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-rw-r--r--src/resources/loaders/shaderloader.cpp67
-rw-r--r--src/resources/loaders/shaderloader.h41
-rw-r--r--src/resources/resourcemanager/resourcemanager.cpp26
-rw-r--r--src/resources/resourcemanager/resourcemanager.h3
4 files changed, 108 insertions, 29 deletions
diff --git a/src/resources/loaders/shaderloader.cpp b/src/resources/loaders/shaderloader.cpp
new file mode 100644
index 000000000..683e4206d
--- /dev/null
+++ b/src/resources/loaders/shaderloader.cpp
@@ -0,0 +1,67 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2016 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifdef USE_OPENGL
+
+#include "logger.h"
+
+#include "utils/checkutils.h"
+
+#include "render/shaders/shader.h"
+#include "render/shaders/shadersmanager.h"
+
+#include "resources/loaders/shaderloader.h"
+
+#include "resources/resourcemanager/resourcemanager.h"
+
+#include "debug.h"
+
+namespace
+{
+ struct ShaderLoader final
+ {
+ const std::string name;
+ const unsigned int type;
+
+ static Resource *load(const void *const v)
+ {
+ if (!v)
+ return nullptr;
+
+ const ShaderLoader *const rl
+ = static_cast<const ShaderLoader *const>(v);
+ Shader *const resource = shaders.createShader(rl->type, rl->name);
+ if (!resource)
+ reportAlways("Shader creation error: %s", rl->name.c_str());
+ return resource;
+ }
+ };
+}
+
+Resource *Loader::getShader(const unsigned int type,
+ const std::string &name)
+{
+ ShaderLoader rl = { name, type };
+ return resourceManager->get("shader_" + name, ShaderLoader::load, &rl);
+}
+
+#endif // USE_OPENGL
diff --git a/src/resources/loaders/shaderloader.h b/src/resources/loaders/shaderloader.h
new file mode 100644
index 000000000..1b7372d7e
--- /dev/null
+++ b/src/resources/loaders/shaderloader.h
@@ -0,0 +1,41 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2016 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef RESOURCES_LOADERS_SHADERLOADER_H
+#define RESOURCES_LOADERS_SHADERLOADER_H
+
+#ifdef USE_OPENGL
+
+#include <string>
+
+#include "localconsts.h"
+
+class Resource;
+
+namespace Loader
+{
+ Resource *getShader(const unsigned int type,
+ const std::string &name) A_WARN_UNUSED;
+} // namespace Loader
+
+#endif // USE_OPENGL
+#endif // RESOURCES_LOADERS_SHADERLOADER_H
diff --git a/src/resources/resourcemanager/resourcemanager.cpp b/src/resources/resourcemanager/resourcemanager.cpp
index 3bde069e5..8ec6c9c59 100644
--- a/src/resources/resourcemanager/resourcemanager.cpp
+++ b/src/resources/resourcemanager/resourcemanager.cpp
@@ -528,32 +528,6 @@ Resource *ResourceManager::get(const std::string &idPath,
}
#ifdef USE_OPENGL
-struct ShaderLoader final
-{
- const std::string name;
- const unsigned int type;
-
- static Resource *load(const void *const v)
- {
- if (!v)
- return nullptr;
-
- const ShaderLoader *const rl
- = static_cast<const ShaderLoader *const>(v);
- Shader *const resource = shaders.createShader(rl->type, rl->name);
- if (!resource)
- reportAlways("Shader creation error: %s", rl->name.c_str());
- return resource;
- }
-};
-
-Resource *ResourceManager::getShader(const unsigned int type,
- const std::string &name)
-{
- ShaderLoader rl = { name, type };
- return get("shader_" + name, ShaderLoader::load, &rl);
-}
-
struct ShaderProgramLoader final
{
const std::string vertex;
diff --git a/src/resources/resourcemanager/resourcemanager.h b/src/resources/resourcemanager/resourcemanager.h
index cadc437d5..b2e86fc8c 100644
--- a/src/resources/resourcemanager/resourcemanager.h
+++ b/src/resources/resourcemanager/resourcemanager.h
@@ -134,9 +134,6 @@ class ResourceManager final : public MemoryCounter
bool addResource(const std::string &idPath, Resource *const resource);
#ifdef USE_OPENGL
- Resource *getShader(const unsigned int type,
- const std::string &name) A_WARN_UNUSED;
-
Resource *getShaderProgram(const std::string &vertex,
const std::string &fragment,
const bool isNewShader) A_WARN_UNUSED;