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-rw-r--r--src/unittests/gui/windowmanager.cc991
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diff --git a/src/unittests/gui/windowmanager.cc b/src/unittests/gui/windowmanager.cc
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--- a/src/unittests/gui/windowmanager.cc
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-/*
- * The ManaPlus Client
- * Copyright (C) 2013-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "unittests/unittests.h"
-
-#include "client.h"
-#include "configmanager.h"
-#include "configuration.h"
-#include "dirs.h"
-#include "graphicsmanager.h"
-#include "main.h"
-#include "settings.h"
-#include "textcommand.h"
-
-#include "being/localplayer.h"
-
-#include "const/resources/currency.h"
-
-#include "fs/virtfs/fs.h"
-
-#include "gui/gui.h"
-#include "gui/mailmessage.h"
-#include "gui/userpalette.h"
-#include "gui/windowmanager.h"
-
-#include "gui/popups/beingpopup.h"
-#include "gui/popups/itempopup.h"
-#include "gui/popups/popupmenu.h"
-#include "gui/popups/skillpopup.h"
-#include "gui/popups/spellpopup.h"
-#include "gui/popups/speechbubble.h"
-#include "gui/popups/statuspopup.h"
-#include "gui/popups/textboxpopup.h"
-#include "gui/popups/textpopup.h"
-
-#include "gui/widgets/desktop.h"
-#include "gui/widgets/emoteshortcutcontainer.h"
-#include "gui/widgets/createwidget.h"
-
-#include "gui/windows/bankwindow.h"
-#include "gui/windows/buydialog.h"
-#include "gui/windows/buyingstoreselldialog.h"
-#include "gui/windows/buyselldialog.h"
-#include "gui/windows/charselectdialog.h"
-#include "gui/windows/changeemaildialog.h"
-#include "gui/windows/changepassworddialog.h"
-#include "gui/windows/chatwindow.h"
-#include "gui/windows/connectiondialog.h"
-#include "gui/windows/confirmdialog.h"
-#include "gui/windows/cutinwindow.h"
-#include "gui/windows/debugwindow.h"
-#include "gui/windows/didyouknowwindow.h"
-#include "gui/windows/editdialog.h"
-#include "gui/windows/editserverdialog.h"
-#include "gui/windows/eggselectiondialog.h"
-#include "gui/windows/emotewindow.h"
-#include "gui/windows/equipmentwindow.h"
-#include "gui/windows/helpwindow.h"
-#include "gui/windows/insertcarddialog.h"
-#include "gui/windows/inventorywindow.h"
-#include "gui/windows/itemamountwindow.h"
-#include "gui/windows/killstats.h"
-#include "gui/windows/logindialog.h"
-#include "gui/windows/maileditwindow.h"
-#include "gui/windows/mailviewwindow.h"
-#include "gui/windows/mailwindow.h"
-#include "gui/windows/minimap.h"
-#include "gui/windows/ministatuswindow.h"
-#include "gui/windows/npcdialog.h"
-#include "gui/windows/npcselldialog.h"
-#include "gui/windows/okdialog.h"
-#include "gui/windows/outfitwindow.h"
-#include "gui/windows/questswindow.h"
-#include "gui/windows/quitdialog.h"
-#include "gui/windows/registerdialog.h"
-#include "gui/windows/serverdialog.h"
-#include "gui/windows/serverinfowindow.h"
-#include "gui/windows/setupwindow.h"
-#include "gui/windows/shopwindow.h"
-#include "gui/windows/shortcutwindow.h"
-#include "gui/windows/skilldialog.h"
-#include "gui/windows/socialwindow.h"
-#include "gui/windows/statuswindow.h"
-#include "gui/windows/textcommandeditor.h"
-#include "gui/windows/textdialog.h"
-#include "gui/windows/textselectdialog.h"
-#include "gui/windows/tradewindow.h"
-#include "gui/windows/updaterwindow.h"
-#include "gui/windows/whoisonline.h"
-#include "gui/windows/worldselectdialog.h"
-
-#include "input/touch/touchmanager.h"
-
-#include "net/logindata.h"
-
-#include "net/eathena/charserverhandler.h"
-#include "net/eathena/inventoryhandler.h"
-#include "net/eathena/serverfeatures.h"
-#include "net/eathena/playerhandler.h"
-
-#include "render/sdlgraphics.h"
-
-#include "resources/groupinfo.h"
-#include "resources/sdlimagehelper.h"
-
-#include "resources/db/groupdb.h"
-#include "resources/db/unitsdb.h"
-
-#include "resources/item/item.h"
-
