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Diffstat (limited to 'src/sdlgraphics.cpp')
-rw-r--r--src/sdlgraphics.cpp116
1 files changed, 58 insertions, 58 deletions
diff --git a/src/sdlgraphics.cpp b/src/sdlgraphics.cpp
index 6505ccdcf..75cb7883d 100644
--- a/src/sdlgraphics.cpp
+++ b/src/sdlgraphics.cpp
@@ -72,7 +72,7 @@ bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY
{
FUNC_BLOCK("Graphics::drawRescaledImage", 1)
// Check that preconditions for blitting are met.
- if (!mTarget || !image)
+ if (!mWindow || !image)
return false;
if (!image->mSDLSurface)
return false;
@@ -101,7 +101,7 @@ bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY
srcRect.h = static_cast<uint16_t>(height);
const bool returnValue = !(SDL_BlitSurface(tmpImage->mSDLSurface,
- &srcRect, mTarget, &dstRect) < 0);
+ &srcRect, mWindow, &dstRect) < 0);
delete tmpImage;
@@ -114,7 +114,7 @@ bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY,
{
FUNC_BLOCK("Graphics::drawImage2", 1)
// Check that preconditions for blitting are met.
- if (!mTarget || !image || !image->mSDLSurface)
+ if (!mWindow || !image || !image->mSDLSurface)
return false;
dstX += mClipStack.top().xOffset;
@@ -135,12 +135,12 @@ bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY,
if (mBlitMode == BLIT_NORMAL)
{
return !(SDL_BlitSurface(image->mSDLSurface, &srcRect,
- mTarget, &dstRect) < 0);
+ mWindow, &dstRect) < 0);
}
else
{
return !(SDL_gfxBlitRGBA(image->mSDLSurface, &srcRect,
- mTarget, &dstRect) < 0);
+ mWindow, &dstRect) < 0);
}
}
@@ -150,7 +150,7 @@ void SDLGraphics::drawImagePattern(const Image *const image,
{
FUNC_BLOCK("Graphics::drawImagePattern", 1)
// Check that preconditions for blitting are met.
- if (!mTarget || !image)
+ if (!mWindow || !image)
return;
if (!image->mSDLSurface)
return;
@@ -182,7 +182,7 @@ void SDLGraphics::drawImagePattern(const Image *const image,
srcRect.w = static_cast<uint16_t>(dw);
srcRect.h = static_cast<uint16_t>(dh);
- SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect);
+ SDL_BlitSurface(image->mSDLSurface, &srcRect, mWindow, &dstRect);
}
}
}
@@ -194,7 +194,7 @@ void SDLGraphics::drawRescaledImagePattern(const Image *const image,
const int scaledHeight)
{
// Check that preconditions for blitting are met.
- if (!mTarget || !image)
+ if (!mWindow || !image)
return;
if (!image->mSDLSurface)
return;
@@ -235,7 +235,7 @@ void SDLGraphics::drawRescaledImagePattern(const Image *const image,
srcRect.h = static_cast<uint16_t>(dh);
SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect,
- mTarget, &dstRect);
+ mWindow, &dstRect);
}
}
@@ -248,7 +248,7 @@ void SDLGraphics::calcImagePattern(ImageVertexes* const vert,
const int w, const int h) const
{
// Check that preconditions for blitting are met.
- if (!vert || !mTarget || !image || !image->mSDLSurface)
+ if (!vert || !mWindow || !image || !image->mSDLSurface)
return;
const int iw = image->mBounds.w;
@@ -280,7 +280,7 @@ void SDLGraphics::calcImagePattern(ImageVertexes* const vert,
srcRect.h = static_cast<uint16_t>(dh);
if (SDL_FakeUpperBlit(image->mSDLSurface, &srcRect,
- mTarget, &dstRect) == 1)
+ mWindow, &dstRect) == 1)
{
vert->sdl.push_back(r);
}
@@ -342,7 +342,7 @@ void SDLGraphics::calcTileSDL(ImageVertexes *const vert, int x, int y) const
rect->src.w = static_cast<uint16_t>(image->mBounds.w);
rect->src.h = static_cast<uint16_t>(image->mBounds.h);
if (SDL_FakeUpperBlit(image->mSDLSurface, &rect->src,
- mTarget, &rect->dst) == 1)
+ mWindow, &rect->dst) == 1)
{
vert->sdl.push_back(rect);
}
@@ -385,7 +385,7 @@ void SDLGraphics::drawTile(const ImageCollection *const vertCol)
while (it2 != it2_end)
{
SDL_LowerBlit(img->mSDLSurface, &(*it2)->src,
- mTarget, &(*it2)->dst);
+ mWindow, &(*it2)->dst);
++ it2;
}
}
@@ -400,7 +400,7 @@ void SDLGraphics::drawTile(const ImageVertexes *const vert)
const DoubleRects::const_iterator it_end = rects->end();
