diff options
Diffstat (limited to 'src')
75 files changed, 360 insertions, 355 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index 9be6b3bca..93bb21b85 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -101,7 +101,8 @@ bool ActorSprite::draw(Graphics *graphics, int offsetX, int offsetY) const return drawSpriteAt(graphics, px, py); } -bool ActorSprite::drawSpriteAt(Graphics *graphics, int x, int y) const +bool ActorSprite::drawSpriteAt(Graphics *const graphics, + const int x, const int y) const { return CompoundSprite::draw(graphics, x, y); } diff --git a/src/actorsprite.h b/src/actorsprite.h index 14e2558fd..2424983b2 100644 --- a/src/actorsprite.h +++ b/src/actorsprite.h @@ -84,7 +84,8 @@ public: virtual bool draw(Graphics *graphics, int offsetX, int offsetY) const; - virtual bool drawSpriteAt(Graphics *graphics, int x, int y) const; + virtual bool drawSpriteAt(Graphics *const graphics, + const int x, const int y) const; virtual void logic(); diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index 3f8215eda..10d8a941e 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -763,7 +763,7 @@ void ActorSpriteManager::logic() if ((*it) && (*it)->getType() == Being::PLAYER) { - Being *const being = static_cast<Being*>(*it); + const Being *const being = static_cast<Being*>(*it); being->addToCache(); if (beingEquipmentWindow) beingEquipmentWindow->resetBeing(being); @@ -1438,7 +1438,7 @@ void ActorSpriteManager::updatePlayerGuild() const } } -void ActorSpriteManager::parseLevels(std::string levels) +void ActorSpriteManager::parseLevels(std::string levels) const { levels += ", "; size_t f = 0; diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h index a3f5b3941..a5ae7e6d8 100644 --- a/src/actorspritemanager.h +++ b/src/actorspritemanager.h @@ -222,7 +222,7 @@ class ActorSpriteManager: public ConfigListener void updatePlayerGuild() const; - void parseLevels(std::string levels); + void parseLevels(std::string levels) const; bool pickUpAll(const int x1, const int y1, const int x2, const int y2, const bool serverBuggy = false); diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp index 341212b27..2446e19dc 100644 --- a/src/animatedsprite.cpp +++ b/src/animatedsprite.cpp @@ -277,7 +277,7 @@ bool AnimatedSprite::draw(Graphics *graphics, int posX, int posY) const posY + mFrame->offsetY); } -bool AnimatedSprite::setSpriteDirection(SpriteDirection direction) +bool AnimatedSprite::setSpriteDirection(const SpriteDirection direction) { if (mDirection != direction) { diff --git a/src/animatedsprite.h b/src/animatedsprite.h index cc7fc122d..394329d18 100644 --- a/src/animatedsprite.h +++ b/src/animatedsprite.h @@ -73,7 +73,7 @@ class AnimatedSprite : public Sprite const Image* getImage() const; - bool setSpriteDirection(SpriteDirection direction); + bool setSpriteDirection(const SpriteDirection direction); int getNumberOfLayers() const { return 1; } diff --git a/src/being.cpp b/src/being.cpp index baf9ae651..6eecb9989 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -1992,7 +1992,8 @@ void Being::drawSpritesSDL(Graphics* graphics, int posX, int posY) const } } -bool Being::drawSpriteAt(Graphics *graphics, int x, int y) const +bool Being::drawSpriteAt(Graphics *const graphics, + const int x, const int y) const { bool res = true; diff --git a/src/being.h b/src/being.h index 019c9eec8..4e78f7eb9 100644 --- a/src/being.h +++ b/src/being.h @@ -668,7 +668,8 @@ class Being : public ActorSprite, public ConfigListener bool draw(Graphics *graphics, int offsetX, int offsetY) const; - bool drawSpriteAt(Graphics *graphics, int x, int y) const; + bool drawSpriteAt(Graphics *const graphics, + const int x, const int y) const; void setMoveTime() { mMoveTime = cur_time; } diff --git a/src/client.cpp b/src/client.cpp index c16d26aa6..468f06f10 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -568,7 +568,7 @@ void Client::gameInit() sound.setSfxVolume(config.getIntValue("sfxVolume")); sound.setMusicVolume(config.getIntValue("musicVolume")); } - catch (const char *err) + catch (const char *const err) { mState = STATE_ERROR; errorMessage = err; @@ -2013,25 +2013,6 @@ bool Client::copyFile(const std::string &configPath, return false; } -bool Client::createConfig(std::string &configPath) -{ - std::string oldHomeDir; -#ifdef __APPLE__ - // Use Application Directory instead of .mana - oldHomeDir = std::string(PHYSFS_getUserDir()) + - "/Library/Application Support/" + - branding.getValue("appName", "ManaPlus"); -#else - oldHomeDir = std::string(PHYSFS_getUserDir()) + - "/." + branding.getValue("appShort", "mana"); -#endif - - oldHomeDir += "/config.xml"; - - logger->log("Restore config from: " + configPath); - return copyFile(configPath, oldHomeDir); -} - void Client::storeSafeParameters() const { bool tmpHwaccel; @@ -2342,7 +2323,7 @@ bool Client::checkPackets(const int type) return true; PacketLimit &limit = instance()->mPacketLimits[type]; - int timeLimit = limit.timeLimit; + const int timeLimit = limit.timeLimit; if (!timeLimit) return true; @@ -2384,7 +2365,7 @@ bool Client::limitPackets(const int type) if (!serverConfig.getValueBool("enableBuggyServers", true)) return true; - int timeLimit = instance()->mPacketLimits[type].timeLimit; + const int timeLimit = instance()->mPacketLimits[type].timeLimit; if (!timeLimit) return true; diff --git a/src/client.h b/src/client.h index e311cdecb..3153ee821 100644 --- a/src/client.h +++ b/src/client.h @@ -332,8 +332,6 @@ private: bool copyFile(const std::string &configPath, const std::string &oldConfigPath) const; - bool createConfig(std::string &configPath); - void accountLogin(LoginData *const data) const; void storeSafeParameters() const; diff --git a/src/compoundsprite.cpp b/src/compoundsprite.cpp index ecb7d8c6e..f22e927f0 100644 --- a/src/compoundsprite.cpp +++ b/src/compoundsprite.cpp @@ -207,7 +207,7 @@ const Image *CompoundSprite::getImage() const return mImage; } -bool CompoundSprite::setSpriteDirection(SpriteDirection direction) +bool CompoundSprite::setSpriteDirection(const SpriteDirection direction) { bool ret = false; diff --git a/src/compoundsprite.h b/src/compoundsprite.h index 893dfcbd8..928a2a08b 100644 --- a/src/compoundsprite.h +++ b/src/compoundsprite.h @@ -74,7 +74,7 @@ public: virtual const Image *getImage() const; - virtual bool setSpriteDirection(SpriteDirection direction); + virtual bool setSpriteDirection(const SpriteDirection direction); int getNumberOfLayers() const; diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp index a22ff6a28..829d45d14 100644 --- a/src/gui/charselectdialog.cpp +++ b/src/gui/charselectdialog.cpp @@ -69,7 +69,7 @@ static const int SLOTS_PER_ROW = 5; class CharDeleteConfirm : public ConfirmDialog { public: - CharDeleteConfirm(CharSelectDialog *m, int index): + CharDeleteConfirm(CharSelectDialog *const m, const int index) : ConfirmDialog(_("Confirm Character Delete"), _("Are you sure you want to delete this character?"), false, false, m), diff --git a/src/gui/shopwindow.cpp b/src/gui/shopwindow.cpp index e05cee111..a75b8d810 100644 --- a/src/gui/shopwindow.cpp +++ b/src/gui/shopwindow.cpp @@ -850,7 +850,7 @@ int ShopWindow::sumAmount(const Item *const shopItem) return sum; } -bool ShopWindow::isShopEmpty() +bool ShopWindow::isShopEmpty() const { if (!mBuyShopItems || !mSellShopItems) return true; diff --git a/src/gui/shopwindow.h b/src/gui/shopwindow.h index 58725afcf..874353873 100644 --- a/src/gui/shopwindow.h +++ b/src/gui/shopwindow.h @@ -136,7 +136,7 @@ class ShopWindow : public Window, public gcn::ActionListener, bool checkFloodCounter(int &counterTime) const; - bool isShopEmpty(); + bool isShopEmpty() const; private: void startTrade(); diff --git a/src/gui/socialwindow.cpp b/src/gui/socialwindow.cpp index eb0dc5549..2db0efb85 100644 --- a/src/gui/socialwindow.cpp +++ b/src/gui/socialwindow.cpp @@ -581,7 +581,7 @@ private: class SocialNavigationTab : public SocialTab { public: - SocialNavigationTab(bool showBackground) : + SocialNavigationTab(const bool showBackground) : mBeings(new BeingsListModal()) { mList = new AvatarListBox(mBeings); @@ -916,7 +916,7 @@ protected: class SocialAttackTab : public SocialTab { public: - SocialAttackTab(bool showBackground) : + SocialAttackTab(const bool showBackground) : mBeings(new BeingsListModal()) { mList = new AvatarListBox(mBeings); @@ -971,7 +971,7 @@ private: class SocialPickupTab : public SocialTab { public: - SocialPickupTab(bool showBackground) : + SocialPickupTab(const bool showBackground) : mBeings(new BeingsListModal()) { mList = new AvatarListBox(mBeings); @@ -1068,7 +1068,7 @@ public: if (!actorSpriteManager) return; - std::vector<Avatar*> *avatars = mBeings->getMembers(); + std::vector<Avatar*> *const avatars = mBeings->getMembers(); if (!avatars) return; diff --git a/src/gui/widgets/avatarlistbox.cpp b/src/gui/widgets/avatarlistbox.cpp index b33233d73..b54b3d945 100644 --- a/src/gui/widgets/avatarlistbox.cpp +++ b/src/gui/widgets/avatarlistbox.cpp @@ -45,7 +45,7 @@ int AvatarListBox::instances = 0; Image *AvatarListBox::onlineIcon = nullptr; Image *AvatarListBox::offlineIcon = nullptr; -AvatarListBox::AvatarListBox(AvatarListModel *model): +AvatarListBox::AvatarListBox(AvatarListModel *const model) : ListBox(model), mShowGender(config.getBoolValue("showgender")), mShowLevel(config.getBoolValue("showlevel")), @@ -344,8 +344,8 @@ void AvatarListBox::mousePressed(gcn::MouseEvent &event) const Avatar *const avatar = model->getAvatarAt(selected); if (avatar) { - Being *const being = actorSpriteManager->findBeingByName( - avatar->getName(), Being::PLAYER); + const Being *const being = actorSpriteManager + ->findBeingByName(avatar->getName(), Being::PLAYER); if (being) viewport->showPopup(being); else diff --git a/src/gui/widgets/avatarlistbox.h b/src/gui/widgets/avatarlistbox.h index b2b135a9c..0148a24d0 100644 --- a/src/gui/widgets/avatarlistbox.h +++ b/src/gui/widgets/avatarlistbox.h @@ -46,7 +46,7 @@ public: class AvatarListBox : public ListBox, public ConfigListener { public: - AvatarListBox(AvatarListModel *model); + AvatarListBox(AvatarListModel *const model); ~AvatarListBox(); diff --git a/src/gui/widgets/button.cpp b/src/gui/widgets/button.cpp index 2f475db88..3f253932b 100644 --- a/src/gui/widgets/button.cpp +++ b/src/gui/widgets/button.cpp @@ -196,7 +196,7 @@ Button::~Button() if (mInstances == 0 && Theme::instance()) { - Theme *const theme = Theme::instance(); + const Theme *const theme = Theme::instance(); for (int mode = 0; mode < BUTTON_COUNT; mode ++) theme->unloadRect(button[mode]); } diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp index bb18ff2dd..0aab1f165 100644 --- a/src/gui/widgets/dropdown.cpp +++ b/src/gui/widgets/dropdown.cpp @@ -139,7 +139,7 @@ DropDown::~DropDown() void DropDown::updateAlpha() { - float alpha = std::max(Client::getGuiAlpha(), + const float alpha = std::max(Client::getGuiAlpha(), Theme::instance()->getMinimumOpacity()); if (mAlpha != alpha) diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index d530a1594..04c6de606 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -391,7 +391,7 @@ void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event) else if (itemId < SKILL_MIN_ID && spellManager) { mItemPopup->setVisible(false); - TextCommand *const spell = spellManager->getSpellByItem(itemId); + const TextCommand *const spell = spellManager->getSpellByItem(itemId); if (spell && viewport) { mSpellPopup->setItem(spell); diff --git a/src/gui/widgets/layout.cpp b/src/gui/widgets/layout.cpp index 1597cdc33..bfb190e41 100644 --- a/src/gui/widgets/layout.cpp +++ b/src/gui/widgets/layout.cpp @@ -226,7 +226,7 @@ LayoutCell &LayoutArray::place(gcn::Widget *const widget, const int x, void LayoutArray::align(int &pos, int &size, const int dim, LayoutCell const &cell, const int *const sizes, - int sizeCount) const + const int sizeCount) const { int size_max = sizes[0]; int cnt = cell.mExtent[dim]; diff --git a/src/gui/widgets/layout.h b/src/gui/widgets/layout.h index a30cff1e1..71de85320 100644 --- a/src/gui/widgets/layout.h +++ b/src/gui/widgets/layout.h @@ -130,7 +130,7 @@ class LayoutArray * Gets the position and size of a widget along a given axis */ void align(int &pos, int &size, const int dim, LayoutCell const &cell, - const int *const sizes, int sizeCount) const; + const int *const sizes, const int sizeCount) const; /** * Ensures the private vectors are large enough. diff --git a/src/gui/widgets/popup.cpp b/src/gui/widgets/popup.cpp index 2a4065ac2..8c0e938ba 100644 --- a/src/gui/widgets/popup.cpp +++ b/src/gui/widgets/popup.cpp @@ -138,7 +138,7 @@ void Popup::setContentSize(int width, int height) mRedraw = true; } -void Popup::setLocationRelativeTo(gcn::Widget *const widget) +void Popup::setLocationRelativeTo(const gcn::Widget *const widget) { if (!widget) return; diff --git a/src/gui/widgets/popup.h b/src/gui/widgets/popup.h index 61aac98c1..2442aa220 100644 --- a/src/gui/widgets/popup.h +++ b/src/gui/widgets/popup.h @@ -83,7 +83,7 @@ class Popup : public Container, public gcn::MouseListener, /** * Sets the location relative to the given widget. */ - void setLocationRelativeTo(gcn::Widget *const widget); + void setLocationRelativeTo(const gcn::Widget *const widget); void mouseMoved(gcn::MouseEvent &event); diff --git a/src/gui/widgets/scrollarea.cpp b/src/gui/widgets/scrollarea.cpp index b752eb245..28532927b 100644 --- a/src/gui/widgets/scrollarea.cpp +++ b/src/gui/widgets/scrollarea.cpp @@ -91,7 +91,7 @@ ScrollArea::~ScrollArea() delete getContent(); instances--; - Theme *const theme = Theme::instance(); + const Theme *const theme = Theme::instance(); if (theme) { theme->unloadRect(background); diff --git a/src/gui/widgets/setupitem.cpp b/src/gui/widgets/setupitem.cpp index a835bf51a..f569fddb5 100644 --- a/src/gui/widgets/setupitem.cpp +++ b/src/gui/widgets/setupitem.cpp @@ -125,7 +125,7 @@ void SetupItem::load() } } -void SetupItem::save() +void SetupItem::save() const { Configuration *const cfg = getConfig(); cfg->setValue(mKeyName, mValue); @@ -629,7 +629,8 @@ SetupItemSlider::SetupItemSlider(std::string text, std::string description, } SetupItemSlider::SetupItemSlider(std::string text, std::string description, - std::string keyName, SetupTabScroll *parent, + std::string keyName, + SetupTabScroll *const parent, std::string eventName, const double min, const double max, std::string def, const int width, diff --git a/src/gui/widgets/setupitem.h b/src/gui/widgets/setupitem.h index 32304ac22..f1ec4d23b 100644 --- a/src/gui/widgets/setupitem.h +++ b/src/gui/widgets/setupitem.h @@ -72,7 +72,7 @@ class SetupItem : public gcn::ActionListener void load(); - void save(); + void save() const; virtual void fromWidget() = 0; @@ -288,7 +288,7 @@ class SetupItemSlider : public SetupItem const bool mainConfig = true); SetupItemSlider(std::string text, std::string description, - std::string keyName, SetupTabScroll *parent, + std::string keyName, SetupTabScroll *const parent, std::string eventName, const double min, const double max, std::string def, const int width = 150, diff --git a/src/gui/widgets/slider.cpp b/src/gui/widgets/slider.cpp index c5eac9769..da6cb31f6 100644 --- a/src/gui/widgets/slider.cpp +++ b/src/gui/widgets/slider.cpp @@ -62,7 +62,7 @@ Slider::~Slider() mInstances--; if (mInstances == 0 && Theme::instance()) { - Theme *const theme = Theme::instance(); + const Theme *const theme = Theme::instance(); for (int mode = 0; mode < 2; mode ++) theme->unloadRect(buttons[mode]); } diff --git a/src/gui/widgets/spellshortcutcontainer.cpp b/src/gui/widgets/spellshortcutcontainer.cpp index ec79ccb93..2a3799ca8 100644 --- a/src/gui/widgets/spellshortcutcontainer.cpp +++ b/src/gui/widgets/spellshortcutcontainer.cpp @@ -279,7 +279,7 @@ void SpellShortcutContainer::mouseMoved(gcn::MouseEvent &event) (mNumber * SPELL_SHORTCUT_ITEMS) + index); mSpellPopup->setVisible(false); - TextCommand *const spell = spellManager->getSpell(itemId); + const TextCommand *const spell = spellManager->getSpell(itemId); if (spell && !spell->isEmpty()) { mSpellPopup->setItem(spell); diff --git a/src/gui/widgets/tab.cpp b/src/gui/widgets/tab.cpp index bf37a643e..eb470cc02 100644 --- a/src/gui/widgets/tab.cpp +++ b/src/gui/widgets/tab.cpp @@ -78,7 +78,7 @@ Tab::~Tab() mInstances--; if (mInstances == 0 && Theme::instance()) { - Theme *const theme = Theme::instance(); + const Theme *const theme = Theme::instance(); for (int mode = 0; mode < TAB_COUNT; mode ++) theme->unloadRect(tabImg[mode]); } diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp index 0e25c1f18..5a81f73be 100644 --- a/src/gui/windowmenu.cpp +++ b/src/gui/windowmenu.cpp @@ -228,7 +228,7 @@ void WindowMenu::addButton(const char *const text, const std::string &description, int &x, int &h, const int key, const bool visible) { - Button *btn = new Button(gettext(text), text, this); + Button *const btn = new Button(gettext(text), text, this); btn->setPosition(x, 0); btn->setDescription(description); btn->setTag(key); diff --git a/src/guichan/cliprectangle.cpp b/src/guichan/cliprectangle.cpp index e05736870..285cbbe81 100644 --- a/src/guichan/cliprectangle.cpp +++ b/src/guichan/cliprectangle.cpp @@ -62,8 +62,9 @@ namespace gcn height = 0; } - ClipRectangle::ClipRectangle(int x0, int y0, int width0, int height0, - int xOffset0, int yOffset0) : + ClipRectangle::ClipRectangle(const int x0, const int y0, + const int width0, const int height0, + const int xOffset0, const int yOffset0) : xOffset(xOffset0), yOffset(yOffset0) { diff --git a/src/guichan/color.cpp b/src/guichan/color.cpp index f58e7b58e..7cc3b887a 100644 --- a/src/guichan/color.cpp +++ b/src/guichan/color.cpp @@ -60,7 +60,7 @@ namespace gcn { } - Color::Color(int color) : + Color::Color(const int color) : r((color >> 16) & 0xFF), g((color >> 8) & 0xFF), b(color & 0xFF), @@ -68,7 +68,7 @@ namespace gcn { } - Color::Color(int ar, int ag, int ab, int aa) : + Color::Color(const