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-rw-r--r--src/actions/target.cpp5
-rw-r--r--src/actions/target.h1
-rw-r--r--src/input/inputaction.h1
-rw-r--r--src/input/inputactionmap.h9
-rw-r--r--src/input/pages/basic.cpp6
5 files changed, 22 insertions, 0 deletions
diff --git a/src/actions/target.cpp b/src/actions/target.cpp
index 95cb6ebbb..8212a3a97 100644
--- a/src/actions/target.cpp
+++ b/src/actions/target.cpp
@@ -71,4 +71,9 @@ impHandler0(targetMercenary)
return setTarget(ActorType::Mercenary, true);
}
+impHandler0(targetPet)
+{
+ return setTarget(ActorType::Pet, true);
+}
+
} // namespace Actions
diff --git a/src/actions/target.h b/src/actions/target.h
index 0bb760835..50ac1e63e 100644
--- a/src/actions/target.h
+++ b/src/actions/target.h
@@ -32,6 +32,7 @@ namespace Actions
decHandler(targetClosestMonster);
decHandler(targetNPC);
decHandler(targetMercenary);
+ decHandler(targetPet);
} // namespace Actions
#undef decHandler
diff --git a/src/input/inputaction.h b/src/input/inputaction.h
index 6ca667f76..422a141ae 100644
--- a/src/input/inputaction.h
+++ b/src/input/inputaction.h
@@ -482,6 +482,7 @@ namespace InputAction
UNIGNORE_WHISPER,
MERCENARY_FIRE,
TARGET_MERCENARY,
+ TARGET_PET,
TOTAL
};
} // namespace InputAction
diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h
index 58ca20e6a..edd9620be 100644
--- a/src/input/inputactionmap.h
+++ b/src/input/inputactionmap.h
@@ -4079,6 +4079,15 @@ static const InputActionData inputActionData[InputAction::TOTAL] = {
InputAction::NO_VALUE, 50,
InputCondition::INGAME | InputCondition::NOTARGET,
"targetmercenary",
+ false},
+ {"keyTargetPet",
+ InputType::UNKNOWN, InputAction::NO_VALUE,
+ InputType::UNKNOWN, InputAction::NO_VALUE,
+ Input::GRP_DEFAULT,
+ &Actions::targetPet,
+ InputAction::NO_VALUE, 50,
+ InputCondition::INGAME | InputCondition::NOTARGET,
+ "targetpet",
false}
};
diff --git a/src/input/pages/basic.cpp b/src/input/pages/basic.cpp
index dd1efc0bb..df573389d 100644
--- a/src/input/pages/basic.cpp
+++ b/src/input/pages/basic.cpp
@@ -135,6 +135,12 @@ SetupActionData setupActionDataBasic[] =
},
{
// TRANSLATORS: input action name
+ N_("Target pet"),
+ InputAction::TARGET_PET,
+ "",
+ },
+ {
+ // TRANSLATORS: input action name
N_("Catch pet"),
InputAction::CATCH_PET,
"",