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-rw-r--r--src/unittests/resources/map/maplayer/drawfringenormal.cc518
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diff --git a/src/unittests/resources/map/maplayer/drawfringenormal.cc b/src/unittests/resources/map/maplayer/drawfringenormal.cc
new file mode 100644
index 000000000..a15e3d243
--- /dev/null
+++ b/src/unittests/resources/map/maplayer/drawfringenormal.cc
@@ -0,0 +1,518 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2016-2017 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "unittests/unittests.h"
+
+#include "graphicsmanager.h"
+
+#include "being/localplayer.h"
+
+#include "enums/resources/map/blockmask.h"
+#include "enums/resources/map/mapitemtype.h"
+
+#include "fs/virtfs/fs.h"
+
+#include "gui/theme.h"
+
+#include "unittests/render/mockgraphics.h"
+
+#include "utils/delete2.h"
+#include "utils/env.h"
+
+#include "resources/sdlimagehelper.h"
+
+#include "resources/image/image.h"
+
+#include "resources/map/map.h"
+#include "resources/map/maplayer.h"
+#include "resources/map/speciallayer.h"
+
+#include "debug.h"
+
+TEST_CASE("MapLayer drawFringe normal", "")
+{
+ setEnv("SDL_VIDEODRIVER", "dummy");
+
+ logger = new Logger;
+ VirtFs::mountDirSilent("data", Append_false);
+ VirtFs::mountDirSilent("../data", Append_false);
+
+ imageHelper = new SDLImageHelper;
+#ifdef USE_SDL2
+ SDLImageHelper::setRenderer(graphicsManager.createRenderer(
+ graphicsManager.createWindow(640, 480, 0,
+ SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
+#else // USE_SDL2
+
+ graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
+#endif // USE_SDL2
+
+ theme = new Theme;
+ Theme::selectSkin();
+
+ localPlayer = new LocalPlayer(static_cast<BeingId>(1),
+ BeingTypeId_zero);
+
+ Image *const img1 = new Image(32, 32);
+ Image *const img2 = new Image(32, 32);
+ Image *const img3 = new Image(32, 32);
+ Map *map = nullptr;
+ MapLayer *layer = nullptr;
+ MockGraphics *const mock = new MockGraphics;
+ const Actors actors;
+
+ SECTION("normal 1")
+ {
+ const int maxX = 100;
+ const int maxY = 100;
+ map = new Map("map",
+ maxX, maxY,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ maxX, maxY,
+ true,
+ 0,
+ 0);
+ layer->setTile(1, 10, img1);
+ layer->setTile(2, 10, img1);
+ layer->setTile(3, 10, img1);
+ layer->setTile(4, 10, img2);
+ layer->setTile(5, 10, nullptr);
+ layer->setTile(6, 10, img2);
+ layer->setTile(7, 10, nullptr);
+ layer->setTile(8, 10, nullptr);
+ layer->setTile(9, 10, img2);
+ layer->setTile(10, 10, img2);
+ layer->setTile(11, 10, img3);
+ layer->setTile(12, 10, nullptr);
+ layer->setTile(13, 10, nullptr);
+ layer->setTile(14, 10, nullptr);
+ layer->setTile(15, 10, img1);
+ layer->setTile(16, 10, img1);
+ layer->setTile(17, 10, img1);
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ layer->updateCache(maxX, maxY);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 6);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 32 * 1);
+ REQUIRE(mock->mDraws[0].y == 32 * 10);
+ REQUIRE(mock->mDraws[0].width == 96);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 32 * 4);
+ REQUIRE(mock->mDraws[1].y == 32 * 10);
+ REQUIRE(mock->mDraws[1].image == img2);
+ REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[2].x == 32 * 6);
+ REQUIRE(mock->mDraws[2].y == 32 * 10);
+ REQUIRE(mock->mDraws[2].image == img2);
+ REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[3].x == 32 * 9);
+ REQUIRE(mock->mDraws[3].y == 32 * 10);
+ REQUIRE(mock->mDraws[3].width == 64);
+ REQUIRE(mock->mDraws[3].height == 32);
+ REQUIRE(mock->mDraws[3].image == img2);
+ REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[4].x == 32 * 11);
+ REQUIRE(mock->mDraws[4].y == 32 * 10);
+ REQUIRE(mock->mDraws[4].image == img3);
+ REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[5].x == 32 * 15);