int ar, const int ag, const int ab, const int aa) : r(ar), g(ag), b(ab), @@ -104,7 +104,7 @@ namespace gcn return result; } - Color Color::operator*(float value) const + Color Color::operator*(const float value) const { Color result(static_cast<int>(r * value), static_cast<int>(g * value), diff --git a/src/guichan/event.cpp b/src/guichan/event.cpp index 5983af7e7..24c913880 100644 --- a/src/guichan/event.cpp +++ b/src/guichan/event.cpp @@ -52,8 +52,8 @@ namespace gcn { - Event::Event(Widget* source) - :mSource(source) + Event::Event(Widget *const source) : + mSource(source) { } diff --git a/src/guichan/exception.cpp b/src/guichan/exception.cpp index 4ea86896e..75eaac2e9 100644 --- a/src/guichan/exception.cpp +++ b/src/guichan/exception.cpp @@ -73,7 +73,7 @@ namespace gcn Exception::Exception(const std::string& message, const std::string& function, const std::string& filename, - unsigned int line) + const unsigned int line) : mFunction(function), mMessage(message), mFilename(filename), diff --git a/src/guichan/include/guichan/cliprectangle.hpp b/src/guichan/include/guichan/cliprectangle.hpp index ea44ac680..886153549 100644 --- a/src/guichan/include/guichan/cliprectangle.hpp +++ b/src/guichan/include/guichan/cliprectangle.hpp @@ -79,12 +79,12 @@ namespace gcn * calculating the actual screen coordinate from * the relative screen coordinate. */ - ClipRectangle(int x0, - int y0, - int width0, - int height0, - int xOffset0, - int yOffset0); + ClipRectangle(const int x0, + const int y0, + const int width0, + const int height0, + const int xOffset0, + const int yOffset0); /** * Copy constructor. Copies x, y, width and height diff --git a/src/guichan/include/guichan/color.hpp b/src/guichan/include/guichan/color.hpp index 6f0cfc1ff..795cdc12d 100644 --- a/src/guichan/include/guichan/color.hpp +++ b/src/guichan/include/guichan/color.hpp @@ -75,7 +75,7 @@ namespace gcn * * @param color The color to initialise the object with. */ - Color(int color); + Color(const int color); /** * Constructor. The default alpha value is 255. @@ -86,7 +86,7 @@ namespace gcn * @param a Alpha, used for transparency. A value of 0 means * totaly transparent, 255 is totaly opaque. */ - Color(int r, int g, int b, int a = 255); + Color(const int r, const int g, const int b, const int a = 255); /** * Adds the RGB values of two colors together. The values will be @@ -121,7 +121,7 @@ namespace gcn * the add and subtract operations, be multiplied as * well. */ - Color operator*(float value) const; + Color operator*(const float value) const; /** * Compares two colors. diff --git a/src/guichan/include/guichan/event.hpp b/src/guichan/include/guichan/event.hpp index 3a4ad26e2..1b52df8ed 100644 --- a/src/guichan/include/guichan/event.hpp +++ b/src/guichan/include/guichan/event.hpp @@ -67,7 +67,7 @@ namespace gcn * * @param source The source widget of the event. */ - Event(Widget* source); + Event(Widget *const source); /** * Destructor. diff --git a/src/guichan/include/guichan/exception.hpp b/src/guichan/include/guichan/exception.hpp index 1b591f2d6..e2dd958be 100644 --- a/src/guichan/include/guichan/exception.hpp +++ b/src/guichan/include/guichan/exception.hpp @@ -115,7 +115,7 @@ namespace gcn Exception(const std::string& message, const std::string& function, const std::string& filename, - unsigned int line); + const unsigned int line); /** * Gets the function name where the exception occured. diff --git a/src/guichan/include/guichan/inputevent.hpp b/src/guichan/include/guichan/inputevent.hpp index 1de9d1832..296f14cd2 100644 --- a/src/guichan/include/guichan/inputevent.hpp +++ b/src/guichan/include/guichan/inputevent.hpp @@ -69,11 +69,11 @@ namespace gcn * @param isAltPressed True if alt is pressed, false otherwise. * @param isMetaPressed True if meta is pressed, false otherwise. */ - InputEvent(Widget* source, - bool shiftPressed, - bool controlPressed, - bool altPressed, - bool metaPressed); + InputEvent(Widget *const source, + const bool shiftPressed, + const bool controlPressed, + const bool altPressed, + const bool metaPressed); /** * Checks if shift is pressed. diff --git a/src/guichan/include/guichan/key.hpp b/src/guichan/include/guichan/key.hpp index b852638b3..9b31d7c6b 100644 --- a/src/guichan/include/guichan/key.hpp +++ b/src/guichan/include/guichan/key.hpp @@ -68,7 +68,7 @@ namespace gcn * * @param value The ascii or enum value for the key. */ - Key(int value = 0); + Key(const int value = 0); /** * Checks if a key is a character. diff --git a/src/guichan/include/guichan/keyevent.hpp b/src/guichan/include/guichan/keyevent.hpp index e841f4a62..5cf1d26c7 100644 --- a/src/guichan/include/guichan/keyevent.hpp +++ b/src/guichan/include/guichan/keyevent.hpp @@ -81,13 +81,13 @@ namespace gcn * false otherwise. * @param key The key of the event. */ - KeyEvent(Widget* source, - bool shiftPressed, - bool controlPressed, - bool altPressed, - bool metaPressed, - unsigned int type, - bool numericPad, + KeyEvent(Widget *const source, + const bool shiftPressed, + const bool controlPressed, + const bool altPressed, + const bool metaPressed, + const unsigned int type, + const bool numericPad, const Key& key); /** diff --git a/src/guichan/include/guichan/mouseevent.hpp b/src/guichan/include/guichan/mouseevent.hpp index 5b012dc20..ba2200d8d 100644 --- a/src/guichan/include/guichan/mouseevent.hpp +++ b/src/guichan/include/guichan/mouseevent.hpp @@ -78,16 +78,16 @@ namespace gcn * @param clickCount The number of clicks generated with the same button. * It's set to zero if another button is used. */ - MouseEvent(Widget* source, - bool shiftPressed, - bool controlPressed, - bool altPressed, - bool metaPressed, - unsigned int type, - unsigned int button, - int x, - int y, - int clickCount); + MouseEvent(Widget *const source, + const bool shiftPressed, + const bool controlPressed, + const bool altPressed, + const bool metaPressed, + const unsigned int type, + const unsigned int button, + const int x, + const int y, + const int clickCount); /** * Gets the button of the mouse event. diff --git a/src/guichan/include/guichan/mouseinput.hpp b/src/guichan/include/guichan/mouseinput.hpp index 35952fde5..99ed1fad8 100644 --- a/src/guichan/include/guichan/mouseinput.hpp +++ b/src/guichan/include/guichan/mouseinput.hpp @@ -84,11 +84,11 @@ namespace gcn * @param timeStamp The timestamp of the mouse input. Used to * check for double clicks. */ - MouseInput(unsigned int button, - unsigned int type, - int x, - int y, - int timeStamp); + MouseInput(const unsigned int button, + const unsigned int type, + const int x, + const int y, + const int timeStamp); /** * Sets the type of the mouse input. diff --git a/src/guichan/include/guichan/rectangle.hpp b/src/guichan/include/guichan/rectangle.hpp index 013fe9b69..a4de652a4 100644 --- a/src/guichan/include/guichan/rectangle.hpp +++ b/src/guichan/include/guichan/rectangle.hpp @@ -75,7 +75,7 @@ namespace gcn * @param height The height of the rectangle. * @since 0.1.0 */ - Rectangle(int x, int y, int width, int height); + Rectangle(const int x, const int y, const int width, const int height); /** * Sets the dimension of a rectangle. diff --git a/src/guichan/include/guichan/sdl/sdlimage.hpp b/src/guichan/include/guichan/sdl/sdlimage.hpp index cd4285346..52fb9976b 100644 --- a/src/guichan/include/guichan/sdl/sdlimage.hpp +++ b/src/guichan/include/guichan/sdl/sdlimage.hpp @@ -70,7 +70,7 @@ namespace gcn * @param surface the surface from which to load. * @param autoFree true if the surface should automatically be deleted. */ - SDLImage(SDL_Surface* surface, bool autoFree); + SDLImage(SDL_Surface *const surface, const bool autoFree); /** * Destructor. diff --git a/src/guichan/include/guichan/selectionevent.hpp b/src/guichan/include/guichan/selectionevent.hpp index 331ebe92d..53efc93f5 100644 --- a/src/guichan/include/guichan/selectionevent.hpp +++ b/src/guichan/include/guichan/selectionevent.hpp @@ -67,7 +67,7 @@ namespace gcn * * @param source source The widget of the selection event. */ - SelectionEvent(Widget* source); + SelectionEvent(Widget *const source); /** * Destructor. diff --git a/src/guichan/include/guichan/widgets/dropdown.hpp b/src/guichan/include/guichan/widgets/dropdown.hpp index 7663a265f..6c6ffb4c5 100644 --- a/src/guichan/include/guichan/widgets/dropdown.hpp +++ b/src/guichan/include/guichan/widgets/dropdown.hpp @@ -95,9 +95,9 @@ namespace gcn * @param listBox the listBox to use. * @see ListModel, ScrollArea, ListBox. */ - DropDown(ListModel *listModel = nullptr, - ScrollArea *scrollArea = nullptr, - ListBox *listBox = nullptr); + DropDown(ListModel *const listModel = nullptr, + ScrollArea *const scrollArea = nullptr, + ListBox *const listBox = nullptr); /** * Destructor. diff --git a/src/guichan/include/guichan/widgets/icon.hpp b/src/guichan/include/guichan/widgets/icon.hpp index e25a7a770..ed010c31a 100644 --- a/src/guichan/include/guichan/widgets/icon.hpp +++ b/src/guichan/include/guichan/widgets/icon.hpp @@ -74,7 +74,7 @@ namespace gcn * * @param image The image to display. */ - Icon(const Image* image); + Icon(const Image *const image); /** * Descructor. diff --git a/src/guichan/include/guichan/widgets/scrollarea.hpp b/src/guichan/include/guichan/widgets/scrollarea.hpp index 4937bcbea..84649d530 100644 --- a/src/guichan/include/guichan/widgets/scrollarea.hpp +++ b/src/guichan/include/guichan/widgets/scrollarea.hpp @@ -90,7 +90,7 @@ namespace gcn * * @param content The content of the scroll area. */ - ScrollArea(Widget *content); + ScrollArea(Widget *const content); /** * Constructor. diff --git a/src/guichan/include/guichan/widgets/slider.hpp b/src/guichan/include/guichan/widgets/slider.hpp index a22c36844..bf2ce5937 100644 --- a/src/guichan/include/guichan/widgets/slider.hpp +++ b/src/guichan/include/guichan/widgets/slider.hpp @@ -81,7 +81,7 @@ namespace gcn * * @param scaleEnd The end value of the slider scale. */ - Slider(double scaleEnd = 1.0); + Slider(const double scaleEnd = 1.0); /** * Constructor. @@ -89,7 +89,7 @@ namespace gcn * @param scaleStart The start value of the slider scale. * @param scaleEnd The end value of the slider scale. */ - Slider(double scaleStart, double scaleEnd); + Slider(const double scaleStart, const double scaleEnd); /** * Destructor. diff --git a/src/guichan/inputevent.cpp b/src/guichan/inputevent.cpp index 53ae91442..4b0bec69d 100644 --- a/src/guichan/inputevent.cpp +++ b/src/guichan/inputevent.cpp @@ -52,11 +52,11 @@ namespace gcn { - InputEvent::InputEvent(Widget* source, - bool shiftPressed, - bool controlPressed, - bool altPressed, - bool metaPressed) + InputEvent::InputEvent(Widget *const source, + const bool shiftPressed, + const bool controlPressed, + const bool altPressed, + const bool metaPressed) :Event(source), mShiftPressed(shiftPressed), mControlPressed(controlPressed), diff --git a/src/guichan/key.cpp b/src/guichan/key.cpp index d2913837e..4c6bfde80 100644 --- a/src/guichan/key.cpp +++ b/src/guichan/key.cpp @@ -52,7 +52,7 @@ namespace gcn { - Key::Key(int value) : + Key::Key(const int value) : mValue(value) { } diff --git a/src/guichan/keyevent.cpp b/src/guichan/keyevent.cpp index 2b7064dc7..003b288dc 100644 --- a/src/guichan/keyevent.cpp +++ b/src/guichan/keyevent.cpp @@ -52,22 +52,22 @@ namespace gcn { - KeyEvent::KeyEvent(Widget* source, - bool shiftPressed, - bool controlPressed, - bool altPressed, - bool metaPressed, - unsigned int type, - bool numericPad, - const Key& key) - :InputEvent(source, - shiftPressed, - controlPressed, - altPressed, - metaPressed), - mType(type), - mIsNumericPad(numericPad), - mKey(key) + KeyEvent::KeyEvent(Widget *const source, + const bool shiftPressed, + const bool controlPressed, + const bool altPressed, + const bool metaPressed, + const unsigned int type, + const bool numericPad, + const Key& key) : + InputEvent(source, + shiftPressed, + controlPressed, + altPressed, + metaPressed), + mType(type), + mIsNumericPad(numericPad), + mKey(key) { } diff --git a/src/guichan/mouseevent.cpp b/src/guichan/mouseevent.cpp index 2e5c757c5..7f386b0a6 100644 --- a/src/guichan/mouseevent.cpp +++ b/src/guichan/mouseevent.cpp @@ -52,28 +52,27 @@ namespace gcn { - MouseEvent::MouseEvent(Widget* source, - bool shiftPressed, - bool controlPressed, - bool altPressed, - bool metaPressed, - unsigned int type, - unsigned int button, - int x, - int y, - int clickCount) - :InputEvent(source, - shiftPressed, - controlPressed, - altPressed, - metaPressed), - mType(type), - mButton(button), - mX(x), - mY(y), - mClickCount(clickCount) + MouseEvent::MouseEvent(Widget *const source, + const bool shiftPressed, + const bool controlPressed, + const bool altPressed, + const bool metaPressed, + const unsigned int type, + const unsigned int button, + const int x, + const int y, + const int clickCount) : + InputEvent(source, + shiftPressed, + controlPressed, + altPressed, + metaPressed), + mType(type), + mButton(button), + mX(x), + mY(y), + mClickCount(clickCount) { - } unsigned int MouseEvent::getButton() const diff --git a/src/guichan/mouseinput.cpp b/src/guichan/mouseinput.cpp index 791c8d7e9..f3b0fe511 100644 --- a/src/guichan/mouseinput.cpp +++ b/src/guichan/mouseinput.cpp @@ -52,16 +52,16 @@ namespace gcn { - MouseInput::MouseInput(unsigned int button, - unsigned int type, - int x, - int y, - int timeStamp) - : mType(type), - mButton(button), - mTimeStamp(timeStamp), - mX(x), - mY(y) + MouseInput::MouseInput(const unsigned int button, + const unsigned int type, + const int x, + const int y, + const int timeStamp) : + mType(type), + mButton(button), + mTimeStamp(timeStamp), + mX(x), + mY(y) { } diff --git a/src/guichan/rectangle.cpp b/src/guichan/rectangle.cpp index 0a6ed2908..eb87bff50 100644 --- a/src/guichan/rectangle.cpp +++ b/src/guichan/rectangle.cpp @@ -60,8 +60,9 @@ namespace gcn { } - Rectangle::Rectangle(int x_, int y_, int width_, int height_) - : x(x_), + Rectangle::Rectangle(const int x_, const int y_, + const int width_, const int height_) : + x(x_), y(y_), width(width_), height(height_) diff --git a/src/guichan/sdl/sdlimage.cpp b/src/guichan/sdl/sdlimage.cpp index 5bb7041ff..3c0325280 100644 --- a/src/guichan/sdl/sdlimage.cpp +++ b/src/guichan/sdl/sdlimage.cpp @@ -55,7 +55,7 @@ namespace gcn { - SDLImage::SDLImage(SDL_Surface* surface, bool autoFree) : + SDLImage::SDLImage(SDL_Surface *const surface, const bool autoFree) : mSurface(surface), mAutoFree(autoFree) { diff --git a/src/guichan/selectionevent.cpp b/src/guichan/selectionevent.cpp index 8c8a3f28f..59ba9e641 100644 --- a/src/guichan/selectionevent.cpp +++ b/src/guichan/selectionevent.cpp @@ -52,8 +52,8 @@ namespace gcn { - SelectionEvent::SelectionEvent(Widget* source) - :Event(source) + SelectionEvent::SelectionEvent(Widget *const source) : + Event(source) { } diff --git a/src/guichan/widgets/dropdown.cpp b/src/guichan/widgets/dropdown.cpp index 0cd979adc..c446b869d 100644 --- a/src/guichan/widgets/dropdown.cpp +++ b/src/guichan/widgets/dropdown.cpp @@ -57,9 +57,9 @@ namespace gcn { - DropDown::DropDown(ListModel *listModel, - ScrollArea *scrollArea, - ListBox *listBox) + DropDown::DropDown(ListModel *const listModel, + ScrollArea *const scrollArea, + ListBox *const listBox) { setWidth(100); setFocusable(true); diff --git a/src/guichan/widgets/icon.cpp b/src/guichan/widgets/icon.cpp index 26139716d..b0d277fbd 100644 --- a/src/guichan/widgets/icon.cpp +++ b/src/guichan/widgets/icon.cpp @@ -71,7 +71,7 @@ namespace gcn mImage->getHeight()); } - Icon::Icon(const Image* image) : + Icon::Icon(const Image *const image) : mImage(image), mInternalImage(false) { diff --git a/src/guichan/widgets/scrollarea.cpp b/src/guichan/widgets/scrollarea.cpp index 1251bc665..f8bd11334 100644 --- a/src/guichan/widgets/scrollarea.cpp +++ b/src/guichan/widgets/scrollarea.cpp @@ -80,7 +80,7 @@ namespace gcn addMouseListener(this); } - ScrollArea::ScrollArea(Widget *content) : + ScrollArea::ScrollArea(Widget *const content) : mVScroll(0), mHScroll(0), mScrollbarWidth(12), diff --git a/src/guichan/widgets/slider.cpp b/src/guichan/widgets/slider.cpp index ed14f525a..a9e9bed31 100644 --- a/src/guichan/widgets/slider.cpp +++ b/src/guichan/widgets/slider.cpp @@ -56,7 +56,7 @@ namespace gcn { - Slider::Slider(double scaleEnd) : + Slider::Slider(const double scaleEnd) : mDragged(false), mScaleStart(0), mScaleEnd(scaleEnd) @@ -72,7 +72,7 @@ namespace gcn addKeyListener(this); } - Slider::Slider(double scaleStart, double scaleEnd) : + Slider::Slider(const double scaleStart, const double scaleEnd) : mDragged(false), mScaleStart(scaleStart), mScaleEnd(scaleEnd) diff --git a/src/imagesprite.h b/src/imagesprite.h index debee945e..f7229eed4 100644 --- a/src/imagesprite.h +++ b/src/imagesprite.h @@ -55,7 +55,7 @@ public: const Image* getImage() const { return mImage; } - virtual bool setSpriteDirection(SpriteDirection direction A_UNUSED) + virtual bool setSpriteDirection(const SpriteDirection direction A_UNUSED) { return false; } int getNumberOfLayers() const diff --git a/src/inputmanager.cpp b/src/inputmanager.cpp index 7f62862be..969867a83 100644 --- a/src/inputmanager.cpp +++ b/src/inputmanager.cpp @@ -503,7 +503,7 @@ bool InputManager::handleEvent(const SDL_Event &event) } if (gui) { - bool res = gui->handleInput(); + const bool res = gui->handleInput(); if (res && event.type == SDL_KEYDOWN) return true; } @@ -689,7 +689,7 @@ int InputManager::getKeyIndex(const int value, const int grp, return Input::KEY_NO_VALUE; } -int InputManager::getActionByKey(const SDL_Event &event) +int InputManager::getActionByKey(const SDL_Event &event) const { // for now support only keyboard events if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP) diff --git a/src/inputmanager.h b/src/inputmanager.h index 394819816..213781bed 100644 --- a/src/inputmanager.h +++ b/src/inputmanager.h @@ -162,7 +162,7 @@ class InputManager void updateConditionMask(); - int getActionByKey(const SDL_Event &event); + int getActionByKey(const SDL_Event &event) const; protected: Setup_Input *mSetupInput; /**< Reference to setup window */ diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 3a001ca31..5a5c87221 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -390,7 +390,7 @@ void LocalPlayer::setGMLevel(const int level) } -Position LocalPlayer::getNextWalkPosition(unsigned char dir) const +Position LocalPlayer::getNextWalkPosition(const unsigned char dir) const { // Compute where the next tile will be set. int dx = 0, dy = 0; @@ -1503,7 +1503,7 @@ int LocalPlayer::getAttackRange() const bool LocalPlayer::withinAttackRange(const Being *const target, const bool fixDistance, - const int addRange) + const int addRange) const { if (!target) return false; @@ -2112,7 +2112,7 @@ static const char *debugPathStrings[] = N_("(b) black & white map view") }; -std::string LocalPlayer::getDebugPathString() +std::string LocalPlayer::getDebugPathString() const { return gettext(getVarItem(&debugPathStrings[0], viewport->getDebugPath(), debugPathSize)); @@ -2245,7 +2245,7 @@ static const char *cameraModeStrings[] = N_("(?) away") }; -std::string LocalPlayer::getCameraModeString() +std::string LocalPlayer::getCameraModeString() const { return gettext(getVarItem(&cameraModeStrings[0], viewport->getCameraMode(), cameraModeSize)); @@ -3171,7 +3171,7 @@ void LocalPlayer::moveByDirection(const unsigned char dir) move(dx, dy); } -void LocalPlayer::specialMove(unsigned char direction) +void LocalPlayer::specialMove(const unsigned char direction) { if (direction && (mNavigateX || mNavigateY)) navigateClean(); @@ -3216,7 +3216,7 @@ void LocalPlayer::debugMsg(std::string str) const debugChatTab->chatLog(str); } -void LocalPlayer::magicAttack() +void LocalPlayer::magicAttack() const { if (!chatWindow || !isAlive() || !Net::getPlayerHandler()->canUseMagic()) @@ -3744,7 +3744,7 @@ int LocalPlayer::getPathLength(const Being *const being) } } -int LocalPlayer::getAttackRange2() +int LocalPlayer::getAttackRange2() const { int range = getAttackRange(); if (range == 1) @@ -3823,7 +3823,7 @@ void LocalPlayer::cancelFollow() } void LocalPlayer::imitateEmote(const Being *const being, - const unsigned char action) + const unsigned char action) const { if (!being) return; @@ -3900,7 +3900,7 @@ void LocalPlayer::imitateOutfit(Being *const player, const int sprite) const if (equipmentSprite) { // logger->log("have equipmentSprite"); - Inventory *const inv = PlayerInfo::getInventory(); + const Inventory *const inv = PlayerInfo::getInventory(); if (!inv) return; diff --git a/src/localplayer.h b/src/localplayer.h index da8dd02cd..bfa74d660 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -90,7 +90,7 @@ class LocalPlayer : public Being, public ActorSpriteListener, * Compute the next pathnode location when walking using keyboard. * used by nextTile(). */ - Position getNextWalkPosition(unsigned char dir) const; + Position getNextWalkPosition(const unsigned char dir) const; /** * Adds a new tile to the path when walking. @@ -129,7 +129,7 @@ class LocalPlayer : public Being, public ActorSpriteListener, */ int getAttackRange() const; - int getAttackRange2(); + int getAttackRange2() const; void attack(Being *const target = nullptr, const bool keep = false, const bool dontChangeEquipment = false); @@ -183,7 +183,7 @@ class LocalPlayer : public Being, public ActorSpriteListener, */ bool withinAttackRange(const Being *const target, const bool fixDistance = false, - const int addRange = 0); + const int addRange = 0) const; /** * Stops the player dead in his tracks @@ -294,9 +294,9 @@ class LocalPlayer : public Being, public ActorSpriteListener, void switchGameModifiers(); - void magicAttack(); + void magicAttack() const; - void specialMove(unsigned char direction); + void specialMove(const unsigned char direction); void moveByDirection(const unsigned char dir); @@ -356,7 +356,8 @@ class LocalPlayer : public Being, public ActorSpriteListener, void navigateClean(); - void imitateEmote(const Being *const being, const unsigned char emote); + void imitateEmote(const Being *const being, + const unsigned char emote) const; void imitateAction(const Being *const being, const Being::Action action); @@ -503,7 +504,7 @@ class LocalPlayer : public Being, public ActorSpriteListener, std::string getPickUpTypeString(); - std::string getDebugPathString(); + std::string getDebugPathString() const; std::string getMagicAttackString(); @@ -513,7 +514,7 @@ class LocalPlayer : public Being, public ActorSpriteListener, std::string getAwayModeString(); - std::string getCameraModeString(); + std::string getCameraModeString() const; std::string getGameModifiersString(); diff --git a/src/logger.cpp b/src/logger.cpp index df938c5f3..2ccd8398f 100644 --- a/src/logger.cpp +++ b/src/logger.cpp @@ -108,7 +108,7 @@ void Logger::dlog(std::string str) debugChatTab->chatLog(str, BY_LOGGER); } -void Logger::log1(const char *buf) +void Logger::log1(const char *const buf) { // Get the current system time timeval tv; @@ -140,7 +140,7 @@ void Logger::log1(const char *buf) debugChatTab->chatLog(buf, BY_LOGGER); } -void Logger::log(const char *log_text, ...) +void Logger::log(const char *const log_text, ...) { unsigned size = 1024; char* buf = nullptr; @@ -207,7 +207,7 @@ void Logger::safeError(const std::string &error_text) // (ConstStr255Param) msg, nullptr, nullptr); #elif defined(__linux__) || defined(__linux) std::cerr << "Error: " << error_text << std::endl; - std::string msg = "xmessage \"" + error_text + "\""; + const std::string msg = "xmessage \"" + error_text + "\""; if (system(msg.c_str()) == -1) std::cerr << "Error: " << error_text << std::endl; #else @@ -234,7 +234,7 @@ void Logger::error(const std::string &error_text) // (ConstStr255Param) msg, nullptr, nullptr); #elif defined(__linux__) || defined(_linux) std::cerr << "Error: " << error_text << std::endl; - std::string msg = "xmessage \"Error happend. " + const std::string msg = "xmessage \"Error happend. " "Please see log file for more information.\""; if (system(msg.c_str()) == -1) std::cerr << "Error: " << error_text << std::endl; diff --git a/src/logger.h b/src/logger.h index e05d1c2d6..32b7d32c8 100644 --- a/src/logger.h +++ b/src/logger.h @@ -58,19 +58,19 @@ class Logger /** * Sets whether the log should be written to standard output. */ - void setLogToStandardOut(bool value) + void setLogToStandardOut(const bool value) { mLogToStandardOut = value; } /** * Enables logging to chat window */ - void setChatWindow(ChatWindow *window) + void setChatWindow(ChatWindow *const window) { mChatWindow = window; } /** * Enters a message in the log. The message will be timestamped. */ - void log(const char *log_text, ...) + void log(const char *const log_text, ...) #ifdef __GNUC__ __attribute__((__format__(gnu_printf, 2, 3))) #endif @@ -79,7 +79,7 @@ class Logger /** * Enters a message in the log. The message will be timestamped. */ - void log1(const char *log_text); + void log1(const char *const log_text); /** * Enters a message in the log. The message will be timestamped. @@ -91,7 +91,7 @@ class Logger */ void dlog(std::string str); - void setDebugLog(bool n) + void setDebugLog(const bool n) { mDebugLog = n; } /** diff --git a/src/main.cpp b/src/main.cpp index d3683be1e..9c10fad04 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -90,9 +90,10 @@ static void printVersion() std::cout << strprintf("ManaPlus client %s", FULL_VERSION) << std::endl; } -static void parseOptions(int argc, char *argv[], Client::Options &options) +static void parseOptions(const int argc, char *const argv[], + Client::Options &options) { - const char *optstring = "hvud:U:P:Dc:p:l:L:C:s:t:T"; + const char *const optstring = "hvud:U:P:Dc:p:l:L:C:s:t:T"; const struct option long_options[] = { @@ -122,7 +123,8 @@ static void parseOptions(int argc, char *argv[], Client::Options &options) while (optind < argc) { - int result = getopt_long(argc, argv, optstring, long_options, nullptr); + const int result = getopt_long(argc, argv, + optstring, long_options, nullptr); if (result == -1) break; diff --git a/src/map.cpp b/src/map.cpp index c1905e3bb..88396b4aa 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -58,7 +58,7 @@ struct Location /** * Constructor. */ - Location(int px, int py, MetaTile *ptile): + Location(const int px, const int py, MetaTile *const ptile): x(px), y(py), tile(ptile) {} @@ -77,7 +77,7 @@ struct Location class ActorFunctuator { public: - bool operator()(const Actor *a, const Actor *b) const + bool operator()(const Actor *const a, const Actor *const b) const { if (!a || !b) return false; @@ -85,7 +85,7 @@ class ActorFunctuator } } actorCompare; -TileAnimation::TileAnimation(Animation *ani): +TileAnimation::TileAnimation(Animation *const ani): mAnimation(new SimpleAnimation(ani)), mLastImage(nullptr) { @@ -97,7 +97,7 @@ TileAnimation::~TileAnimation() mAnimation = nullptr; } -bool TileAnimation::update(int ticks) +bool