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Diffstat (limited to 'src/resources/music.cpp')
-rw-r--r-- | src/resources/music.cpp | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/src/resources/music.cpp b/src/resources/music.cpp new file mode 100644 index 000000000..c939d4f79 --- /dev/null +++ b/src/resources/music.cpp @@ -0,0 +1,84 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/music.h" + +#include "log.h" + +Music::Music(Mix_Chunk *music): + mChunk(music), + mChannel(-1) +{ +} + +Music::~Music() +{ + //Mix_FreeMusic(music); + Mix_FreeChunk(mChunk); +} + +Resource *Music::load(void *buffer, unsigned bufferSize) +{ + // Load the raw file data from the buffer in an RWops structure + SDL_RWops *rw = SDL_RWFromMem(buffer, bufferSize); + + // Use Mix_LoadMUS to load the raw music data + //Mix_Music* music = Mix_LoadMUS_RW(rw); Need to be implemeted + Mix_Chunk *tmpMusic = Mix_LoadWAV_RW(rw, 1); + + if (tmpMusic) + { + return new Music(tmpMusic); + } + else + { + logger->log("Error, failed to load music: %s", Mix_GetError()); + return NULL; + } +} + +bool Music::play(int loops) +{ + /* + * Warning: loops should be always set to -1 (infinite) with current + * implementation to avoid halting the playback of other samples + */ + + /*if (Mix_PlayMusic(music, loops)) + return true;*/ + Mix_VolumeChunk(mChunk, 120); + mChannel = Mix_PlayChannel(-1, mChunk, loops); + + return mChannel != -1; +} + +void Music::stop() +{ + /* + * Warning: very dungerous trick, it could try to stop channels occupied + * by samples rather than the current music file + */ + + //Mix_HaltMusic(); + + if (mChannel != -1) + Mix_HaltChannel(mChannel); +} |