while (it != it_end)
{
- SDL_LowerBlit(img->mSDLSurface, &(*it)->src, mTarget, &(*it)->dst);
+ SDL_LowerBlit(img->mSDLSurface, &(*it)->src, mWindow, &(*it)->dst);
++ it;
}
}
@@ -410,12 +410,12 @@ void SDLGraphics::updateScreen()
BLOCK_START("Graphics::updateScreen")
if (mDoubleBuffer)
{
- SDL_Flip(mTarget);
+ SDL_Flip(mWindow);
}
else
{
- SDL_UpdateRects(mTarget, 1, &mRect);
-// SDL_UpdateRect(mTarget, 0, 0, 0, 0);
+ SDL_UpdateRects(mWindow, 1, &mRect);
+// SDL_UpdateRect(mWindow, 0, 0, 0, 0);
}
BLOCK_END("Graphics::updateScreen")
}
@@ -434,10 +434,10 @@ SDL_Surface *SDLGraphics::getScreenshot()
const int amask = 0x00000000;
SDL_Surface *const screenshot = SDL_CreateRGBSurface(SDL_SWSURFACE,
- mTarget->w, mTarget->h, 24, rmask, gmask, bmask, amask);
+ mWindow->w, mWindow->h, 24, rmask, gmask, bmask, amask);
if (screenshot)
- SDL_BlitSurface(mTarget, nullptr, screenshot, nullptr);
+ SDL_BlitSurface(mWindow, nullptr, screenshot, nullptr);
return screenshot;
}
@@ -609,10 +609,10 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle)
area.y + area.height : top.y + top.height;
int x, y;
- SDL_LockSurface(mTarget);
+ SDL_LockSurface(mWindow);
- const int bpp = mTarget->format->BytesPerPixel;
- const uint32_t pixel = SDL_MapRGB(mTarget->format,
+ const int bpp = mWindow->format->BytesPerPixel;
+ const uint32_t pixel = SDL_MapRGB(mWindow->format,
static_cast<uint8_t>(mColor.r), static_cast<uint8_t>(mColor.g),
static_cast<uint8_t>(mColor.b));
@@ -621,8 +621,8 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle)
case 1:
for (y = y1; y < y2; y++)
{
- uint8_t *const p = static_cast<uint8_t *>(mTarget->pixels)
- + y * mTarget->pitch;
+ uint8_t *const p = static_cast<uint8_t *>(mWindow->pixels)
+ + y * mWindow->pitch;
for (x = x1; x < x2; x++)
*(p + x) = static_cast<uint8_t>(pixel);
}
@@ -630,15 +630,15 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle)
case 2:
for (y = y1; y < y2; y++)
{
- uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels)
- + y * mTarget->pitch;
+ uint8_t *const p0 = static_cast<uint8_t *>(mWindow->pixels)
+ + y * mWindow->pitch;
for (x = x1; x < x2; x++)
{
uint8_t *const p = p0 + x * 2;
*reinterpret_cast<uint16_t *>(p) = gcn::SDLAlpha16(
static_cast<uint16_t>(pixel),
*reinterpret_cast<uint16_t *>(p),
- static_cast<uint8_t>(mColor.a), mTarget->format);
+ static_cast<uint8_t>(mColor.a), mWindow->format);
}
}
break;
@@ -651,8 +651,8 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle)
for (y = y1; y < y2; y++)
{
- uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels)
- + y * mTarget->pitch;
+ uint8_t *const p0 = static_cast<uint8_t *>(mWindow->pixels)
+ + y * mWindow->pitch;
for (x = x1; x < x2; x++)
{
uint8_t *const p = p0 + x * 3;
@@ -679,8 +679,8 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle)
for (y = y1; y < y2; y++)
{
- uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels)
- + y * mTarget->pitch;
+ uint8_t *const p0 = static_cast<uint8_t *>(mWindow->pixels)
+ + y * mWindow->pitch;
for (x = x1; x < x2; x++)
{
uint8_t *p = p0 + x * 4;
@@ -704,7 +704,7 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle)
mOldAlpha = mColor.a;
}
- const SDL_PixelFormat * const format = mTarget->format;
+ const SDL_PixelFormat * const format = mWindow->format;
const unsigned rMask = format->Rmask;
const unsigned gMask = format->Gmask;
const unsigned bMask = format->Bmask;
@@ -743,8 +743,8 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle)
for (y = y1; y < y2; y++)
{
uint32_t *const p0 = reinterpret_cast<uint32_t*>(
- static_cast<uint8_t*>(mTarget->pixels)
- + y * mTarget->pitch);
+ static_cast<uint8_t*>(mWindow->pixels)
+ + y * mWindow->pitch);
for (x = x1; x < x2; x++)
{
uint32_t *const p = p0 + x;
@@ -761,7 +761,7 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle)
break;
}
- SDL_UnlockSurface(mTarget);
