summaryrefslogtreecommitdiff
path: root/src/resources/loaders/shaderprogramloader.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/resources/loaders/shaderprogramloader.cpp')
-rw-r--r--src/resources/loaders/shaderprogramloader.cpp73
1 files changed, 0 insertions, 73 deletions
diff --git a/src/resources/loaders/shaderprogramloader.cpp b/src/resources/loaders/shaderprogramloader.cpp
deleted file mode 100644
index fe4a5cf50..000000000
--- a/src/resources/loaders/shaderprogramloader.cpp
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifdef USE_OPENGL
-
-#include "utils/checkutils.h"
-
-#include "render/shaders/shaderprogram.h"
-#include "render/shaders/shadersmanager.h"
-
-#include "resources/loaders/shaderprogramloader.h"
-
-#include "resources/resourcemanager/resourcemanager.h"
-
-#include "debug.h"
-
-namespace
-{
- struct ShaderProgramLoader final
- {
- A_DEFAULT_COPY(ShaderProgramLoader)
-
- const std::string vertex;
- const std::string fragment;
- const bool isNewShader;
-
- static Resource *load(const void *const v)
- {
- if (v == nullptr)
- return nullptr;
-
- const ShaderProgramLoader *const rl
- = static_cast<const ShaderProgramLoader *>(v);
- ShaderProgram *const resource = shaders.createProgram(
- rl->vertex,
- rl->fragment,
- rl->isNewShader);
- if (resource == nullptr)
- reportAlways("Shader program creation error");
- return resource;
- }
- };
-} // namespace
-
-Resource *Loader::getShaderProgram(const std::string &vertex,
- const std::string &fragment,
- const bool isNewShader)
-{
- ShaderProgramLoader rl = { vertex, fragment, isNewShader };
- return ResourceManager::get("program_" + vertex + " + " + fragment,
- ShaderProgramLoader::load, &rl);
-}
-
-#endif // USE_OPENGL