diff options
Diffstat (limited to 'src/resources')
-rw-r--r-- | src/resources/db/itemdb.cpp | 42 | ||||
-rw-r--r-- | src/resources/iteminfo.cpp | 2 | ||||
-rw-r--r-- | src/resources/iteminfo.h | 8 | ||||
-rw-r--r-- | src/resources/itemtypemap.h | 4 | ||||
-rw-r--r-- | src/resources/itemtypemapdata.h | 38 |
5 files changed, 47 insertions, 47 deletions
diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp index 3ef3c8bd4..a860dc8e5 100644 --- a/src/resources/db/itemdb.cpp +++ b/src/resources/db/itemdb.cpp @@ -173,7 +173,7 @@ void ItemDB::setStatsList(const std::vector<ItemDB::Stat> &stats) extraStats = stats; } -static ItemTypeT itemTypeFromString(const std::string &name) +static ItemDbTypeT itemTypeFromString(const std::string &name) { const size_t sz = sizeof(itemTypeMap) / sizeof(itemTypeMap[0]); for (size_t f = 0; f < sz; f ++) @@ -183,10 +183,10 @@ static ItemTypeT itemTypeFromString(const std::string &name) return type.type; } logger->log("Unknown item type: " + name); - return ItemType::UNUSABLE; + return ItemDbType::UNUSABLE; } -static std::string useButtonFromItemType(const ItemTypeT &type) +static std::string useButtonFromItemType(const ItemDbTypeT &type) { const size_t sz = sizeof(itemTypeMap) / sizeof(itemTypeMap[0]); for (size_t f = 0; f < sz; f ++) @@ -203,7 +203,7 @@ static std::string useButtonFromItemType(const ItemTypeT &type) return std::string(); } -static std::string useButton2FromItemType(const ItemTypeT &type) +static std::string useButton2FromItemType(const ItemDbTypeT &type) { const size_t sz = sizeof(itemTypeMap) / sizeof(itemTypeMap[0]); for (size_t f = 0; f < sz; f ++) @@ -464,28 +464,28 @@ void ItemDB::loadXmlFile(const std::string &fileName, int &tagNum) switch (itemInfo->getType()) { - case ItemType::USABLE: + case ItemDbType::USABLE: itemInfo->addTag(mTags["Usable"]); break; - case ItemType::CARD: - case ItemType::UNUSABLE: + case ItemDbType::CARD: + case ItemDbType::UNUSABLE: itemInfo->addTag(mTags["Unusable"]); break; default: - case ItemType::EQUIPMENT_ONE_HAND_WEAPON: - case ItemType::EQUIPMENT_TWO_HANDS_WEAPON: - case ItemType::EQUIPMENT_TORSO: - case ItemType::EQUIPMENT_ARMS: - case ItemType::EQUIPMENT_HEAD: - case ItemType::EQUIPMENT_LEGS: - case ItemType::EQUIPMENT_SHIELD: - case ItemType::EQUIPMENT_RING: - case ItemType::EQUIPMENT_NECKLACE: - case ItemType::EQUIPMENT_FEET: - case ItemType::EQUIPMENT_AMMO: - case ItemType::EQUIPMENT_CHARM: - case ItemType::SPRITE_RACE: - case ItemType::SPRITE_HAIR: + case ItemDbType::EQUIPMENT_ONE_HAND_WEAPON: + case ItemDbType::EQUIPMENT_TWO_HANDS_WEAPON: + case ItemDbType::EQUIPMENT_TORSO: + case ItemDbType::EQUIPMENT_ARMS: + case ItemDbType::EQUIPMENT_HEAD: + case ItemDbType::EQUIPMENT_LEGS: + case ItemDbType::EQUIPMENT_SHIELD: + case ItemDbType::EQUIPMENT_RING: + case ItemDbType::EQUIPMENT_NECKLACE: + case ItemDbType::EQUIPMENT_FEET: + case ItemDbType::EQUIPMENT_AMMO: + case ItemDbType::EQUIPMENT_CHARM: + case ItemDbType::SPRITE_RACE: + case ItemDbType::SPRITE_HAIR: itemInfo->addTag(mTags["Equipment"]); break; } diff --git a/src/resources/iteminfo.cpp b/src/resources/iteminfo.cpp index 79f0e04b5..1de4d9579 100644 --- a/src/resources/iteminfo.cpp +++ b/src/resources/iteminfo.cpp @@ -45,7 +45,7 @@ ItemInfo::ItemInfo() : mEffect(), mUseButton(), mUseButton2(), - mType(ItemType::UNUSABLE), + mType(ItemDbType::UNUSABLE), mWeight(0), mView(0), mId(0), diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index f9c622d3f..ad9a2d6ab 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -25,7 +25,7 @@ #include "enums/being/gender.h" -#include "enums/resources/itemtype.h" +#include "enums/resources/itemdbtype.h" #include "enums/simpletypes/beingtypeid.h" #include "enums/simpletypes/itemcolor.h" @@ -100,7 +100,7 @@ class ItemInfo final const std::string &getEffect() const A_WARN_UNUSED { return mEffect; } - void setType(const ItemTypeT type) + void setType(const ItemDbTypeT type) { mType = type; } void