TileAnimation::update(const int ticks) { if (!mAnimation) return false; @@ -107,7 +107,7 @@ bool TileAnimation::update(int ticks) return false; // exchange images - Image *img = mAnimation->getCurrentImage(); + Image *const img = mAnimation->getCurrentImage(); if (img != mLastImage) { for (TilePairVectorCIter i = mAffected.begin(), @@ -121,7 +121,8 @@ bool TileAnimation::update(int ticks) return true; } -Map::Map(int width, int height, int tileWidth, int tileHeight): +Map::Map(const int width, const int height, + const int tileWidth, const int tileHeight) : mWidth(width), mHeight(height), mTileWidth(tileWidth), mTileHeight(tileHeight), mMaxTileHeight(height), @@ -226,7 +227,7 @@ void Map::optionChanged(const std::string &value) void Map::initializeAmbientLayers() { - ResourceManager *resman = ResourceManager::getInstance(); + ResourceManager *const resman = ResourceManager::getInstance(); // search for "foreground*" or "overlay*" (old term) in map properties for (int i = 0; /* terminated by a break */; i++) @@ -239,7 +240,7 @@ void Map::initializeAmbientLayers() else break; // the FOR loop - Image *img = resman->getImage(getProperty(name + "image")); + Image *const img = resman->getImage(getProperty(name + "image")); const float speedX = getFloatProperty(name + "scrollX"); const float speedY = getFloatProperty(name + "scrollY"); const float parallax = getFloatProperty(name + "parallax"); @@ -263,7 +264,7 @@ void Map::initializeAmbientLayers() { const std::string name = "background" + toString(i); - Image *img = resman->getImage(getProperty(name + "image")); + Image *const img = resman->getImage(getProperty(name + "image")); const float speedX = getFloatProperty(name + "scrollX"); const float speedY = getFloatProperty(name + "scrollY"); const float parallax = getFloatProperty(name + "parallax"); @@ -280,7 +281,7 @@ void Map::initializeAmbientLayers() } } -void Map::addLayer(MapLayer *layer) +void Map::addLayer(MapLayer *const layer) { if (layer) { @@ -290,7 +291,7 @@ void Map::addLayer(MapLayer *layer) } } -void Map::addTileset(Tileset *tileset) +void Map::addTileset(Tileset *const tileset) { if (!tileset) return; @@ -301,7 +302,7 @@ void Map::addTileset(Tileset *tileset) mMaxTileHeight = tileset->getHeight(); } -void Map::update(int ticks) +void Map::update(const int ticks) { // Update animated tiles for (TileAnimationMapCIter iAni = mTileAnimations.begin(), @@ -439,10 +440,10 @@ void Map::draw(Graphics *graphics, int scrollX, int scrollY) // Draws beings with a lower opacity to make them visible // even when covered by a wall or some other elements... ActorsCIter ai = mActors.begin(); - ActorsCIter ai_end = mActors.end(); + const ActorsCIter ai_end = mActors.end(); while (ai != ai_end) { - if (Actor *actor = *ai) + if (Actor *const actor = *ai) { if (!mOpenGL && (actor->getTileX() < startX || actor->getTileX() > endX || actor->getTileY() < startY @@ -489,10 +490,11 @@ void Map::draw(Graphics *graphics, int scrollX, int scrollY) }\ }\ -void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY, - int debugFlags) +void Map::drawCollision(Graphics *const graphics, + const int scrollX, const int scrollY, + const int debugFlags) const { - int endPixelY = graphics->mHeight + scrollY + mTileHeight - 1; + const int endPixelY = graphics->mHeight + scrollY + mTileHeight - 1; int startX = scrollX / mTileWidth; int startY = scrollY / mTileHeight; int endX = (graphics->mWidth + scrollX + mTileWidth - 1) / mTileWidth; @@ -522,7 +524,7 @@ void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY, for (int x = startX; x < endX; x++, tilePtr++) { int width = 0; - int x0 = x; + const int x0 = x; fillCollision(BLOCKMASK_WALL, COLLISION_HIGHLIGHT); fillCollision(BLOCKMASK_AIR, AIR_COLLISION_HIGHLIGHT); @@ -532,7 +534,7 @@ void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY, } } -void Map::updateAmbientLayers(float scrollX, float scrollY) +void Map::updateAmbientLayers(const float scrollX, const float scrollY) { static int lastTick = tick_time; // static = only initialized at first call @@ -544,9 +546,9 @@ void Map::updateAmbientLayers(float scrollX, float scrollY) } // Update Overlays - float dx = scrollX - mLastAScrollX; - float dy = scrollY - mLastAScrollY; - int timePassed = get_elapsed_time(lastTick); + const float dx = scrollX - mLastAScrollX; + const float dy = scrollY - mLastAScrollY; + const int timePassed = get_elapsed_time(lastTick); for (AmbientLayerVectorCIter i = mBackgrounds.begin(), i_end = mBackgrounds.end(); i != i_end; ++i) @@ -565,8 +567,8 @@ void Map::updateAmbientLayers(float scrollX, float scrollY) lastTick = tick_time; } -void Map::drawAmbientLayers(Graphics *graphics, LayerType type, - int detail) +void Map::drawAmbientLayers(Graphics *const graphics, const LayerType type, + const int detail) { // Detail 0 = no ambient effects except background image if (detail <= 0 && type != BACKGROUND_LAYERS) @@ -599,7 +601,7 @@ void Map::drawAmbientLayers(Graphics *graphics, LayerType type, } } -Tileset *Map::getTilesetWithGid(int gid) const +Tileset *Map::getTilesetWithGid(const int gid) const { if (gid >= 0 && gid < mIndexedTilesetsSize) return mIndexedTilesets[gid]; @@ -607,7 +609,7 @@ Tileset *Map::getTilesetWithGid(int gid) const return nullptr; } -void Map::blockTile(int x, int y, BlockType type) +void Map::blockTile(const int x, const int y, const BlockType type) { if (type == BLOCKTYPE_NONE || !contains(x, y)) return; @@ -649,7 +651,7 @@ void Map::blockTile(int x, int y, BlockType type) } } -bool Map::getWalk(int x, int y, unsigned char walkmask) const +bool Map::getWalk(const int x, const int y, const unsigned char walkmask) const { // You can't walk outside of the map if (x < 0 || y < 0 || x >= mWidth || y >= mHeight) @@ -659,18 +661,18 @@ bool Map::getWalk(int x, int y, unsigned char walkmask) const return !(mMetaTiles[x + y * mWidth].blockmask & walkmask); } -void Map::setWalk(int x, int y, bool walkable A_UNUSED) +void Map::setWalk(const int x, const int y, const bool walkable A_UNUSED) { blockTile(x, y, Map::BLOCKTYPE_GROUNDTOP); } -bool Map::occupied(int x, int y) const +bool Map::occupied(const int x, const int y) const { const ActorSprites &actors = actorSpriteManager->getAll(); for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end(); it != it_end; ++it) { - const ActorSprite *actor = *it; + const ActorSprite *const actor = *it; //+++ if (actor->getTileX() == x && actor->getTileY() == y // && being->getSubType() != 45) @@ -684,17 +686,17 @@ bool Map::occupied(int x, int y) const return false; } -bool Map::contains(int x, int y) const +bool Map::contains(const int x, const int y) const { return x >= 0 && y >= 0 && x < mWidth && y < mHeight; } -MetaTile *Map::getMetaTile(int x, int y) const +MetaTile *Map::getMetaTile(const int x, const int y) const { return &mMetaTiles[x + y * mWidth]; } -Actors::iterator Map::addActor(Actor *actor) +Actors::iterator Map::addActor(Actor *const actor) { mActors.push_front(actor); // mSpritesUpdated = true; @@ -729,7 +731,7 @@ const std::string Map::getFilename() const return fileName.substr(lastSlash, lastDot - lastSlash); } -Position Map::checkNodeOffsets(int radius, unsigned char walkMask, +Position Map::checkNodeOffsets(int radius, const unsigned char walkMask, const Position &position) const { // Pre-computing character's position in tiles @@ -793,9 +795,10 @@ Position Map::checkNodeOffsets(int radius, unsigned char walkMask, return Position(tx * 32 + fx, ty * 32 + fy); } -Path Map::findPixelPath(int startPixelX, int startPixelY, int endPixelX, - int endPixelY, - int radius, unsigned char walkMask, int maxCost) +Path Map::findPixelPath(const int startPixelX, const int startPixelY, + const int endPixelX, const int endPixelY, + const int radius, const unsigned char walkMask, + const int maxCost) { Path myPath = findPath(startPixelX / 32, startPixelY / 32, endPixelX / 32, endPixelY / 32, walkMask, maxCost); @@ -805,24 +808,24 @@ Path Map::findPixelPath(int startPixelX, int startPixelY, int endPixelX, return myPath; // Find the starting offset - float startOffsetX = static_cast<float>(startPixelX % 32); - float startOffsetY = static_cast<float>(startPixelY % 32); + const float startOffsetX = static_cast<float>(startPixelX % 32); + const float startOffsetY = static_cast<float>(startPixelY % 32); // Find the ending offset - float endOffsetX = static_cast<float>(endPixelX % 32); - float endOffsetY = static_cast<float>(endPixelY % 32); + const float endOffsetX = static_cast<float>(endPixelX % 32); + const float endOffsetY = static_cast<float>(endPixelY % 32); - int sz = static_cast<int>(myPath.size()); + const int sz = static_cast<int>(myPath.size()); // Find the distance, and divide it by the number of steps - int changeX = static_cast<int>((endOffsetX - startOffsetX) - / static_cast<float>(sz)); - int changeY = static_cast<int>((endOffsetY - startOffsetY) - / static_cast<float>(sz)); + const int changeX = static_cast<int>((endOffsetX - startOffsetX) + / static_cast<float>(sz)); + const int changeY = static_cast<int>((endOffsetY - startOffsetY) + / static_cast<float>(sz)); // Convert the map path to pixels over tiles // And add interpolation between the starting and ending offsets Path::iterator it = myPath.begin(); - Path::iterator it_end = myPath.end(); + const Path::iterator it_end = myPath.end(); int i = 0; while (it != it_end) { @@ -838,7 +841,7 @@ Path Map::findPixelPath(int startPixelX, int startPixelY, int endPixelX, // Remove the last path node, as it's more clever to go to the destination. // It also permit to avoid zigzag at the end of the path, // especially with mouse. - Position destination = checkNodeOffsets(radius, walkMask, + const Position destination = checkNodeOffsets(radius, walkMask, endPixelX, endPixelY); myPath.pop_back(); myPath.push_back(destination); @@ -846,8 +849,9 @@ Path Map::findPixelPath(int startPixelX, int startPixelY, int endPixelX, return myPath; } -Path Map::findPath(int startX, int startY, int destX, int destY, - unsigned char walkmask, int maxCost) +Path Map::findPath(const int startX, const int startY, + const int destX, const int destY, + const unsigned char walkmask, const int maxCost) { // The basic walking cost of a tile. static int const basicCost = 100; @@ -863,7 +867,7 @@ Path Map::findPath(int startX, int startY, int destX, int destY, return path; // Reset starting tile's G cost to 0 - MetaTile *startTile = &mMetaTiles[startX + startY * mWidth]; + MetaTile *const startTile = &mMetaTiles[startX + startY * mWidth]; if (!startTile) return path; @@ -881,7 +885,7 @@ Path Map::findPath(int startX, int startY, int destX, int destY, while (!openList.empty() && !foundPath) { // Take the location with the lowest F cost from the open list. - Location curr = openList.top(); + const Location curr = openList.top(); openList.pop(); // If the tile is already on the closed list, this means it has already @@ -911,7 +915,7 @@ Path Map::findPath(int startX, int startY, int destX, int destY, if ((dx == 0 && dy == 0) || !contains(x, y)) continue; - MetaTile *newTile = &mMetaTiles[x + yWidth]; + MetaTile *const newTile = &mMetaTiles[x + yWidth]; // Skip if the tile is on the closed list or is not walkable // unless its the destination tile @@ -928,9 +932,10 @@ Path Map::findPath(int startX, int startY, int destX, int destY, // corner. if (dx != 0 && dy != 0) { - MetaTile *t1 = &mMetaTiles[curr.x + + const MetaTile *const t1 = &mMetaTiles[curr.x + (curr.y + dy) * mWidth]; - MetaTile *t2 = &mMetaTiles[curr.x + dx + curWidth]; + const MetaTile *const t2 = &mMetaTiles[curr.x + + dx + curWidth]; //+++ here need check block must depend on player abilities. if (((t1->blockmask | t2->blockmask) & BLOCKMASK_WALL)) @@ -975,7 +980,7 @@ Path Map::findPath(int startX, int startY, int destX, int destY, work reliably if the heuristic cost is higher than the real cost. In particular, using Manhattan distance is forbidden here. */ - int dx1 = std::abs(x - destX); + const int dx1 = std::abs(x - destX); newTile->Hcost = std::abs(dx1 - dy1) * basicCost + std::min(dx1, dy1) * (basicCost * 362 / 256); @@ -1050,7 +1055,7 @@ Path Map::findPath(int startX, int startY, int destX, int destY, path.push_front(Position(pathX, pathY)); // Find out the next parent - MetaTile *tile = &mMetaTiles[pathX + pathY * mWidth]; + const MetaTile *const tile = &mMetaTiles[pathX + pathY * mWidth]; pathX = tile->parentX; pathY = tile->parentY; } @@ -1060,7 +1065,7 @@ Path Map::findPath(int startX, int startY, int destX, int destY, } void Map::addParticleEffect(const std::string &effectFile, - int x, int y, int w, int h) + const int x, const int y, const int w, const int h) { ParticleEffectData newEffect; newEffect.file = effectFile; @@ -1071,7 +1076,7 @@ void Map::addParticleEffect(const std::string &effectFile, particleEffects.push_back(newEffect); } -void Map::initializeParticleEffects(Particle *engine) +void Map::initializeParticleEffects(Particle *const engine) { if (!engine) return; @@ -1130,7 +1135,7 @@ void Map::addExtraLayer() while (ss >> buf) comment += " " + buf; - int type = atoi(type1.c_str()); + const int type = atoi(type1.c_str()); if (comment.empty()) { @@ -1161,7 +1166,7 @@ void Map::addExtraLayer() } } -void Map::saveExtraLayer() +void Map::saveExtraLayer() const { if (!mSpecialLayer) { @@ -1186,14 +1191,14 @@ void Map::saveExtraLayer() return; } - int width = mSpecialLayer->mWidth; - int height = mSpecialLayer->mHeight; + const int width = mSpecialLayer->mWidth; + const int height = mSpecialLayer->mHeight; for (int x = 0; x < width; x ++) { for (int y = 0; y < height; y ++) { - MapItem *item = mSpecialLayer->getTile(x, y); + const MapItem *const item = mSpecialLayer->getTile(x, y); if (item && item->mType != MapItem::EMPTY && item->mType != MapItem::HOME) { @@ -1212,8 +1217,8 @@ std::string Map::getUserMapDirectory() const + getProperty("_realfilename"); } -void Map::addRange(const std::string &name, int type, - int x, int y, int dx, int dy) +void Map::addRange(const std::string &name, const int type, + const int x, const int y, const int dx, const int dy) { if (!mObjects) return; @@ -1221,13 +1226,14 @@ void Map::addRange(const std::string &name, int type, mObjects->addObject(name, type, x / 32, y / 32, dx / 32, dy / 32); } -void Map::addPortal(const std::string &name, int type, - int x, int y, int dx, int dy) +void Map::addPortal(const std::string &name, const int type, + const int x, const int y, const int dx, const int dy) { addPortalTile(name, type, (x / 32) + (dx / 64), (y / 32) + (dy / 64)); } -void Map::addPortalTile(const std::string &name, int type, int x, int y) +void Map::addPortalTile(const std::string &name, const int type, + const int x, const int y) { MapItem *item = new MapItem(type, name, x, y); if (mSpecialLayer) @@ -1237,8 +1243,8 @@ void Map::addPortalTile(const std::string &name, int type, int x, int y) mMapPortals.push_back(item); } -void Map::updatePortalTile(const std::string &name, int type, - int x, int y, bool addNew) +void Map::updatePortalTile(const std::string &name, const int type, + const int x, const int y, const bool addNew) { MapItem *item = findPortalXY(x, y); if (item) @@ -1259,7 +1265,7 @@ void Map::updatePortalTile(const std::string &name, int type, } } -MapItem *Map::findPortalXY(int x, int y) const +MapItem *Map::findPortalXY(const int x, const int y) const { for (std::vector<MapItem*>::const_iterator it = mMapPortals.begin(), it_end = mMapPortals.end(); it != it_end; ++it) @@ -1267,14 +1273,14 @@ MapItem *Map::findPortalXY(int x, int y) const if (!*it) continue; - MapItem *item = *it; + MapItem *const item = *it; if (item->mX == x && item->mY == y) return item; } return nullptr; } -TileAnimation *Map::getAnimationForGid(int gid) const +TileAnimation *Map::getAnimationForGid(const int gid) const { if (mTileAnimations.empty()) return nullptr; @@ -1283,9 +1289,9 @@ TileAnimation *Map::getAnimationForGid(int gid) const return (i == mTileAnimations.end()) ? nullptr : i->second; } -void Map::setPvpMode(int mode) +void Map::setPvpMode(const int mode) { - int oldMode = mPvp; + const int oldMode = mPvp; if (!mode) mPvp = 0; @@ -1315,21 +1321,23 @@ void Map::setPvpMode(int mode) } } -std::string Map::getObjectData(unsigned x, unsigned y, int type) +std::string Map::getObjectData(const unsigned x, const unsigned y, + const int type) { if (!mObjects) return ""; - MapObjectList *list = mObjects->getAt(x, y); + MapObjectList *const list = mObjects->getAt(x, y); if (!list) return ""; std::vector<MapObject>::const_iterator it = list->objects.begin(); - std::vector<MapObject>::const_iterator it_end = list->objects.end(); + const std::vector<MapObject>::const_iterator it_end = list->objects.end(); while (it != it_end) { if ((*it).type == type) return (*it).data; + ++ it; } return ""; @@ -1414,11 +1422,11 @@ void Map::reduce() layeri_end = mLayers.end(); layeri != layeri_end; ++ layeri) { - MapLayer *layer = *layeri; + const MapLayer *const layer = *layeri; if (x >= layer->mWidth || y >= layer->mHeight) continue; - Image *img = layer->mTiles[x + y * layer->mWidth]; + Image *const img = layer->mTiles[x + y * layer->mWidth]; if (img) { if (img->hasAlphaChannel() && img->isAlphaCalculated()) @@ -1442,14 +1450,15 @@ void Map::reduce() } else if (img->hasAlphaChannel()) { - uint8_t *arr = img->SDLgetAlphaChannel(); + const uint8_t *const arr = img->SDLgetAlphaChannel(); if (!arr) continue; bool bad(false); bool stop(false); int width; - SubImage *subImg = dynamic_cast<SubImage*>(img); + const SubImage *const subImg + = dynamic_cast<SubImage*>(img); if (subImg) width = subImg->mInternalBounds.w; else @@ -1461,7 +1470,7 @@ void Map::reduce() for (int d = img->mBounds.y; d < img->mBounds.y + img->mBounds.h; d ++) { - uint8_t chan = arr[f + d * width]; + const uint8_t chan = arr[f + d * width]; if (chan != 255) { bad = true; @@ -1491,14 +1500,14 @@ void