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-rw-r--r--src/resources/sprite/sprite.h132
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diff --git a/src/resources/sprite/sprite.h b/src/resources/sprite/sprite.h
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index 0b75feb73..000000000
--- a/src/resources/sprite/sprite.h
+++ /dev/null
@@ -1,132 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RESOURCES_SPRITE_SPRITE_H
-#define RESOURCES_SPRITE_SPRITE_H
-
-#include "resources/sprite/spritedef.h"
-
-#include "localconsts.h"
-
-class Graphics;
-class Image;
-
-class Sprite notfinal
-{
- public:
- A_DELETE_COPY(Sprite)
-
- virtual ~Sprite()
- { }
-
- /**
- * Resets the sprite.
- *
- * @returns true if the sprite changed, false otherwise
- */
- virtual bool reset() = 0;
-
- /**
- * Plays an action using the current direction.
- *
- * @returns true if the sprite changed, false otherwise
- */
- virtual bool play(const std::string &action) = 0;
-
- /**
- * Inform the animation of the passed time so that it can output the
- * correct animation frame.
- *
- * @returns true if the sprite changed, false otherwise
- */
- virtual bool update(const int time) = 0;
-
- /**
- * Draw the current animation frame at the coordinates given in screen
- * pixels.
- */
- virtual void draw(Graphics *const graphics,
- const int posX, const int posY)
- const A_NONNULL(2) = 0;
-
- /**
- * Gets the width in pixels of the image of the current frame
- */
- virtual int getWidth() const A_WARN_UNUSED = 0;
-
- /**
- * Gets the height in pixels of the image of the current frame
- */
- virtual int getHeight() const A_WARN_UNUSED = 0;
-
- /**
- * Returns a reference to the current image being drawn.
- */
- virtual const Image* getImage() const A_WARN_UNUSED = 0;
-
- /**
- * Sets the direction.
- *
- * @returns true if the sprite changed, false otherwise
- */
- virtual bool setSpriteDirection(const SpriteDirection::Type
- direction) = 0;
-
- /**
- * Sets the alpha value of the animated sprite
- */
- virtual void setAlpha(float alpha)
- { mAlpha = alpha; }
-
- /**
- * Returns the current alpha opacity of the animated sprite.
- */
- virtual float getAlpha() const A_WARN_UNUSED
- { return mAlpha; }
-
- /**
- * Returns the current frame number for the sprite.
- */
- virtual unsigned int getCurrentFrame() const A_WARN_UNUSED = 0;
-
- /**
- * Returns the frame count for the sprite.
- */
- virtual unsigned int getFrameCount() const A_WARN_UNUSED = 0;
-
- virtual const void *getHash() const A_WARN_UNUSED
- { return nullptr; }
-
- virtual const void *getHash2() const A_WARN_UNUSED
- { return this; }
-
- virtual bool updateNumber(const unsigned num) = 0;
-
- protected:
- Sprite() :
- mAlpha()
- {
- }
-
- float mAlpha; /**< The alpha opacity used to draw */
-};
-
-#endif // RESOURCES_SPRITE_SPRITE_H