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-rw-r--r--src/resources/beinginfo.cpp11
-rw-r--r--src/resources/beinginfo.h22
-rw-r--r--src/resources/monsterdb.cpp12
3 files changed, 22 insertions, 23 deletions
diff --git a/src/resources/beinginfo.cpp b/src/resources/beinginfo.cpp
index 5ffdb887d..992a43b5b 100644
--- a/src/resources/beinginfo.cpp
+++ b/src/resources/beinginfo.cpp
@@ -30,7 +30,7 @@
#include "debug.h"
BeingInfo *BeingInfo::unknown = nullptr;
-Attack *BeingInfo::empty = new Attack(SpriteAction::ATTACK, "", "");
+Attack *BeingInfo::empty = new Attack(SpriteAction::ATTACK, -1, std::string());
BeingInfo::BeingInfo() :
mName(_("unnamed")),
@@ -106,21 +106,20 @@ const std::string &BeingInfo::getSound(const SoundEvent event) const
i->second->at(rand() % i->second->size());
}
-const Attack *BeingInfo::getAttack(const int type) const
+const Attack *BeingInfo::getAttack(const int id) const
{
- const Attacks::const_iterator i = mAttacks.find(type);
+ const Attacks::const_iterator i = mAttacks.find(id);
return (i == mAttacks.end()) ? empty : (*i).second;
}
-void BeingInfo::addAttack(const int id, std::string action,
- const std::string &particleEffect,
+void BeingInfo::addAttack(const int id, std::string action, const int effectId,
const std::string &missileParticle)
{
if (mAttacks[id])
delete mAttacks[id];
- mAttacks[id] = new Attack(action, particleEffect, missileParticle);
+ mAttacks[id] = new Attack(action, effectId, missileParticle);
}
void BeingInfo::clear()
diff --git a/src/resources/beinginfo.h b/src/resources/beinginfo.h
index ccd9ccf21..ceaed6c40 100644
--- a/src/resources/beinginfo.h
+++ b/src/resources/beinginfo.h
@@ -30,15 +30,15 @@
struct Attack final
{
- std::string action;
- std::string particleEffect;
- std::string missileParticle;
-
- Attack(std::string action0, std::string particleEffect0,
- std::string missileParticle0) :
- action(action0),
- particleEffect(particleEffect0),
- missileParticle(missileParticle0)
+ std::string mAction;
+ int mEffectId;
+ std::string mMissileParticle;
+
+ Attack(const std::string &action, const int effectId,
+ const std::string &missileParticle) :
+ mAction(action),
+ mEffectId(effectId),
+ mMissileParticle(missileParticle)
{
}
};
@@ -101,10 +101,10 @@ class BeingInfo final
const std::string &getSound(const SoundEvent event) const;
void addAttack(const int id, std::string action,
- const std::string &particleEffect,
+ const int effectId,
const std::string &missileParticle);
- const Attack *getAttack(const int type) const;
+ const Attack *getAttack(const int id) const;
void setWalkMask(const unsigned char mask)
{ mWalkMask = mask; }
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp
index a7976b97d..f6352d8ec 100644
--- a/src/resources/monsterdb.cpp
+++ b/src/resources/monsterdb.cpp
@@ -190,15 +190,15 @@ void MonsterDB::load()
else if (xmlNameEqual(spriteNode, "attack"))
{
const int id = XML::getProperty(spriteNode, "id", 0);
- const std::string particleEffect = XML::getProperty(
- spriteNode, "particle-effect", "");
- const std::string spriteAction = XML::getProperty(spriteNode,
- "action",
- "attack");
+ const int effectId = XML::getProperty(
+ spriteNode, "effect-id", -1);
+ const std::string spriteAction = XML::getProperty(
+ spriteNode, "action", "attack");
+
const std::string missileParticle = XML::getProperty(
spriteNode, "missile-particle", "");
currentInfo->addAttack(id, spriteAction,
- particleEffect, missileParticle);
+ effectId, missileParticle);
}
else if (xmlNameEqual(spriteNode, "particlefx"))
{