diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/being/being.cpp | 4 | ||||
-rw-r--r-- | src/being/compoundsprite.cpp | 7 | ||||
-rw-r--r-- | src/being/compoundsprite.h | 6 | ||||
-rw-r--r-- | src/being/localplayer.cpp | 2 | ||||
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 4 |
5 files changed, 11 insertions, 12 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index 0d894c6ff..b3a6fbeaa 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -2899,7 +2899,7 @@ void Being::drawSprites(Graphics *restrict const graphics, if (rSprite == 1) continue; - Sprite *restrict const sprite = getSprite(mSpriteRemap[f]); + Sprite *restrict const sprite = mSprites[mSpriteRemap[f]]; if (sprite) { sprite->setAlpha(mAlpha); @@ -2919,7 +2919,7 @@ void Being::drawSpritesSDL(Graphics *restrict const graphics, if (rSprite == 1) continue; - const Sprite *restrict const sprite = getSprite(mSpriteRemap[f]); + const Sprite *restrict const sprite = mSprites[mSpriteRemap[f]]; if (sprite) sprite->draw(graphics, posX, posY); } diff --git a/src/being/compoundsprite.cpp b/src/being/compoundsprite.cpp index 981125633..220cadea8 100644 --- a/src/being/compoundsprite.cpp +++ b/src/being/compoundsprite.cpp @@ -60,6 +60,8 @@ static const unsigned cache_clean_part = 3; bool CompoundSprite::mEnableDelay = true; CompoundSprite::CompoundSprite() : + Sprite(), + mSprites(), imagesCache(), mCacheItem(nullptr), mImage(nullptr), @@ -68,7 +70,6 @@ CompoundSprite::CompoundSprite() : mOffsetY(0), mStartTime(0), mLastTime(0), - mSprites(), #ifndef USE_SDL2 mNextRedrawTime(0), #endif @@ -317,7 +318,7 @@ unsigned int CompoundSprite::getCurrentFrame(unsigned int layer) const if (layer >= CAST_U32(mSprites.size())) return 0; - const Sprite *const s = getSprite(layer); + const Sprite *const s = mSprites[layer]; if (s) return s->getCurrentFrame(); @@ -332,7 +333,7 @@ unsigned int CompoundSprite::getFrameCount(unsigned int layer) if (layer >= CAST_U32(mSprites.size())) return 0; - const Sprite *const s = getSprite(layer); + const Sprite *const s = mSprites[layer]; if (s) return s->getFrameCount(); diff --git a/src/being/compoundsprite.h b/src/being/compoundsprite.h index 797ae767c..2966eec44 100644 --- a/src/being/compoundsprite.h +++ b/src/being/compoundsprite.h @@ -85,9 +85,6 @@ class CompoundSprite notfinal : public Sprite void setSprite(const size_t layer, Sprite *const sprite); - Sprite *getSprite(const size_t layer) const A_WARN_UNUSED - { return mSprites.at(layer); } - void removeSprite(const int layer); void clear(); @@ -127,6 +124,8 @@ class CompoundSprite notfinal : public Sprite int getStartTime() const A_WARN_UNUSED { return mStartTime; } + std::vector<Sprite*> mSprites; + private: void redraw() const; @@ -147,7 +146,6 @@ class CompoundSprite notfinal : public Sprite mutable int mOffsetY; int mStartTime; int mLastTime; - std::vector<Sprite*> mSprites; #ifndef USE_SDL2 mutable int mNextRedrawTime; #endif diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 9336edae7..cc85f9ee8 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -2329,7 +2329,7 @@ void LocalPlayer::imitateOutfit(const Being *const player, const AnimatedSprite *const equipmentSprite = dynamic_cast<const AnimatedSprite *const>( - player->getSprite(sprite)); + player->mSprites[sprite]); if (equipmentSprite) { diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index 452567b94..7f34d9f6e 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -1161,7 +1161,7 @@ void NpcDialog::showAvatar(const BeingTypeId avatarId) mPlayerBox->setWidth(width + pad2); mPlayerBox->setHeight(info->getHeight() + pad2); } - const Sprite *const sprite = mAvatarBeing->getSprite(0); + const Sprite *const sprite = mAvatarBeing->mSprites[0]; if (sprite && !width) { mPlayerBox->setWidth(sprite->getWidth() + pad2); @@ -1208,7 +1208,7 @@ void NpcDialog::logic() mAvatarBeing->logic(); if (mPlayerBox->getWidth() < CAST_S32(3 * getPadding())) { - const Sprite *const sprite = mAvatarBeing->getSprite(0); + const Sprite *const sprite = mAvatarBeing->mSprites[0]; if (sprite) { mPlayerBox->setWidth(sprite->getWidth() + 2 * getPadding()); |