialog.cpp
@@ -126,7 +126,7 @@ RegisterDialog::RegisterDialog(LoginData *const data):
placer(0, row, emailLabel);
placer(1, row, mEmailField, 3).setPadding(2);
- row++;
+// row++;
}
placer = getPlacer(0, 2);
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index c38d66c18..7cc69ec9f 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -1163,7 +1163,7 @@ void LocalPlayer::stopWalking(const bool sendToServer)
{
Net::getPlayerHandler()->setDestination(
static_cast<int>(getPosition().x),
- static_cast<int>(getPosition().y));
+ static_cast<int>(getPosition().y), -1);
}
setAction(STAND);
}
diff --git a/src/net/eathena/partyhandler.h b/src/net/eathena/partyhandler.h
index 4b18344e8..bf58b58aa 100644
--- a/src/net/eathena/partyhandler.h
+++ b/src/net/eathena/partyhandler.h
@@ -43,7 +43,7 @@ class PartyHandler final : public MessageHandler, public Ea::PartyHandler
void handleMessage(Net::MessageIn &msg);
- void create(const std::string &name = "");
+ void create(const std::string &name);
void invite(Being *being);
diff --git a/src/net/eathena/playerhandler.h b/src/net/eathena/playerhandler.h
index bdc77c59b..87bd2a7c6 100644
--- a/src/net/eathena/playerhandler.h
+++ b/src/net/eathena/playerhandler.h
@@ -42,7 +42,7 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler
void handleMessage(Net::MessageIn &msg);
- void attack(int id, bool keep = false);
+ void attack(int id, bool keep);
void stopAttack();
void emote(uint8_t emoteId);
@@ -51,7 +51,7 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler
void pickUp(const FloorItem *floorItem);
void setDirection(unsigned char direction);
- void setDestination(int x, int y, int direction = -1);
+ void setDestination(int x, int y, int direction);
void changeAction(Being::Action action);
void updateStatus(uint8_t status);
diff --git a/src/net/partyhandler.h b/src/net/partyhandler.h
index cd75e51fe..553f73e83 100644
--- a/src/net/partyhandler.h
+++ b/src/net/partyhandler.h
@@ -48,7 +48,7 @@ class PartyHandler
virtual ~PartyHandler()
{ }
- virtual void create(const std::string &name = "") = 0;
+ virtual void create(const std::string &name) = 0;
virtual void join(int partyId) = 0;
diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h
index 01ab732e3..d0a9fb512 100644
--- a/src/net/playerhandler.h
+++ b/src/net/playerhandler.h
@@ -36,7 +36,7 @@ class PlayerHandler
virtual ~PlayerHandler()
{ }
- virtual void attack(int id, bool keep = false) = 0;
+ virtual void attack(int id, bool keep) = 0;
virtual void stopAttack() = 0;
@@ -52,7 +52,7 @@ class PlayerHandler
virtual void setDirection(unsigned char direction) = 0;
- virtual void setDestination(int x, int y, int direction = -1) = 0;
+ virtual void setDestination(int x, int y, int direction) = 0;
virtual void changeAction(Being::Action action) = 0;
diff --git a/src/net/tmwa/partyhandler.h b/src/net/tmwa/partyhandler.h
index 27f4993a8..352e57d7d 100644
--- a/src/net/tmwa/partyhandler.h
+++ b/src/net/tmwa/partyhandler.h
@@ -43,7 +43,7 @@ class PartyHandler final : public MessageHandler, public Ea::PartyHandler
void handleMessage(Net::MessageIn &msg);
- void create(const std::string &name = "");
+ void create(const std::string &name);
void invite(Being *being);
diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h
index bc54834f1..8aab78738 100644
--- a/src/net/tmwa/playerhandler.h
+++ b/src/net/tmwa/playerhandler.h
@@ -42,7 +42,7 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler
void handleMessage(Net::MessageIn &msg);
- void attack(int id, bool keep = false);
+ void attack(int id, bool keep);
void stopAttack();
void emote(uint8_t emoteId);
@@ -51,7 +51,7 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler
void pickUp(const FloorItem *floorItem);
void setDirection(unsigned char direction);
- void setDestination(int x, int y, int direction = -1);
+ void setDestination(int x, int y, int direction);
void changeAction(Being::Action action);
void processOnlineList(Net::MessageIn &msg);
void requestOnlineList();
diff --git a/src/resources/soundeffect.h b/src/resources/soundeffect.h
index 20164a397..c375fa0f8 100644
--- a/src/resources/soundeffect.h
+++ b/src/resources/soundeffect.h
@@ -62,8 +62,8 @@ class SoundEffect final : public Resource
* @return <code>true</code> if the playback started properly
* <code>false</code> otherwise.
*/
- virtual bool play(const int loops, const int volume,
- const int channel = -1) const;
+ bool play(const int loops, const int volume,
+ const int channel = -1) const;
protected:
/**