-#include "resources/map/map.h"
-
-#include "resources/resourcemanager/resourcemanager.h"
-
-#include "utils/delete2.h"
-#include "utils/env.h"
-#include "utils/gettext.h"
-
-#include "utils/translation/translationmanager.h"
-
-#include "debug.h"
-
-extern QuitDialog *quitDialog;
-
-TEST_CASE("Windows tests", "windowmanager")
-{
- setEnv("SDL_VIDEODRIVER", "dummy");
-
- client = new Client;
- XML::initXML();
- SDL_Init(SDL_INIT_VIDEO);
- ResourceManager::deleteInstance();
- ResourceManager::cleanOrphans(true);
- VirtFs::mountDirSilent("data", Append_false);
- VirtFs::mountDirSilent("../data", Append_false);
- VirtFs::mountDirSilent("data/test", Append_false);
- VirtFs::mountDirSilent("../data/test", Append_false);
- setPathsDefaults(paths);
- branding.setValue("onlineServerFile", "test/serverlistplus.xml");
- mainGraphics = new SDLGraphics;
- imageHelper = new SDLImageHelper;
-
- Dirs::initRootDir();
- Dirs::initHomeDir();
-
- const std::string cfgName = settings.configDir +
- "/nonexistserver/config.xml";
- ::remove(cfgName.c_str());
-
- ConfigManager::initConfiguration();
- setConfigDefaults2(config);
- setBrandingDefaults(branding);
- setFeaturesDefaults(features);
- ConfigManager::initServerConfig("nonexistserver");
-
-#ifdef USE_SDL2
- SDLImageHelper::setRenderer(graphicsManager.createRenderer(
- graphicsManager.createWindow(640, 480, 0,
- SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
-#else // USE_SDL2
-
- graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
-#endif // USE_SDL2
-
- userPalette = new UserPalette;
- config.setValue("fontSize", 16);
-
- theme = new Theme;
- Theme::selectSkin();
-
- localPlayer = new LocalPlayer(static_cast<BeingId>(1),
- BeingTypeId_zero);
-
- ActorSprite::load();
- gui = new Gui();
- gui->postInit(mainGraphics);
- touchManager.init();
- UnitsDb::load();
- charServerHandler = new EAthena::CharServerHandler;
- serverFeatures = new EAthena::ServerFeatures;
- inventoryHandler = new EAthena::InventoryHandler;
- playerHandler = new EAthena::PlayerHandler;
- paths.setValue("itemIcons", "");
-
- TranslationManager::init();
-
- mainGraphics->setVideoMode(640, 480,
- 1,
- 8,
- false,
- false,
- false,
- false,
- false);
-
- SECTION("bankWindow")
- {
- CREATEWIDGETV0(bankWindow, BankWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(bankWindow);
- }
- SECTION("buyDialog1")
- {
- BuyDialog *dialog;
- CREATEWIDGETV0(dialog, BuyDialog);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("buyDialog2")
- {
- BuyDialog *dialog;
- CREATEWIDGETV(dialog, BuyDialog,
- BeingId_zero,
- DEFAULT_CURRENCY);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
-#ifdef TMWA_SUPPORT
- SECTION("buyDialog3")
- {
- BuyDialog *dialog;
- CREATEWIDGETV(dialog, BuyDialog,
- "user",
- DEFAULT_CURRENCY);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
-#endif // TMWA_SUPPORT
- SECTION("buyDialog4")
- {
- BuyDialog *dialog;
- BeingTypeId id = static_cast<BeingTypeId>(1);
- Map *map = new Map("test map",
- 10, 10,
- 32, 32);
- Being *being = Being::createBeing(BeingId_zero,
- ActorType::Avatar,
- id,
- map);
- CREATEWIDGETV(dialog, BuyDialog,
- being,
- DEFAULT_CURRENCY);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- delete2(being);
- delete2(map);
- }
- SECTION("BuyingStoreSellDialog")
- {
- BuyingStoreSellDialog *dialog;
- CREATEWIDGETV(dialog, BuyingStoreSellDialog,
- BeingId_zero, 0);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("BuySellDialog1")
- {
- BuySellDialog *dialog;
- CREATEWIDGETV(dialog, BuySellDialog, BeingId_zero);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("BuySellDialog2")
- {
- BuySellDialog *dialog;
- CREATEWIDGETV(dialog, BuySellDialog, "user");
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("ChangeEmailDialog")
- {
- LoginData data;
- ChangeEmailDialog *dialog;
- CREATEWIDGETV(dialog, ChangeEmailDialog, data);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("ChangePasswordDialog")