Map::reduce() Layers::reverse_iterator ri = mLayers.rbegin(); while (ri != mLayers.rend()) { - MapLayer *layer = *ri; + const MapLayer *const layer = *ri; if (x >= layer->mWidth || y >= layer->mHeight) { ++ ri; continue; } - Image *img = layer->mTiles[x + y * layer->mWidth]; + const Image *img = layer->mTiles[x + y * layer->mWidth]; if (img && !img->isAlphaVisible()) { // removing all down tiles ++ ri; @@ -81,13 +81,13 @@ struct MetaTile class TileAnimation { public: - TileAnimation(Animation *ani); + TileAnimation(Animation *const ani); ~TileAnimation(); - bool update(int ticks = 1); + bool update(const int ticks = 1); - void addAffectedTile(MapLayer *layer, int index) + void addAffectedTile(MapLayer *const layer, const int index) { mAffected.push_back(std::make_pair(layer, index)); } private: @@ -152,7 +152,8 @@ class Map : public Properties, public ConfigListener /** * Constructor, taking map and tile size as parameters. */ - Map(int width, int height, int tileWidth, int tileHeight); + Map(const int width, const int height, + const int tileWidth, const int tileHeight); /** * Destructor. @@ -168,7 +169,7 @@ class Map : public Properties, public ConfigListener /** * Updates animations. Called as needed. */ - void update(int ticks = 1); + void update(const int ticks = 1); /** * Draws the map to the given graphics output. This method draws all @@ -183,48 +184,49 @@ class Map : public Properties, public ConfigListener /** * Visualizes collision layer for debugging */ - void drawCollision(Graphics *graphics, int scrollX, int scrollY, - int debugFlags); + void drawCollision(Graphics *const graphics, + const int scrollX, const int scrollY, + const int debugFlags) const; /** * Adds a layer to this map. The map takes ownership of the layer. */ - void addLayer(MapLayer *layer); + void addLayer(MapLayer *const layer); /** * Adds a tileset to this map. The map takes ownership of the tileset. */ - void addTileset(Tileset *tileset); + void addTileset(Tileset *const tileset); /** * Finds the tile set that a tile with the given global id is part of. */ - Tileset *getTilesetWithGid(int gid) const; + Tileset *getTilesetWithGid(const int gid) const; /** * Get tile reference. */ - MetaTile *getMetaTile(int x, int y) const; + MetaTile *getMetaTile(const int x, const int y) const; /** * Marks a tile as occupied. */ - void blockTile(int x, int y, BlockType type); + void blockTile(const int x, const int y, const BlockType type); /** * Gets walkability for a tile with a blocking bitmask. When called * without walkmask, only blocks against colliding tiles. */ - bool getWalk(int x, int y, - unsigned char walkmask = BLOCKMASK_WALL | BLOCKMASK_AIR - | BLOCKMASK_WATER) const; + bool getWalk(const int x, const int y, + const unsigned char walkmask = BLOCKMASK_WALL + | BLOCKMASK_AIR | BLOCKMASK_WATER) const; - void setWalk(int x, int y, bool walkable); + void setWalk(const int x, const int y, const bool walkable); /** * Tells whether a tile is occupied by a being. */ - bool occupied(int x, int y) const; + bool occupied(const int x, const int y) const; /** * Returns the width of this map in tiles. @@ -263,45 +265,48 @@ class Map : public Properties, public ConfigListener * Check the current position against surrounding blocking tiles, and * correct the position offset within tile when needed. */ - Position checkNodeOffsets(int radius, unsigned char walkMask, + Position checkNodeOffsets(int radius, const unsigned char walkMask, const Position &position) const; - Position checkNodeOffsets(int radius, unsigned char walkMask, - int x, int y) const + Position checkNodeOffsets(const int radius, + const unsigned char walkMask, + const int x, const int y) const { return checkNodeOffsets(radius, walkMask, Position(x, y)); } /** * Find a pixel path from one location to the next. */ - Path findPixelPath(int startPixelX, int startPixelY, - int destPixelX, int destPixelY, - int radius, unsigned char walkmask, - int maxCost = 20); + Path findPixelPath(const int startPixelX, const int startPixelY, + const int destPixelX, const int destPixelY, + const int radius, const unsigned char walkmask, + const int maxCost = 20); /** * Find a path from one location to the next. */ - Path findPath(int startX, int startY, int destX, int destY, - unsigned char walkmask, int maxCost = 20); + Path findPath(const int startX, const int startY, + const int destX, const int destY, + const unsigned char walkmask, const int maxCost = 20); /** * Adds a particle effect */ void addParticleEffect(const std::string &effectFile, - int x, int y, int w = 0, int h = 0); + const int x, const int y, + const int w = 0, const int h = 0); /** * Initializes all added particle effects */ - void initializeParticleEffects(Particle* particleEngine); + void initializeParticleEffects(Particle *const particleEngine); /** * Adds a tile animation to the map */ - void addAnimation(int gid, TileAnimation *animation) + void addAnimation(const int gid, TileAnimation *const animation) { mTileAnimations[gid] = animation; } - void setDebugFlags(int n) + void setDebugFlags(const int n) { mDebugFlags = n; } int getDebugFlags() const @@ -309,7 +314,7 @@ class Map : public Properties, public ConfigListener void addExtraLayer(); - void saveExtraLayer(); + void saveExtraLayer() const; SpecialLayer *getTempLayer() const { return mTempLayer; } @@ -317,7 +322,7 @@ class Map : public Properties, public ConfigListener SpecialLayer *getSpecialLayer() const { return mSpecialLayer; } - void setHasWarps(bool n) + void setHasWarps(const bool n) { mHasWarps = n; } bool getHasWarps() const @@ -325,16 +330,18 @@ class Map : public Properties, public ConfigListener std::string getUserMapDirectory() const; - void addPortal(const std::string &name, int type, - int x, int y, int dx, int dy); + void addPortal(const std::string &name, const int type, + const int x, const int y, const int dx, const int dy); - void addRange(const std::string &name, int type, - int x, int y, int dx, int dy); + void addRange(const std::string &name, const int type, + const int x, const int y, const int dx, const int dy); - void addPortalTile(const std::string &name, int type, int x, int y); + void addPortalTile(const std::string &name, const int type, + const int x, const int y); - void updatePortalTile(const std::string &name, int type, - int x, int y, bool addNew = true); + void updatePortalTile(const std::string &name, const int type, + const int x, const int y, + const bool addNew = true); std::vector<MapItem*> &getPortals() { return mMapPortals; } @@ -342,33 +349,34 @@ class Map : public Properties, public ConfigListener /** * Gets the tile animation for a specific gid */ - TileAnimation *getAnimationForGid(int gid) const; + TileAnimation *getAnimationForGid(const int gid) const; void optionChanged(const std::string &value); - MapItem *findPortalXY(int x, int y) const; + MapItem *findPortalXY(const int x, const int y) const; int getActorsCount() const { return static_cast<int>(mActors.size()); } - void setPvpMode(int mode); + void setPvpMode(const int mode); ObjectsLayer* getObjectsLayer() const { return mObjects; } - std::string getObjectData(unsigned x, unsigned y, int type); + std::string getObjectData(const unsigned x, const unsigned y, + const int type); void indexTilesets(); void clearIndexedTilesets(); - void setActorsFix(int x, int y) + void setActorsFix(const int x, const int y) { mActorFixX = x; mActorFixY = y; } int getVersion() const { return mVersion; } - void setVersion(int n) + void setVersion(const int n) { mVersion = n; } void reduce(); @@ -378,10 +386,10 @@ class Map : public Properties, public ConfigListener bool empty() const { return mLayers.empty(); } - void setCustom(bool b) + void setCustom(const bool b) { mCustom = b; } - bool isCustom() + bool isCustom() const { return mCustom; } protected: @@ -409,18 +417,18 @@ class Map : public Properties, public ConfigListener /** * Updates scrolling of ambient layers. Has to be called each game tick. */ - void updateAmbientLayers(float scrollX, float scrollY); + void updateAmbientLayers(const float scrollX, const float scrollY); /** * Draws the foreground or background layers to the given graphics output. */ - void drawAmbientLayers(Graphics *graphics, LayerType type, - int detail); + void drawAmbientLayers(Graphics *const graphics, const LayerType type, + const int detail); /** * Tells whether the given coordinates fall within the map boundaries. */ - bool contains(int x, int y) const; + bool contains(const int x, const int y) const; /** * Blockmasks for different entities diff --git a/src/sprite.h b/src/sprite.h index 60dc288f1..2d7b7c0a6 100644 --- a/src/sprite.h +++ b/src/sprite.h @@ -83,7 +83,7 @@ class Sprite * * @returns true if the sprite changed, false otherwise */ - virtual bool setSpriteDirection(SpriteDirection direction) = 0; + virtual bool setSpriteDirection(const SpriteDirection direction) = 0; /** * Sets the alpha value of the animated sprite |