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-rw-r--r--src/resources/map/tileanimation.h66
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diff --git a/src/resources/map/tileanimation.h b/src/resources/map/tileanimation.h
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--- a/src/resources/map/tileanimation.h
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-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RESOURCES_MAP_TILEANIMATION_H
-#define RESOURCES_MAP_TILEANIMATION_H
-
-#include "utils/vector.h"
-
-#include <map>
-
-#include "localconsts.h"
-
-class Animation;
-class Image;
-class MapLayer;
-class SimpleAnimation;
-
-typedef STD_VECTOR<std::pair<MapLayer*, int> > TilePairVector;
-typedef TilePairVector::const_iterator TilePairVectorCIter;
-
-/**
- * Animation cycle of a tile image which changes the map accordingly.
- */
-class TileAnimation final
-{
- public:
- explicit TileAnimation(Animation *const ani);
-
- ~TileAnimation();
-
- A_DELETE_COPY(TileAnimation)
-
- bool update(const int ticks = 1);
-
- void addAffectedTile(MapLayer *const layer, const int index)
- { mAffected.push_back(std::make_pair(layer, index)); }
-
- private:
- TilePairVector mAffected;
- SimpleAnimation *mAnimation;
- Image *mLastImage;
-};
-
-typedef std::map<int, TileAnimation*> TileAnimationMap;
-typedef TileAnimationMap::const_iterator TileAnimationMapCIter;
-
-#endif // RESOURCES_MAP_TILEANIMATION_H