+ SDL_UnlockSurface(mWindow);
}
else
{
@@ -771,18 +771,18 @@ void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle)
rect.w = static_cast<uint16_t>(area.width);
rect.h = static_cast<uint16_t>(area.height);
- const uint32_t color = SDL_MapRGBA(mTarget->format,
+ const uint32_t color = SDL_MapRGBA(mWindow->format,
static_cast<int8_t>(mColor.r),
static_cast<int8_t>(mColor.g),
static_cast<int8_t>(mColor.b),
static_cast<int8_t>(mColor.a));
- SDL_FillRect(mTarget, &rect, color);
+ SDL_FillRect(mWindow, &rect, color);
}
}
void SDLGraphics::_beginDraw()
{
- pushClipArea(gcn::Rectangle(0, 0, mTarget->w, mTarget->h));
+ pushClipArea(gcn::Rectangle(0, 0, mWindow->w, mWindow->h));
}
void SDLGraphics::_endDraw()
@@ -800,7 +800,7 @@ bool SDLGraphics::pushClipArea(gcn::Rectangle area)
rect.y = static_cast<int16_t>(carea.y);
rect.w = static_cast<int16_t>(carea.width);
rect.h = static_cast<int16_t>(carea.height);
- SDL_SetClipRect(mTarget, &rect);
+ SDL_SetClipRect(mWindow, &rect);
return result;
}
@@ -819,7 +819,7 @@ void SDLGraphics::popClipArea()
rect.w = static_cast<int16_t>(carea.width);
rect.h = static_cast<int16_t>(carea.height);
- SDL_SetClipRect(mTarget, &rect);
+ SDL_SetClipRect(mWindow, &rect);
}
void SDLGraphics::drawPoint(int x, int y)
@@ -836,9 +836,9 @@ void SDLGraphics::drawPoint(int x, int y)
return;
if (mAlpha)
- SDLputPixelAlpha(mTarget, x, y, mColor);
+ SDLputPixelAlpha(mWindow, x, y, mColor);
else
- SDLputPixel(mTarget, x, y, mColor);
+ SDLputPixel(mWindow, x, y, mColor);
}
void SDLGraphics::drawHLine(int x1, int y, int x2)
@@ -882,14 +882,14 @@ void SDLGraphics::drawHLine(int x1, int y, int x2)
x2 = sumX -1;
}
- const int bpp = mTarget->format->BytesPerPixel;
+ const int bpp = mWindow->format->BytesPerPixel;
- SDL_LockSurface(mTarget);
+ SDL_LockSurface(mWindow);
- uint8_t *p = static_cast<uint8_t*>(mTarget->pixels)
- + y * mTarget->pitch + x1 * bpp;
+ uint8_t *p = static_cast<uint8_t*>(mWindow->pixels)
+ + y * mWindow->pitch + x1 * bpp;
- const uint32_t pixel = SDL_MapRGB(mTarget->format,
+ const uint32_t pixel = SDL_MapRGB(mWindow->format,
static_cast<uint8_t>(mColor.r),
static_cast<uint8_t>(mColor.g),
static_cast<uint8_t>(mColor.b));
@@ -964,7 +964,7 @@ void SDLGraphics::drawHLine(int x1, int y, int x2)
break;
} // end switch
- SDL_UnlockSurface(mTarget);
+ SDL_UnlockSurface(mWindow);
}
void SDLGraphics::drawVLine(int x, int y1, int y2)
@@ -1006,19 +1006,19 @@ void SDLGraphics::drawVLine(int x, int y1, int y2)
y2 = sumY - 1;
}
- const int bpp = mTarget->format->BytesPerPixel;
+ const int bpp = mWindow->format->BytesPerPixel;
- SDL_LockSurface(mTarget);
+ SDL_LockSurface(mWindow);
- uint8_t *p = static_cast<uint8_t*>(mTarget->pixels)
- + y1 * mTarget->pitch + x * bpp;
+ uint8_t *p = static_cast<uint8_t*>(mWindow->pixels)
+ + y1 * mWindow->pitch + x * bpp;
- const uint32_t pixel = SDL_MapRGB(mTarget->format,
+ const uint32_t pixel = SDL_MapRGB(mWindow->format,
static_cast<uint8_t>(mColor.r),
static_cast<uint8_t>(mColor.g),
static_cast<uint8_t>(mColor.b));
- const int pitch = mTarget->pitch;
+ const int pitch = mWindow->pitch;
switch (bpp)
{
case 1:
@@ -1099,7 +1099,7 @@ void SDLGraphics::drawVLine(int x, int y1, int y2)
break;
} // end switch
- SDL_UnlockSurface(mTarget);
+ SDL_UnlockSurface(mWindow);
}
void SDLGraphics::drawRectangle(const gcn::Rectangle &rectangle)
@@ -1138,11 +1138,11 @@ bool SDLGraphics::setVideoMode(const int w, const int h, const int bpp,
{
setMainFlags(w, h, bpp, fs, hwaccel, resize, noFrame);
- if (!(mTarget = SDL_SetVideoMode(w, h, bpp, getSoftwareFlags())))
+ if (!(mWindow = SDL_SetVideoMode(w, h, bpp, getSoftwareFlags())))
return false;
- mRect.w = static_cast<uint16_t>(mTarget->w);
- mRect.h = static_cast<uint16_t>(mTarget->h);
+ mRect.w = static_cast<uint16_t>(mWindow->w);
+ mRect.h = static_cast<uint16_t>(mWindow->h);
return videoInfo();
}