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-rw-r--r--src/resources/ambientlayer.cpp10
-rw-r--r--src/resources/ambientlayer.h6
2 files changed, 10 insertions, 6 deletions
diff --git a/src/resources/ambientlayer.cpp b/src/resources/ambientlayer.cpp
index 361b2e391..b74ba96db 100644
--- a/src/resources/ambientlayer.cpp
+++ b/src/resources/ambientlayer.cpp
@@ -31,11 +31,13 @@
#include "debug.h"
-AmbientLayer::AmbientLayer(Image *const img, const float parallax,
+AmbientLayer::AmbientLayer(Image *const img,
+ const float parallaxX, const float parallaxY,
const float speedX, const float speedY,
const bool keepRatio, const int mask) :
mImage(img),
- mParallax(parallax),
+ mParallaxX(parallaxX),
+ mParallaxY(parallaxY),
mPosX(0),
mPosY(0),
mSpeedX(speedX),
@@ -90,8 +92,8 @@ void AmbientLayer::update(const int timePassed, const float dx, const float dy)
mPosY -= mSpeedY * time;
// Parallax scrolling
- mPosX += dx * mParallax;
- mPosY += dy * mParallax;
+ mPosX += dx * mParallaxX;
+ mPosY += dy * mParallaxY;
const SDL_Rect &rect = mImage->mBounds;
const float imgW = rect.w;
diff --git a/src/resources/ambientlayer.h b/src/resources/ambientlayer.h
index 4ce13179e..ab8202ba7 100644
--- a/src/resources/ambientlayer.h
+++ b/src/resources/ambientlayer.h
@@ -43,7 +43,8 @@ class AmbientLayer final
* @param keepRatio rescale the image to keep
* the same ratio than in 800x600 resolution mode.
*/
- AmbientLayer(Image *const img, const float parallax,
+ AmbientLayer(Image *const img,
+ const float parallax, const float parallaxY,
const float speedX, const float speedY,
const bool keepRatio, const int mask);
@@ -57,7 +58,8 @@ class AmbientLayer final
private:
Image *mImage;
- float mParallax;
+ float mParallaxX;
+ float mParallaxY;
float mPosX; /**< Current layer X position. */
float mPosY; /**< Current layer Y position. */
float mSpeedX; /**< Scrolling speed in X direction. */