- {
- LoginData data;
- ChangePasswordDialog *dialog;
- CREATEWIDGETV(dialog, ChangePasswordDialog, data);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("CharSelectDialog")
- {
- LoginData data;
- CharSelectDialog *dialog;
- CREATEWIDGETV(dialog, CharSelectDialog, data);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("CharCreateDialog")
- {
-// LoginData data;
-// CharSelectDialog *dialog2;
-// CREATEWIDGETV(dialog2, CharSelectDialog, data);
-// CharCreateDialog *dialog;
-// CREATEWIDGETV(dialog, CharCreateDialog, dialog2, 0);
-// gui->draw();
-// mainGraphics->updateScreen();
-// delete2(dialog);
-// delete2(dialog2);
- }
- SECTION("ChatWindow")
- {
- CREATEWIDGETV(chatWindow, ChatWindow,
- "Chat");
- gui->draw();
- mainGraphics->updateScreen();
- delete2(chatWindow);
- }
- SECTION("ConfirmDialog")
- {
- ConfirmDialog *dialog;
- CREATEWIDGETV(dialog, ConfirmDialog,
- "", "", SOUND_REQUEST, false, Modal_false, nullptr);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("CutinWindow")
- {
- CREATEWIDGETV0(cutInWindow, CutInWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(cutInWindow);
- }
- SECTION("DebugWindow")
- {
- CREATEWIDGETV(debugWindow, DebugWindow,
- "Debug");
- gui->draw();
- mainGraphics->updateScreen();
- delete2(debugWindow);
- }
- SECTION("didYouKnowWindow")
- {
- CREATEWIDGETV0(didYouKnowWindow, DidYouKnowWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(didYouKnowWindow);
- }
- SECTION("EditDialog")
- {
- EditDialog *dialog;
- CREATEWIDGETV(dialog, EditDialog,
- "", "", "", 100, nullptr, Modal_false);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("EditServerDialog")
- {
- ServerInfo mCurrentServer;
- settings.configDir = VirtFs::getRealDir("test/serverlistplus.xml");
- ServerDialog *serverDialog = CREATEWIDGETR(ServerDialog,
- &mCurrentServer,
- settings.configDir);
- EditServerDialog *editServerDialog = CREATEWIDGETR(EditServerDialog,
- serverDialog, mCurrentServer, 0);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(editServerDialog);
- delete2(serverDialog);
- }
- SECTION("EggSelectionDialog")
- {
- EggSelectionDialog *dialog = CREATEWIDGETR0(EggSelectionDialog);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("EmoteWindow")
- {
- EmoteWindow *dialog = CREATEWIDGETR0(EmoteWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("EquipmentWindow")
- {
- Equipment *equipment = new Equipment;
- Map *map = new Map("test", 100, 100, 32, 32);
- Being *being = Being::createBeing(BeingId_zero,
- ActorType::Player,
- BeingTypeId_zero,
- map);
- EquipmentWindow *dialog = CREATEWIDGETR(EquipmentWindow,
- equipment, being, false);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- delete2(being);
- delete2(map);
- delete2(equipment);
- }
- SECTION("helpWindow")
- {
- CREATEWIDGETV0(helpWindow, HelpWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(helpWindow);
- }
- SECTION("InsertCardDialog")
- {
- Item *item = new Item(5000,
- ItemType::Card,
- 1,
- 0,
- ItemColor_one,
- Identified_true,
- Damaged_false,
- Favorite_false,
- Equipm_true,
- Equipped_false);
- InsertCardDialog *dialog = CREATEWIDGETR(InsertCardDialog,
- 0, item);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- delete2(item);
- }
- SECTION("InventoryWindow")
- {
- Inventory *inventory = new Inventory(InventoryType::Inventory);
- InventoryWindow *dialog = CREATEWIDGETR(InventoryWindow,
- inventory);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- delete2(inventory);
- }
- SECTION("ItemAmountWindow")
- {
- Item *item = new Item(5000,
- ItemType::Card,
- 1,
- 0,
- ItemColor_one,
- Identified_true,
- Damaged_false,
- Favorite_false,
- Equipm_true,
- Equipped_false);
- ItemAmountWindow *dialog = CREATEWIDGETR(ItemAmountWindow,
- ItemAmountWindowUsage::ItemDrop, nullptr, item);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- delete2(item);
- }
- SECTION("KillStats")
