summaryrefslogtreecommitdiff
path: root/src/resources/sprite/animatedsprite.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/resources/sprite/animatedsprite.h')
-rw-r--r--src/resources/sprite/animatedsprite.h75
1 files changed, 41 insertions, 34 deletions
diff --git a/src/resources/sprite/animatedsprite.h b/src/resources/sprite/animatedsprite.h
index db21e661d..f9971cb5b 100644
--- a/src/resources/sprite/animatedsprite.h
+++ b/src/resources/sprite/animatedsprite.h
@@ -39,7 +39,7 @@ class AnimatedSprite final : public Sprite
* Constructor.
* @param sprite the sprite to animate
*/
- explicit AnimatedSprite(SpriteDef *const sprite);
+ explicit AnimatedSprite(SpriteDef *restrict const sprite);
A_DELETE_COPY(AnimatedSprite)
@@ -50,83 +50,90 @@ class AnimatedSprite final : public Sprite
* @param filename the file of the sprite to animate
* @param variant the sprite variant
*/
- static AnimatedSprite *load(const std::string &filename,
+ static AnimatedSprite *load(const std::string &restrict filename,
const int variant = 0) A_WARN_UNUSED;
- static AnimatedSprite *delayedLoad(const std::string &filename,
+ static AnimatedSprite *delayedLoad(const std::string &restrict
+ filename,
const int variant = 0)
A_WARN_UNUSED;
- static AnimatedSprite *clone(const AnimatedSprite *const anim);
+ static AnimatedSprite *clone(const AnimatedSprite *restrict const
+ anim);
~AnimatedSprite();
- bool reset() override final;
+ bool reset() restrict2 override final;
- bool play(const std::string &action) override final;
+ bool play(const std::string &restrict action) restrict2 override final;
- bool update(const int time) override final;
+ bool update(const int time) restrict2 override final;
- void draw(Graphics *const graphics,
+ void draw(Graphics *restrict const graphics,
const int posX,
- const int posY) const override final A_NONNULL(2);
+ const int posY) const restrict2 override final A_NONNULL(2);
- int getWidth() const override final A_WARN_UNUSED;
+ int getWidth() const restrict2 override final A_WARN_UNUSED;
- int getHeight() const override final A_WARN_UNUSED;
+ int getHeight() const restrict2 override final A_WARN_UNUSED;
- const Image* getImage() const override final A_WARN_UNUSED;
+ const Image* getImage() const restrict2 override final A_WARN_UNUSED;
bool setSpriteDirection(const SpriteDirection::Type direction)
- override final;
+ restrict2 override final;
- int getNumberOfLayers() const A_WARN_UNUSED
+ int getNumberOfLayers() const restrict2 A_WARN_UNUSED
{ return 1; }
- std::string getIdPath() const A_WARN_UNUSED;
+ std::string getIdPath() const restrict2 A_WARN_UNUSED;
- unsigned int getCurrentFrame() const override final A_WARN_UNUSED;
+ unsigned int getCurrentFrame() const
+ restrict2 override final A_WARN_UNUSED
+ { return mFrameIndex; }
- unsigned int getFrameCount() const override final A_WARN_UNUSED;
+ unsigned int getFrameCount() const
+ restrict2 override final A_WARN_UNUSED;
- void setAlpha(float alpha) override final;
+ void setAlpha(float alpha) restrict2 override final;
- const void *getHash() const override final A_WARN_UNUSED;
+ const void *getHash() const restrict2 override final A_WARN_UNUSED;
- bool updateNumber(const unsigned num) override final;
+ bool updateNumber(const unsigned num) restrict2 override final;
- void clearDelayLoad();
+ void clearDelayLoad() restrict2
+ { mDelayLoad = nullptr; }
- void setSprite(SpriteDef *const sprite)
+ void setSprite(SpriteDef *restrict const sprite) restrict2
{ mSprite = sprite; }
- bool isTerminated() const
+ bool isTerminated() const restrict2
{ return mTerminated; }
static void setEnableCache(const bool b)
{ mEnableCache = b; }
#ifdef UNITTESTS
- SpriteDef *getSprite()
+ SpriteDef *getSprite() restrict2
{ return mSprite; }
- const Frame *getFrame() const
+ const Frame *getFrame() const restrict2
{ return mFrame; }
- const Animation *getAnimation() const
+ const Animation *getAnimation() const restrict2
{ return mAnimation; }
- unsigned int getFrameIndex() const
+ unsigned int getFrameIndex() const restrict2
{ return mFrameIndex; }
- unsigned int getFrameTime() const
+ unsigned int getFrameTime() const restrict2
{ return mFrameTime; }
#endif
private:
- bool updateCurrentAnimation(const unsigned int dt);
+ bool updateCurrentAnimation(const unsigned int dt) restrict2;
- void setDelayLoad(const std::string &filename, const int variant);
+ void setDelayLoad(const std::string &restrict filename,
+ const int variant) restrict2;
SpriteDirection::Type mDirection; /**< The sprite direction. */
int mLastTime; /**< The last time update was called. */
@@ -134,10 +141,10 @@ class AnimatedSprite final : public Sprite
unsigned int mFrameIndex; /**< The index of the current frame. */
unsigned int mFrameTime; /**< The time since start of frame. */
- SpriteDef *mSprite; /**< The sprite definition. */
- const Action *mAction; /**< The currently active action. */
- const Animation *mAnimation; /**< The currently active animation. */
- const Frame *mFrame; /**< The currently active frame. */
+ SpriteDef *restrict mSprite; /**< The sprite definition. */
+ const Action *restrict mAction; /**< The currently active action. */
+ const Animation *restrict mAnimation; /**< The currently active animation. */
+ const Frame *restrict mFrame; /**< The currently active frame. */
unsigned mNumber;
unsigned mNumber1;
AnimationDelayLoad *mDelayLoad;