setUseButton(const std::string &str) @@ -115,7 +115,7 @@ class ItemInfo final const std::string &getUseButton2() const A_WARN_UNUSED { return mUseButton2; } - ItemTypeT getType() const A_WARN_UNUSED + ItemDbTypeT getType() const A_WARN_UNUSED { return mType; } void setWeight(const int weight) @@ -329,7 +329,7 @@ class ItemInfo final std::string mEffect; /**< Description of effects. */ std::string mUseButton; std::string mUseButton2; - ItemTypeT mType; /**< Item type. */ + ItemDbTypeT mType; /**< Item type. */ int mWeight; /**< Weight in grams. */ int mView; /**< Item ID of how this item looks. */ int mId; /**< Item ID */ diff --git a/src/resources/itemtypemap.h b/src/resources/itemtypemap.h index 6718c8413..c2866d430 100644 --- a/src/resources/itemtypemap.h +++ b/src/resources/itemtypemap.h @@ -21,7 +21,7 @@ #ifndef RESOURCES_ITEMTYPEMAP_H #define RESOURCES_ITEMTYPEMAP_H -#include "enums/resources/itemtype.h" +#include "enums/resources/itemdbtype.h" #include <string> @@ -30,7 +30,7 @@ struct ItemTypeMap final { std::string name; - ItemTypeT type; + ItemDbTypeT type; std::string useButton; std::string useButton2; }; diff --git a/src/resources/itemtypemapdata.h b/src/resources/itemtypemapdata.h index 250bf1835..19f8f658a 100644 --- a/src/resources/itemtypemapdata.h +++ b/src/resources/itemtypemapdata.h @@ -29,77 +29,77 @@ ItemTypeMap itemTypeMap[] = { - {"generic", ItemType::UNUSABLE, + {"generic", ItemDbType::UNUSABLE, std::string(), std::string() }, - {"other", ItemType::UNUSABLE, + {"other", ItemDbType::UNUSABLE, // TRANSLATORS: inventory button N_("Use"), N_("Use") }, - {"usable", ItemType::USABLE, + {"usable", ItemDbType::USABLE, // TRANSLATORS: inventory button N_("Use"), N_("Use") }, - {"equip-1hand", ItemType::EQUIPMENT_ONE_HAND_WEAPON, + {"equip-1hand", ItemDbType::EQUIPMENT_ONE_HAND_WEAPON, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-2hand", ItemType::EQUIPMENT_TWO_HANDS_WEAPON, + {"equip-2hand", ItemDbType::EQUIPMENT_TWO_HANDS_WEAPON, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-torso", ItemType::EQUIPMENT_TORSO, + {"equip-torso", ItemDbType::EQUIPMENT_TORSO, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-arms", ItemType::EQUIPMENT_ARMS, + {"equip-arms", ItemDbType::EQUIPMENT_ARMS, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-head", ItemType::EQUIPMENT_HEAD, + {"equip-head", ItemDbType::EQUIPMENT_HEAD, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-legs", ItemType::EQUIPMENT_LEGS, + {"equip-legs", ItemDbType::EQUIPMENT_LEGS, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-shield", ItemType::EQUIPMENT_SHIELD, + {"equip-shield", ItemDbType::EQUIPMENT_SHIELD, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-ring", ItemType::EQUIPMENT_RING, + {"equip-ring", ItemDbType::EQUIPMENT_RING, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-charm", ItemType::EQUIPMENT_CHARM, + {"equip-charm", ItemDbType::EQUIPMENT_CHARM, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-necklace", ItemType::EQUIPMENT_NECKLACE, + {"equip-necklace", ItemDbType::EQUIPMENT_NECKLACE, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-neck", ItemType::EQUIPMENT_NECKLACE, + {"equip-neck", ItemDbType::EQUIPMENT_NECKLACE, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-feet", ItemType::EQUIPMENT_FEET, + {"equip-feet", ItemDbType::EQUIPMENT_FEET, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"equip-ammo", ItemType::EQUIPMENT_AMMO, + {"equip-ammo", ItemDbType::EQUIPMENT_AMMO, // TRANSLATORS: inventory button N_("Equip"), N_("Unequip") }, - {"card", ItemType::CARD, + {"card", ItemDbType::CARD, // TRANSLATORS: inventory button N_("Insert"), std::string() }, - {"racesprite", ItemType::SPRITE_RACE, + {"racesprite", ItemDbType::SPRITE_RACE, std::string(), std::string() }, - {"hairsprite", ItemType::SPRITE_HAIR, + {"hairsprite", ItemDbType::SPRITE_HAIR, std::string(), std::string() } }; 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