- {
- CREATEWIDGETV0(killStats, KillStats);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(killStats);
- }
- SECTION("loginDialog")
- {
- ServerInfo mCurrentServer;
- LoginDialog *loginDialog = CREATEWIDGETR(LoginDialog,
- loginData,
- &mCurrentServer,
- &settings.options.updateHost);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(loginDialog);
- }
- SECTION("MailEditWindow")
- {
- CREATEWIDGETV0(mailEditWindow, MailEditWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(mailEditWindow);
- }
- SECTION("MailViewWindow")
- {
- MailMessage *message = new MailMessage;
- CREATEWIDGETV(mailViewWindow, MailViewWindow,
- message,
- 1);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(mailViewWindow);
- delete message;
- }
- SECTION("MailWindow")
- {
- CREATEWIDGETV0(mailWindow, MailWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(mailWindow);
- }
- SECTION("Minimap")
- {
- CREATEWIDGETV0(minimap, Minimap);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(minimap);
- }
- SECTION("MiniStatusWindow")
- {
- CREATEWIDGETV0(miniStatusWindow, MiniStatusWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(miniStatusWindow);
- }
- SECTION("NpcDialog")
- {
- NpcDialog *dialog = CREATEWIDGETR(NpcDialog, BeingId_zero);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("NpcSellDialog")
- {
- NpcSellDialog *dialog = CREATEWIDGETR(NpcSellDialog, BeingId_zero);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("OkDialog")
- {
- OkDialog *dialog = CREATEWIDGETR(OkDialog,
- "", "", "", DialogType::SILENCE, Modal_false,
- ShowCenter_true, nullptr, 100);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("OutfitWindow")
- {
- CREATEWIDGETV0(outfitWindow, OutfitWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(outfitWindow);
- }
- SECTION("QuestsWindow")
- {
- CREATEWIDGETV0(questsWindow, QuestsWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(questsWindow);
- }
- SECTION("QuitDialog")
- {
- CREATEWIDGETV(quitDialog, QuitDialog,
- &quitDialog);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(quitDialog);
- }
- SECTION("RegisterDialog")
- {
- RegisterDialog *dialog = CREATEWIDGETR(RegisterDialog,
- loginData);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("serversDialog")
- {
- ServerInfo mCurrentServer;
- settings.configDir = VirtFs::getRealDir("test/serverlistplus.xml");
- ServerDialog *serverDialog = CREATEWIDGETR(ServerDialog,
- &mCurrentServer,
- settings.configDir);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(serverDialog);
- }
- SECTION("serversInfoWindow")
- {
- ServerInfo mCurrentServer;
- CREATEWIDGETV(serverInfoWindow, ServerInfoWindow,
- mCurrentServer);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(serverInfoWindow);
- }
- SECTION("setupWindow")
- {
- CREATEWIDGETV0(setupWindow, SetupWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(setupWindow);
- }
- SECTION("ShopSellDialog")
- {
- // only tmwa skipping
- }
- SECTION("ShopWindow")
- {
- CREATEWIDGETV0(shopWindow, ShopWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(shopWindow);
- }
- SECTION("ShortcutWindow1")
- {
- EmoteShortcutContainer *container =
- new EmoteShortcutContainer(nullptr);
- CREATEWIDGETV(itemShortcutWindow, ShortcutWindow,
- "name",
- container);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(itemShortcutWindow);
- }
- SECTION("ShortcutWindow2")
- {
- CREATEWIDGETV(itemShortcutWindow, ShortcutWindow, "");
- gui->draw();
- mainGraphics->updateScreen();
- delete2(itemShortcutWindow);
- }
- SECTION("SkillDialog")
- {
- CREATEWIDGETV0(skillDialog, SkillDialog);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(skillDialog);
- }
- SECTION("SocialWindow")
- {
- CREATEWIDGETV0(socialWindow, SocialWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(socialWindow);
- }
- SECTION("StatusWindow")
- {
- GroupDb::GroupInfos &groups = GroupDb::getGroups();
- groups[0] = new GroupInfo;
