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-rw-r--r--src/sound.cpp32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/sound.cpp b/src/sound.cpp
index 8742ce361..080426a39 100644
--- a/src/sound.cpp
+++ b/src/sound.cpp
@@ -22,6 +22,7 @@
#include <SDL.h>
#include "configuration.h"
+#include "localplayer.h"
#include "log.h"
#include "sound.h"
@@ -280,6 +281,37 @@ void Sound::playSfx(const std::string &path)
}
}
+void Sound::playSfx(const std::string &path, int x, int y)
+{
+ if (!mInstalled || path.empty() || !mPlayBattle)
+ return;
+
+ std::string tmpPath;
+ if (!path.find("sfx/"))
+ tmpPath = path;
+ else
+ tmpPath = paths.getValue("sfx", "sfx/") + path;
+ ResourceManager *resman = ResourceManager::getInstance();
+ SoundEffect *sample = resman->getSoundEffect(tmpPath);
+ if (sample)
+ {
+ logger->log("Sound::playSfx() Playing: %s", path.c_str());
+ int vol = 120;
+ if (player_node)
+ {
+ int dx = player_node->getTileX() - x;
+ int dy = player_node->getTileY() - y;
+ if (dx < 0)
+ dx = -dx;
+ if (dy < 0)
+ dy = -dy;
+ int dist = dx > dy ? dx : dy;
+ vol -= dist * 8;
+ }
+ sample->play(0, vol);
+ }
+}
+
void Sound::playGuiSfx(const std::string &path)
{
if (!mInstalled || path.empty() || !mPlayGui)