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-rw-r--r--src/animatedsprite.cpp34
-rw-r--r--src/animatedsprite.h10
-rw-r--r--src/animationdelayload.cpp7
-rw-r--r--src/animationdelayload.h2
-rw-r--r--src/animationparticle.cpp6
-rw-r--r--src/animationparticle.h4
-rw-r--r--src/auctionmanager.cpp9
-rw-r--r--src/auctionmanager.h6
8 files changed, 41 insertions, 37 deletions
diff --git a/src/animatedsprite.cpp b/src/animatedsprite.cpp
index 19884f141..8b47d3af3 100644
--- a/src/animatedsprite.cpp
+++ b/src/animatedsprite.cpp
@@ -35,7 +35,7 @@
bool AnimatedSprite::mEnableCache = false;
-AnimatedSprite::AnimatedSprite(SpriteDef *sprite):
+AnimatedSprite::AnimatedSprite(SpriteDef *const sprite):
mDirection(DIRECTION_DOWN),
mLastTime(0),
mFrameIndex(0),
@@ -60,29 +60,29 @@ AnimatedSprite::AnimatedSprite(SpriteDef *sprite):
AnimatedSprite *AnimatedSprite::load(const std::string &filename, int variant)
{
- ResourceManager *resman = ResourceManager::getInstance();
- SpriteDef *s = resman->getSprite(filename, variant);
+ ResourceManager *const resman = ResourceManager::getInstance();
+ SpriteDef *const s = resman->getSprite(filename, variant);
if (!s)
return nullptr;
- AnimatedSprite *as = new AnimatedSprite(s);
+ AnimatedSprite *const as = new AnimatedSprite(s);
s->decRef();
return as;
}
AnimatedSprite *AnimatedSprite::delayedLoad(const std::string &filename,
- int variant)
+ const int variant)
{
if (!mEnableCache)
return load(filename, variant);
- ResourceManager *resman = ResourceManager::getInstance();
- Resource *res = resman->getFromCache(filename, variant);
+ ResourceManager *const resman = ResourceManager::getInstance();
+ Resource *const res = resman->getFromCache(filename, variant);
if (res)
{
res->decRef();
return load(filename, variant);
}
- AnimatedSprite *as = new AnimatedSprite(nullptr);
+ AnimatedSprite *const as = new AnimatedSprite(nullptr);
as->setDelayLoad(filename, variant);
return as;
}
@@ -105,7 +105,7 @@ AnimatedSprite::~AnimatedSprite()
bool AnimatedSprite::reset()
{
- bool ret = mFrameIndex !=0 || mFrameTime != 0 || mLastTime != 0;
+ const bool ret = mFrameIndex !=0 || mFrameTime != 0 || mLastTime != 0;
mFrameIndex = 0;
mFrameTime = 0;
@@ -128,12 +128,12 @@ bool AnimatedSprite::play(std::string spriteAction)
return true;
}
- Action *action = mSprite->getAction(spriteAction, mNumber);
+ Action *const action = mSprite->getAction(spriteAction, mNumber);
if (!action)
return false;
mAction = action;
- Animation *animation = mAction->getAnimation(mDirection);
+ Animation *const animation = mAction->getAnimation(mDirection);
if (animation && animation != mAnimation && animation->getLength() > 0)
{
@@ -156,11 +156,11 @@ bool AnimatedSprite::update(int time)
if (time <= mLastTime || !mAnimation)
return false;
- unsigned int dt = time - mLastTime;
+ const unsigned int dt = time - mLastTime;
mLastTime = time;
- Animation *animation = mAnimation;
- Frame *frame = mFrame;
+ const Animation *const animation = mAnimation;
+ const Frame *const frame = mFrame;
if (!updateCurrentAnimation(dt))
{
@@ -206,7 +206,7 @@ bool AnimatedSprite::updateCurrentAnimation(unsigned int time)
{
for (size_t i = 0; i < mAnimation->getLength(); i ++)
{
- Frame *frame = &mAnimation->mFrames[i];
+ const Frame *const frame = &mAnimation->mFrames[i];
if (frame->type == Frame::LABEL
&& mFrame->nextAction == frame->nextAction)
{
@@ -286,7 +286,7 @@ bool AnimatedSprite::setSpriteDirection(SpriteDirection direction)
if (!mAction)
return false;
- Animation *animation = mAction->getAnimation(mDirection);
+ Animation *const animation = mAction->getAnimation(mDirection);
if (animation && animation != mAnimation && animation->getLength() > 0)
{
@@ -381,7 +381,7 @@ bool AnimatedSprite::updateNumber(unsigned num)
}
void AnimatedSprite::setDelayLoad(const std::string &filename,
- int variant)
+ const int variant)
{
if (mDelayLoad)
{
diff --git a/src/animatedsprite.h b/src/animatedsprite.h
index 4f4caff16..583d5c034 100644
--- a/src/animatedsprite.h
+++ b/src/animatedsprite.h
@@ -42,7 +42,7 @@ class AnimatedSprite : public Sprite
* Constructor.