- groups[0]->name = std::string();
- groups[0]->longName = std::string();
- CREATEWIDGETV0(statusWindow, StatusWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(statusWindow);
- delete groups[0];
- groups.clear();
- }
- SECTION("TextCommandEditor")
- {
- TextCommand *textCommand = new TextCommand(1, "", "", "",
- CommandTarget::NoTarget, "");
- TextCommandEditor *dialog = CREATEWIDGETR(TextCommandEditor,
- textCommand);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- delete2(textCommand);
- }
-
- SECTION("TextDialog")
- {
- TextDialog *dialog = CREATEWIDGETR(TextDialog,
- "", "", nullptr, false);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("TextSelectDialog")
- {
- TextSelectDialog *dialog = CREATEWIDGETR(TextSelectDialog,
- "", "", AllowQuit_false);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("TradeWindow")
- {
- CREATEWIDGETV0(tradeWindow, TradeWindow);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(tradeWindow);
- }
- SECTION("UpdaterWindow")
- {
- CREATEWIDGETV(updaterWindow, UpdaterWindow,
- "", "", false, UpdateType::Skip);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(updaterWindow);
- }
- SECTION("WhoIsOnline")
- {
- CREATEWIDGETV0(whoIsOnline, WhoIsOnline);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(whoIsOnline);
- }
- SECTION("WorldSelectDialog")
- {
- Worlds worlds;
- WorldSelectDialog *dialog = CREATEWIDGETR(WorldSelectDialog,
- worlds);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(dialog);
- }
- SECTION("popupMenu")
- {
- CREATEWIDGETV0(popupMenu, PopupMenu);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(popupMenu);
- }
- SECTION("skillPopup")
- {
- CREATEWIDGETV0(skillPopup, SkillPopup);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(skillPopup);
- }
- SECTION("SpeechBubble")
- {
- SpeechBubble *bubble = CREATEWIDGETR0(SpeechBubble);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(bubble);
- }
- SECTION("beingPopup")
- {
- CREATEWIDGETV0(beingPopup, BeingPopup);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(beingPopup);
- }
- SECTION("textPopup")
- {
- CREATEWIDGETV0(textPopup, TextPopup);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(textPopup);
- }
- SECTION("textBoxPopup")
- {
- CREATEWIDGETV0(textBoxPopup, TextBoxPopup);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(textBoxPopup);
- }
- SECTION("itemPopup")
- {
- CREATEWIDGETV0(itemPopup, ItemPopup);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(itemPopup);
- }
- SECTION("spellPopup")
- {
- CREATEWIDGETV0(spellPopup, SpellPopup);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(spellPopup);
- }
- SECTION("StatusPopup")
- {
- StatusPopup *status = CREATEWIDGETR0(StatusPopup);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(status);
- }
- SECTION("desktop")
- {
- CREATEWIDGETV(desktop, Desktop, nullptr);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(desktop);
- }
- SECTION("connectionDialog")
- {
- ConnectionDialog *connectionDialog = CREATEWIDGETR(ConnectionDialog,
- // TRANSLATORS: connection dialog header
- _("Logging in"),
- State::SWITCH_SERVER);
- gui->draw();
- mainGraphics->updateScreen();
- delete2(connectionDialog);
- }
-
- UnitsDb::unload();
- delete2(localPlayer);
- delete2(userPalette);
- delete2(client);
- delete2(serverFeatures);
- delete2(inventoryHandler);
- delete2(charServerHandler);
- delete2(playerHandler);
- delete2(gui);
- ResourceManager::deleteInstance();
- VirtFs::unmountDirSilent("data");
- VirtFs::unmountDirSilent("../data");
- VirtFs::unmountDirSilent("data/test");
- VirtFs::unmountDirSilent("../data/test");
-}
-
-TEST_CASE("WindowManager", "create windows")
-{
- setEnv("SDL_VIDEODRIVER", "dummy");
-
- client = new Client;
- XML::initXML();
- SDL_Init(SDL_INIT_VIDEO);
- ResourceManager::deleteInstance();
- ResourceManager::cleanOrphans(true);
- VirtFs::mountDirSilent("data", Append_false);
