diff options
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/itemdb.cpp | 8 | ||||
-rw-r--r-- | src/resources/iteminfo.h | 26 |
2 files changed, 30 insertions, 4 deletions
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp index 59d7e951c..ab38e282e 100644 --- a/src/resources/itemdb.cpp +++ b/src/resources/itemdb.cpp @@ -226,6 +226,10 @@ void ItemDB::load() int attackRange = XML::getProperty(node, "attack-range", 0); std::string missileParticle = XML::getProperty( node, "missile-particle", ""); + int hitEffectId = XML::getProperty(node, "hit-effect-id", + paths.getIntValue("hitEffectId")); + int criticalEffectId = XML::getProperty(node, "critical-hit-effect-id", + paths.getIntValue("criticalHitEffectId")); SpriteDisplay display; display.image = image; @@ -283,7 +287,9 @@ void ItemDB::load() itemInfo->setWeight(weight); itemInfo->setAttackAction(attackAction); itemInfo->setAttackRange(attackRange); - itemInfo->setMissileParticle(missileParticle); + itemInfo->setMissileParticleFile(missileParticle); + itemInfo->setHitEffectId(hitEffectId); + itemInfo->setCriticalHitEffectId(criticalEffectId); itemInfo->setDrawBefore(parseSpriteName(drawBefore)); itemInfo->setDrawAfter(parseSpriteName(drawAfter)); itemInfo->setDrawPriority(drawPriority); diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index 8b276601c..01a4b5b9e 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -183,11 +183,25 @@ class ItemInfo void setAttackAction(std::string attackAction); // Handlers for seting and getting the string used for particles when attacking - void setMissileParticle(std::string s) { mMissileParticle = s; } + void setMissileParticleFile(const std::string &s) + { mMissileParticleFile = s; } - std::string getMissileParticle() const { return mMissileParticle; } + const std::string &getMissileParticleFile() const + { return mMissileParticleFile; } - std::string getAttackAction() const + void setHitEffectId(int s) + { mHitEffectId = s; } + + int getHitEffectId() const + { return mHitEffectId; } + + void setCriticalHitEffectId(int s) + { mCriticalHitEffectId = s; } + + int getCriticalHitEffectId() const + { return mCriticalHitEffectId; } + + const std::string &getAttackAction() const { return mAttackAction; } int getAttackRange() const @@ -232,6 +246,9 @@ class ItemInfo bool isRemoveItemId(int id) const; + /** Effects to be shown when weapon attacks - see also effects.xml */ + std::string mMissileParticleFile; + int getReplaceToSpriteId(int id) const; std::map<int, int> &addReplaceSprite(int sprite); @@ -251,6 +268,9 @@ class ItemInfo const std::string replaceColors(std::string str, unsigned char color) const; + int mHitEffectId; + int mCriticalHitEffectId; + protected: SpriteDisplay mDisplay; /**< Display info (like icon) */ std::string mName; |