diff options
Diffstat (limited to 'src/test/testlauncher.cpp')
-rw-r--r-- | src/test/testlauncher.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/test/testlauncher.cpp b/src/test/testlauncher.cpp index 19b378b8c..3dcda87e0 100644 --- a/src/test/testlauncher.cpp +++ b/src/test/testlauncher.cpp @@ -138,7 +138,7 @@ int TestLauncher::testBackend() const { const Image *const img = Theme::getImageFromTheme( "graphics/sprites/arrow_up.png"); - if (!img) + if (img == nullptr) return 1; const int cnt = 100; @@ -168,7 +168,7 @@ int TestLauncher::testRescale() const Wallpaper::loadWallpapers(); const std::string wallpaperName = Wallpaper::getWallpaper(800, 600); const volatile Image *const img = Theme::getImageFromTheme(wallpaperName); - if (!img) + if (img == nullptr) return 1; sleep(1); @@ -342,7 +342,7 @@ int TestLauncher::testTextures() mainGraphics->clearScreen(); SDL_Surface *const surface = imageHelper->create32BitSurface( nextSize, nextSize); - if (!surface) + if (surface == nullptr) break; uint32_t *pixels = static_cast<uint32_t*>(surface->pixels); for (int f = 0; f < 6; f ++) @@ -351,7 +351,7 @@ int TestLauncher::testTextures() graphicsManager.resetCachedError(); Image *const image = imageHelper->loadSurface(surface); SDL_FreeSurface(surface); - if (!image) + if (image == nullptr) break; if (graphicsManager.getLastErrorCached() != GL_NO_ERROR) @@ -360,7 +360,7 @@ int TestLauncher::testTextures() break; } Image *const subImage = image->getSubImage(0, 0, 10, 10); - if (!subImage) + if (subImage == nullptr) { delete image; break; @@ -372,7 +372,7 @@ int TestLauncher::testTextures() SDL_Surface *const screen1 = screenshortHelper->getScreenshot(); SDL_Surface *const screen2 = imageHelper->convertTo32Bit(screen1); SDL_FreeSurface(screen1); - if (!screen2) + if (screen2 == nullptr) break; pixels = static_cast<uint32_t*>(screen2->pixels); bool fail(false); @@ -460,16 +460,16 @@ int TestLauncher::testDye() "graphics/sprites/arrow_up.png"); Dye *d = nullptr; - if (rw) + if (rw != nullptr) { - Image *image = d ? surfaceImageHelper->load(rw, *d) + Image *image = d != nullptr ? surfaceImageHelper->load(rw, *d) : surfaceImageHelper->load(rw); - if (image) + if (image != nullptr) { const SDL_Rect &rect = image->mBounds; SDL_Surface *surface = surfaceImageHelper->create32BitSurface( rect.w, rect.h); - if (surface) + if (surface != nullptr) { SurfaceImageHelper::combineSurface(image->mSDLSurface, nullptr, surface, nullptr); @@ -483,11 +483,11 @@ int TestLauncher::testDye() "graphics/sprites/arrow_up.png"); d = new Dye("S:#0000ff,00ff00,5c5cff,ff0000"); image = surfaceImageHelper->load(rw, *d); - if (image) + if (image != nullptr) { surface = surfaceImageHelper->create32BitSurface( rect.w, rect.h); - if (surface) + if (surface != nullptr) { SurfaceImageHelper::combineSurface(image->mSDLSurface, nullptr, surface, nullptr); @@ -732,7 +732,7 @@ int TestLauncher::testDraw() img[1] = Theme::getImageFromTheme("graphics/sprites/arrow_right.png"); img[2] = Theme::getImageFromTheme("graphics/sprites/arrow_up.png"); Skin *skin = theme->load("button.xml", "button.xml"); - if (!skin) + if (skin == nullptr) return 0; ImageCollection *const col = new ImageCollection; |