- VirtFs::mountDirSilent("../data", Append_false);
- VirtFs::mountDirSilent("data/test", Append_false);
- VirtFs::mountDirSilent("../data/test", Append_false);
- setPathsDefaults(paths);
- branding.setValue("onlineServerFile", "test/serverlistplus.xml");
- mainGraphics = new SDLGraphics;
- imageHelper = new SDLImageHelper;
-
- Dirs::initRootDir();
- Dirs::initHomeDir();
-
- const std::string cfgName = settings.configDir +
- "/nonexistserver/config.xml";
- ::remove(cfgName.c_str());
-
- ConfigManager::initConfiguration();
- setConfigDefaults2(config);
- setBrandingDefaults(branding);
- ConfigManager::initServerConfig("nonexistserver");
-
-#ifdef USE_SDL2
- SDLImageHelper::setRenderer(graphicsManager.createRenderer(
- graphicsManager.createWindow(640, 480, 0,
- SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
-#else // USE_SDL2
-
- graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
-#endif // USE_SDL2
-
- config.setValue("fontSize", 16);
-
- theme = new Theme;
- Theme::selectSkin();
-
- localPlayer = new LocalPlayer(static_cast<BeingId>(1),
- BeingTypeId_zero);
-
- ActorSprite::load();
- gui = new Gui();
- gui->postInit(mainGraphics);
- touchManager.init();
- UnitsDb::load();
- charServerHandler = new EAthena::CharServerHandler;
- serverFeatures = new EAthena::ServerFeatures;
- inventoryHandler = new EAthena::InventoryHandler;
- playerHandler = new EAthena::PlayerHandler;
- paths.setValue("itemIcons", "");
-
- TranslationManager::init();
-
- mainGraphics->setVideoMode(640, 480,
- 1,
- 8,
- false,
- false,
- false,
- false,
- false);
-
- SECTION("create windows")
- {
- WindowManager::createWindows();
- WindowManager::deleteWindows();
- }
-
- SECTION("init")
- {
- WindowManager::init();
- }
-
- SECTION("initTitle")
- {
- WindowManager::initTitle();
- REQUIRE(settings.windowCaption == strprintf("%s %s",
- branding.getStringValue("appName").c_str(),
- SMALL_VERSION));
- }
-
- SECTION("updateTitle1")
- {
- settings.serverName = std::string();
- settings.login = std::string();
- WindowManager::updateTitle();
- REQUIRE(settings.windowCaption == strprintf("%s %s",
- branding.getStringValue("appName").c_str(),
- SMALL_VERSION));
- }
-
- SECTION("updateTitle2")
- {
- settings.serverName = "server";
- settings.login = std::string();
- WindowManager::updateTitle();
- REQUIRE(settings.windowCaption == strprintf("%s %s - %s",
- branding.getStringValue("appName").c_str(),
- SMALL_VERSION,
- settings.serverName.c_str()));
- }
-
- SECTION("updateTitle3")
- {
- settings.serverName = "server";
- settings.login = "login";
- WindowManager::updateTitle();
- REQUIRE(settings.windowCaption == strprintf("%s %s - %s %s",
- branding.getStringValue("appName").c_str(),
- SMALL_VERSION,
- settings.login.c_str(),
- settings.serverName.c_str()));
- }
-
- SECTION("setFramerate1")
- {
- settings.limitFps = true;
- WindowManager::setFramerate(60);
- REQUIRE(WindowManager::getFramerate() == 60);
- WindowManager::setFramerate(10);
- REQUIRE(WindowManager::getFramerate() == 10);
- WindowManager::setFramerate(0);
- REQUIRE(WindowManager::getFramerate() == 10);
- }
-
- SECTION("setFramerate2")
- {
- settings.limitFps = false;
- WindowManager::setFramerate(60);
- REQUIRE(WindowManager::getFramerate() == 0);
- WindowManager::setFramerate(10);
- REQUIRE(WindowManager::getFramerate() == 0);
- WindowManager::setFramerate(0);
- REQUIRE(WindowManager::getFramerate() == 0);
- }
-
- settings.serverName = std::string();
- settings.login = std::string();
- settings.limitFps = true;
-
- UnitsDb::unload();
- delete2(localPlayer);
- delete2(client);
- delete2(serverFeatures);
- delete2(inventoryHandler);
- delete2(charServerHandler);
- delete2(playerHandler);
- delete2(gui);
- ResourceManager::deleteInstance();
- VirtFs::unmountDirSilent("data");
- VirtFs::unmountDirSilent("../data");
- VirtFs::unmountDirSilent("data/test");
- VirtFs::unmountDirSilent("../data/test");
-}