diff options
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/mapreader.cpp | 144 |
1 files changed, 103 insertions, 41 deletions
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp index 482ba032c..5d29c64f4 100644 --- a/src/resources/mapreader.cpp +++ b/src/resources/mapreader.cpp @@ -585,19 +585,6 @@ inline static void setTile(Map *const map, } } -#define addTile() \ - setTile(map, layer, layerType, heights, x, y, gid); \ - if (hasAnimations) \ - { \ - TileAnimationMapCIter it = tileAnimations.find(gid); \ - if (it != tileAnimations.end()) \ - { \ - TileAnimation *const ani = it->second; \ - if (ani) \ - ani->addAffectedTile(layer, x + y * w); \ - } \ - } \ - bool MapReader::readBase64Layer(const XmlNodePtrConst childNode, Map *const map, MapLayer *const layer, @@ -636,7 +623,8 @@ bool MapReader::readBase64Layer(const XmlNodePtrConst childNode, while (*charStart) { - if (*charStart != ' ' && *charStart != '\t' && + if (*charStart != ' ' && + *charStart != '\t' && *charStart != '\n') { *charIndex = *charStart; @@ -678,23 +666,55 @@ bool MapReader::readBase64Layer(const XmlNodePtrConst childNode, = map->getTileAnimations(); const bool hasAnimations = !tileAnimations.empty(); - for (int i = 0; i < binLen - 3; i += 4) + if (hasAnimations) { - const int gid = binData[i] | - binData[i + 1] << 8 | - binData[i + 2] << 16 | - binData[i + 3] << 24; + for (int i = 0; i < binLen - 3; i += 4) + { + const int gid = binData[i] | + binData[i + 1] << 8 | + binData[i + 2] << 16 | + binData[i + 3] << 24; + + setTile(map, layer, layerType, heights, x, y, gid); + TileAnimationMapCIter it = tileAnimations.find(gid); + if (it != tileAnimations.end()) + { + TileAnimation *const ani = it->second; + if (ani) + ani->addAffectedTile(layer, x + y * w); + } - addTile(); + x++; + if (x == w) + { + x = 0; y++; - x++; - if (x == w) + // When we're done, don't crash on too much data + if (y == h) + break; + } + } + } + else + { + for (int i = 0; i < binLen - 3; i += 4) { - x = 0; y++; + const int gid = binData[i] | + binData[i + 1] << 8 | + binData[i + 2] << 16 | + binData[i + 3] << 24; - // When we're done, don't crash on too much data - if (y == h) - break; + setTile(map, layer, layerType, heights, x, y, gid); + + x++; + if (x == w) + { + x = 0; y++; + + // When we're done, don't crash on too much data + if (y == h) + break; + } } } free(binData); @@ -728,26 +748,58 @@ bool MapReader::readCsvLayer(const XmlNodePtrConst childNode, = map->getTileAnimations(); const bool hasAnimations = !tileAnimations.empty(); - while (oldPos != csv.npos) + if (hasAnimations) { - const size_t pos = csv.find_first_of(",", oldPos); - if (pos == csv.npos) - return false; + while (oldPos != csv.npos) + { + const size_t pos = csv.find_first_of(",", oldPos); + if (pos == csv.npos) + return false; - const int gid = atoi(csv.substr(oldPos, pos - oldPos).c_str()); - addTile(); + const int gid = atoi(csv.substr(oldPos, pos - oldPos).c_str()); + setTile(map, layer, layerType, heights, x, y, gid); + TileAnimationMapCIter it = tileAnimations.find(gid); + if (it != tileAnimations.end()) + { + TileAnimation *const ani = it->second; + if (ani) + ani->addAffectedTile(layer, x + y * w); + } - x++; - if (x == w) - { - x = 0; y++; + x++; + if (x == w) + { + x = 0; y++; - // When we're done, don't crash on too much data - if (y == h) - return false; + // When we're done, don't crash on too much data + if (y == h) + return false; + } + oldPos = pos + 1; } + } + else + { + while (oldPos != csv.npos) + { + const size_t pos = csv.find_first_of(",", oldPos); + if (pos == csv.npos) + return false; - oldPos = pos + 1; + const int gid = atoi(csv.substr(oldPos, pos - oldPos).c_str()); + setTile(map, layer, layerType, heights, x, y, gid); + + x++; + if (x == w) + { + x = 0; y++; + + // When we're done, don't crash on too much data + if (y == h) + return false; + } + oldPos = pos + 1; + } } return true; } @@ -906,7 +958,17 @@ void MapReader::readLayer(const XmlNodePtr node, Map *const map) continue; const int gid = XML::getProperty(childNode2, "gid", -1); - addTile(); + setTile(map, layer, layerType, heights, x, y, gid); + if (hasAnimations) + { + TileAnimationMapCIter it = tileAnimations.find(gid); + if (it != tileAnimations.end()) + { + TileAnimation *const ani = it->second; + if (ani) + ani->addAffectedTile(layer, x + y * w); + } + } x++; if (x == w) |