* @param sprite the sprite to animate
*/
- AnimatedSprite(SpriteDef *sprite);
+ AnimatedSprite(SpriteDef *const sprite);
/**
* An helper function, which will request the sprite to animate
@@ -55,7 +55,7 @@ class AnimatedSprite : public Sprite
int variant = 0);
static AnimatedSprite *delayedLoad(const std::string &filename,
- int variant = 0);
+ const int variant = 0);
virtual ~AnimatedSprite();
@@ -92,16 +92,16 @@ class AnimatedSprite : public Sprite
void clearDelayLoad();
- void setSprite(SpriteDef *sprite)
+ void setSprite(SpriteDef *const sprite)
{ mSprite = sprite; }
- static void setEnableCache(bool b)
+ static void setEnableCache(const bool b)
{ mEnableCache = b; }
private:
bool updateCurrentAnimation(unsigned int dt);
- void setDelayLoad(const std::string &filename, int variant);
+ void setDelayLoad(const std::string &filename, const int variant);
SpriteDirection mDirection; /**< The sprite direction. */
int mLastTime; /**< The last time update was called. */
diff --git a/src/animationdelayload.cpp b/src/animationdelayload.cpp
index 0ce50ec2c..79334d69b 100644
--- a/src/animationdelayload.cpp
+++ b/src/animationdelayload.cpp
@@ -27,7 +27,8 @@
#include "debug.h"
AnimationDelayLoad::AnimationDelayLoad(const std::string &fileName,
- int variant, AnimatedSprite *sprite) :
+ const int variant,
+ AnimatedSprite *const sprite) :
mFileName(fileName),
mVariant(variant),
mSprite(sprite),
@@ -53,8 +54,8 @@ void AnimationDelayLoad::load()
{
if (mSprite)
{
- ResourceManager *resman = ResourceManager::getInstance();
- SpriteDef *s = resman->getSprite(mFileName, mVariant);
+ ResourceManager *const resman = ResourceManager::getInstance();
+ SpriteDef *const s = resman->getSprite(mFileName, mVariant);
if (!s)
return;
mSprite->setSprite(s);
diff --git a/src/animationdelayload.h b/src/animationdelayload.h
index b6b8a3321..91dffe4f3 100644
--- a/src/animationdelayload.h
+++ b/src/animationdelayload.h
@@ -29,7 +29,7 @@ class AnimationDelayLoad
{
public:
AnimationDelayLoad(const std::string &fileName,
- int variant, AnimatedSprite *sprite);
+ const int variant, AnimatedSprite *const sprite);
~AnimationDelayLoad();
diff --git a/src/animationparticle.cpp b/src/animationparticle.cpp
index c1bf251af..6943cab57 100644
--- a/src/animationparticle.cpp
+++ b/src/animationparticle.cpp
@@ -27,13 +27,15 @@
#include "debug.h"
-AnimationParticle::AnimationParticle(Map *map, Animation *animation):
+AnimationParticle::AnimationParticle(Map *const map,
+ Animation *const animation) :
ImageParticle(map, nullptr),
mAnimation(new SimpleAnimation(animation))
{
}
-AnimationParticle::AnimationParticle(Map *map, XmlNodePtr animationNode,
+AnimationParticle::AnimationParticle(Map *const map,
+ XmlNodePtr const animationNode,
const std::string& dyePalettes):
ImageParticle(map, nullptr),
mAnimation(new SimpleAnimation(animationNode, dyePalettes))
diff --git a/src/animationparticle.h b/src/animationparticle.h
index 933f2d164..b284e9fa4 100644
--- a/src/animationparticle.h
+++ b/src/animationparticle.h
@@ -34,9 +34,9 @@ class SimpleAnimation;
class AnimationParticle : public ImageParticle
{
public:
- AnimationParticle(Map *map, Animation *animation);
+ AnimationParticle(Map *const map, Animation *const animation);
- AnimationParticle(Map *map, XmlNodePtr animationNode,
+ AnimationParticle(Map *const map, XmlNodePtr const animationNode,
const std::string& dyePalettes = std::string());
~AnimationParticle();
diff --git a/src/auctionmanager.cpp b/src/auctionmanager.cpp
index 03068c607..9b35ff877 100644
--- a/src/auctionmanager.cpp
+++ b/src/auctionmanager.cpp
@@ -61,19 +61,20 @@ void AuctionManager::init()
auctionManager = new AuctionManager();
}
-void AuctionManager::send(std::string msg)
+void AuctionManager::send(const std::string &msg)
{
if (Net::getChatHandler())
Net::getChatHandler()->privateMessage("AuctionBot", msg);
}
-bool AuctionManager::processAuctionMessage(std::string msg)
+/*
+bool AuctionManager::processAuctionMessage(const std::string &msg)
{
if (msg.size() > 4 && msg[0] == '#' && msg[1] == '#')
msg = msg.substr(3);
-
return false;
}
+*/
void AuctionManager::clear()
{
@@ -83,7 +84,7 @@ void AuctionManager::reload()
{
}
-void AuctionManager::sendMail(std::string mail)
+void AuctionManager::sendMail(const std::string &mail)
{
if (Net::getChatHandler())
Net::getChatHandler()->privateMessage("AuctionBot", "!mail " + mail);
diff --git a/src/auctionmanager.h b/src/auctionmanager.h
index 35b233abf..a98e36a9c 100644
--- a/src/auctionmanager.h
+++ b/src/auctionmanager.h
@@ -36,9 +36,9 @@ class AuctionManager
static void init();
- void send(std::string msg);
+ static void send(const std::string &msg);
- bool processAuctionMessage(std::string msg);
+// static bool processAuctionMessage(const std::string &msg);
static bool getEnableAuctionBot()
{ return mEnableAuctionBot; }
@@ -47,7 +47,7 @@ class AuctionManager
void reload();
- void sendMail(std::string mail);
+ static void sendMail(const std::string &mail);
private:
static bool mEnableAuctionBot;