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-rw-r--r--src/resources/loaders/musicloader.cpp75
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diff --git a/src/resources/loaders/musicloader.cpp b/src/resources/loaders/musicloader.cpp
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+++ b/src/resources/loaders/musicloader.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2016 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "logger.h"
+
+#include "resources/sdlmusic.h"
+#include "resources/soundeffect.h"
+
+#include "resources/loaders/musicloader.h"
+
+#include "resources/resourcemanager/resourcemanager.h"
+
+#include "utils/checkutils.h"
+#include "utils/physfsrwops.h"
+
+#include "debug.h"
+
+namespace
+{
+ struct ResourceLoader final
+ {
+ std::string path;
+ ResourceManager::loader fun;
+
+ static Resource *load(const void *const v)
+ {
+ if (!v)
+ return nullptr;
+ const ResourceLoader *const
+ rl = static_cast<const ResourceLoader *const>(v);
+ SDL_RWops *const rw = MPHYSFSRWOPS_openRead(rl->path.c_str());
+ if (!rw)
+ {
+ reportAlways("Error loading resource: %s",
+ rl->path.c_str());
+ return nullptr;
+ }
+ Resource *const res = rl->fun(rw, rl->path);
+ return res;
+ }
+ };
+} // namespace
+
+SDLMusic *MusicLoader::getMusic(const std::string &idPath)
+{
+ ResourceLoader rl = { idPath, &SDLMusic::load };
+ return static_cast<SDLMusic*>(resourceManager->get(
+ idPath, ResourceLoader::load, &rl));
+}
+
+SoundEffect *MusicLoader::getSoundEffect(const std::string &idPath)
+{
+ ResourceLoader rl = { idPath, &SoundEffect::load };
+ return static_cast<SoundEffect*>(resourceManager->get(
+ idPath, ResourceLoader::load, &rl));
+}