+ REQUIRE(mock->mDraws[5].y == 32 * 10);
+ REQUIRE(mock->mDraws[5].width == 96);
+ REQUIRE(mock->mDraws[5].height == 32);
+ REQUIRE(mock->mDraws[5].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ -10, 20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 6);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 32 * 1 + 10);
+ REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[0].width == 96);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 32 * 4 + 10);
+ REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[1].image == img2);
+ REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[2].x == 32 * 6 + 10);
+ REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[2].image == img2);
+ REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[3].x == 32 * 9 + 10);
+ REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[3].width == 64);
+ REQUIRE(mock->mDraws[3].height == 32);
+ REQUIRE(mock->mDraws[3].image == img2);
+ REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[4].x == 32 * 11 + 10);
+ REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[4].image == img3);
+ REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[5].x == 32 * 15 + 10);
+ REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[5].width == 96);
+ REQUIRE(mock->mDraws[5].height == 32);
+ REQUIRE(mock->mDraws[5].image == img1);
+ }
+
+ SECTION("normal2")
+ {
+ const int maxX = 100;
+ const int maxY = 100;
+ map = new Map("map",
+ maxX, maxY,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ maxX, maxY,
+ true,
+ 0,
+ 0);
+ TileInfo *const tiles = layer->getTiles();
+ map->addLayer(layer);
+ layer->setSpecialLayer(map->getSpecialLayer());
+ layer->setTempLayer(map->getTempLayer());
+ for (int x = 0; x < maxX; x ++)
+ {
+ for (int y = 0; y < maxY; y ++)
+ {
+ layer->setTile(x, y, img1);
+ tiles[y * maxX + x].isEnabled = false;
+ }
+ }
+ tiles[10 * maxX + 41].isEnabled = true;
+ layer->updateCache(maxX, maxY);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 32 * 41);
+ REQUIRE(mock->mDraws[0].y == 32 * 10);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ -10, 20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 1);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 32 * 41 + 10);
+ REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
+ }
+
+ SECTION("normal 3")
+ {
+ const int maxX = 100;
+ const int maxY = 100;
+ map = new Map("map",
+ maxX, maxY,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ maxX, maxY,
+ true,
+ 0,
+ 0);
+ layer->setTile(1, 10, img1);
+ layer->setTile(2, 10, img1);
+ layer->setTile(3, 10, img1);
+ layer->setTile(4, 10, img2);
+ layer->setTile(5, 10, nullptr);
+ layer->setTile(6, 10, img2);
+ layer->setTile(7, 10, nullptr);
+ layer->setTile(8, 10, nullptr);
+ layer->setTile(9, 10, img2);
+ layer->setTile(10, 10, img2);
+ layer->setTile(11, 10, img3);
+ layer->setTile(12, 10, nullptr);
+ layer->setTile(13, 10, nullptr);
+ layer->setTile(14, 10, nullptr);
+ layer->setTile(15, 10, img1);
+ layer->setTile(16, 10, img1);
+ layer->setTile(17, 10, img1);
+ map->addLayer(layer);
+ SpecialLayer *const specialLayer = map->getSpecialLayer();
+ SpecialLayer *const tempLayer = map->getTempLayer();
+ layer->setSpecialLayer(specialLayer);
+ layer->setTempLayer(tempLayer);
+ specialLayer->setTile(1, 10, MapItemType::ARROW_UP);
+ specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN);
+ specialLayer->updateCache();
+ layer->updateCache(maxX, maxY);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 8);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 32 * 1);
+ REQUIRE(mock->mDraws[0].y == 32 * 10);
+ REQUIRE(mock->mDraws[0].width == 96);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 32 * 1);
+ REQUIRE(mock->mDraws[1].y == 32 * 10);
+// REQUIRE(mock->mDraws[1].image == img2);
+ REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[2].x == 32 * 4);
+ REQUIRE(mock->mDraws[2].y == 32 * 10);
+ REQUIRE(mock->mDraws[2].image == img2);
+ REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[3].x == 32 * 6);
+ REQUIRE(mock->mDraws[3].y == 32 * 10);
+ REQUIRE(mock->mDraws[3].image == img2);
+ REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[4].x == 32 * 9);
+ REQUIRE(mock->mDraws[4].y == 32 * 10);
+ REQUIRE(mock->mDraws[4].width == 64);
+ REQUIRE(mock->mDraws[4].height == 32);
+ REQUIRE(mock->mDraws[4].image == img2);
+ REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[5].x == 32 * 10);
+ REQUIRE(mock->mDraws[5].y == 32 * 10);
+// REQUIRE(mock->mDraws[5].image == img2);
+ REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[6].x == 32 * 11);
+ REQUIRE(mock->mDraws[6].y == 32 * 10);
+ REQUIRE(mock->mDraws[6].image == img3);
+ REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[7].x == 32 * 15);
+ REQUIRE(mock->mDraws[7].y == 32 * 10);
+ REQUIRE(mock->mDraws[7].width == 96);
+ REQUIRE(mock->mDraws[7].height == 32);
+ REQUIRE(mock->mDraws[7].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX, maxY,
+ -10, 20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 8);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[0].x == 32 * 1 + 10);
+ REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[0].width == 96);
+ REQUIRE(mock->mDraws[0].height == 32);
+ REQUIRE(mock->mDraws[0].image == img1);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[1].x == 32 * 1 + 10);
+ REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
+// REQUIRE(mock->mDraws[1].image == img2);
+ REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[2].x == 32 * 4 + 10);
+ REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[2].image == img2);
+ REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[3].x == 32 * 6 + 10);
+ REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[3].image == img2);
+ REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[4].x == 32 * 9 + 10);
+ REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[4].width == 64);
+ REQUIRE(mock->mDraws[4].height == 32);
+ REQUIRE(mock->mDraws[4].image == img2);
+ REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[5].x == 32 * 10 + 10);
+ REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
+// REQUIRE(mock->mDraws[5].image == img2);
+ REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[6].x == 32 * 11 + 10);
+ REQUIRE(mock->mDraws[6].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[6].image == img3);
+ REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[7].x == 32 * 15 + 10);
+ REQUIRE(mock->mDraws[7].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[7].width == 96);
+ REQUIRE(mock->mDraws[7].height == 32);
+ REQUIRE(mock->mDraws[7].image == img1);
+ }
+
+ SECTION("normal 4")
+ {
+ const int maxX = 100;
+ const int maxY = 100;
+ map = new Map("map",
+ maxX, maxY,
+ 32, 32);
+ layer = new MapLayer("test",
+ 0, 0,
+ maxX, maxY,
+ true,
+ 0,
+ 0);
+ layer->setTile(1, 10, img1);
+ layer->setTile(2, 10, img1);
+ layer->setTile(3, 10, img1);
+ layer->setTile(4, 10, img2);
+ layer->setTile(5, 10, nullptr);
+ layer->setTile(6, 10, img2);
+ layer->setTile(7, 10, nullptr);
+ layer->setTile(8, 10, nullptr);
+ layer->setTile(9, 10, img2);
+ layer->setTile(10, 10, img2);
+ layer->setTile(11, 10, img3);
+ layer->setTile(12, 10, nullptr);
+ layer->setTile(13, 10, nullptr);
+ layer->setTile(14, 10, nullptr);
+ layer->setTile(15, 10, img1);
+ layer->setTile(16, 10, img1);
+ layer->setTile(17, 10, img1);
+ map->addLayer(layer);
+ SpecialLayer *const specialLayer = map->getSpecialLayer();
+ SpecialLayer *const tempLayer = map->getTempLayer();
+ layer->setSpecialLayer(specialLayer);
+ layer->setTempLayer(tempLayer);
+ specialLayer->setTile(0, 10, MapItemType::ARROW_UP);
+ specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN);
+ specialLayer->setTile(90, 10, MapItemType::ARROW_DOWN);
+ specialLayer->updateCache();
+ layer->updateCache(maxX, maxY);
+
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX - 20, maxY,
+ 0, 0,
+ actors);
+ REQUIRE(mock->mDraws.size() == 8);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 32 * 0);
+ REQUIRE(mock->mDraws[0].y == 32 * 10);
+// REQUIRE(mock->mDraws[0].image == img2);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[1].x == 32 * 1);
+ REQUIRE(mock->mDraws[1].y == 32 * 10);
+ REQUIRE(mock->mDraws[1].width == 96);
+ REQUIRE(mock->mDraws[1].height == 32);
+ REQUIRE(mock->mDraws[1].image == img1);
+ REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[2].x == 32 * 4);
+ REQUIRE(mock->mDraws[2].y == 32 * 10);
+ REQUIRE(mock->mDraws[2].image == img2);
+ REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[3].x == 32 * 6);
+ REQUIRE(mock->mDraws[3].y == 32 * 10);
+ REQUIRE(mock->mDraws[3].image == img2);
+ REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[4].x == 32 * 9);
+ REQUIRE(mock->mDraws[4].y == 32 * 10);
+ REQUIRE(mock->mDraws[4].width == 64);
+ REQUIRE(mock->mDraws[4].height == 32);
+ REQUIRE(mock->mDraws[4].image == img2);
+ REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[5].x == 32 * 10);
+ REQUIRE(mock->mDraws[5].y == 32 * 10);
+// REQUIRE(mock->mDraws[5].image == img2);
+ REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[6].x == 32 * 11);
+ REQUIRE(mock->mDraws[6].y == 32 * 10);
+ REQUIRE(mock->mDraws[6].image == img3);
+ REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[7].x == 32 * 15);
+ REQUIRE(mock->mDraws[7].y == 32 * 10);
+ REQUIRE(mock->mDraws[7].width == 96);
+ REQUIRE(mock->mDraws[7].height == 32);
+ REQUIRE(mock->mDraws[7].image == img1);
+
+ mock->mDraws.clear();
+ layer->drawFringe(mock,
+ 0, 0,
+ maxX - 20, maxY,
+ -10, 20,
+ actors);
+ REQUIRE(mock->mDraws.size() == 8);
+ REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[0].x == 32 * 0 + 10);
+ REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
+// REQUIRE(mock->mDraws[0].image == img2);
+ REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[1].x == 32 * 1 + 10);
+ REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[1].width == 96);
+ REQUIRE(mock->mDraws[1].height == 32);
+ REQUIRE(mock->mDraws[1].image == img1);
+ REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[2].x == 32 * 4 + 10);
+ REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[2].image == img2);
+ REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[3].x == 32 * 6 + 10);
+ REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[3].image == img2);
+ REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[4].x == 32 * 9 + 10);
+ REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[4].width == 64);
+ REQUIRE(mock->mDraws[4].height == 32);
+ REQUIRE(mock->mDraws[4].image == img2);
+ REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[5].x == 32 * 10 + 10);
+ REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
+// REQUIRE(mock->mDraws[5].image == img2);
+ REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
+ REQUIRE(mock->mDraws[6].x == 32 * 11 + 10);
+ REQUIRE(mock->mDraws[6].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[6].image == img3);
+ REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
+ REQUIRE(mock->mDraws[7].x == 32 * 15 + 10);
+ REQUIRE(mock->mDraws[7].y == 32 * 10 - 20);
+ REQUIRE(mock->mDraws[7].width == 96);
+ REQUIRE(mock->mDraws[7].height == 32);
+ REQUIRE(mock->mDraws[7].image == img1);
+ }
+
+ delete2(localPlayer);
+ delete map;
+ delete img1;
+ delete img2;
+ delete img3;
+ delete mock;
+ delete2(theme);
+ GraphicsManager::deleteRenderers();
+ VirtFs::unmountDirSilent("data");
+ VirtFs::unmountDirSilent("../data");
+ delete2(logger);
+}