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-rw-r--r--src/resources/iteminfo.h31
1 files changed, 0 insertions, 31 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index 4ea61664d..8d8d18845 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -36,37 +36,6 @@ namespace ColorDB
class ItemColor;
}
-enum EquipmentSlot
-{
- // Equipment rules:
- // 1 Brest equipment
- EQUIP_TORSO_SLOT = 0,
- // 1 arms equipment
- EQUIP_ARMS_SLOT = 1,
- // 1 head equipment
- EQUIP_HEAD_SLOT = 2,
- // 1 legs equipment
- EQUIP_LEGS_SLOT = 3,
- // 1 feet equipment
- EQUIP_FEET_SLOT = 4,
- // 2 rings
- EQUIP_RING1_SLOT = 5,
- EQUIP_RING2_SLOT = 6,
- // 1 necklace
- EQUIP_NECKLACE_SLOT = 7,
- // Fight:
- // 2 one-handed weapons
- // or 1 two-handed weapon
- // or 1 one-handed weapon + 1 shield.
- EQUIP_FIGHT1_SLOT = 8,
- EQUIP_FIGHT2_SLOT = 9,
- // Projectile:
- // this item does not amount to one, it only
- // indicates the chosen projectile.
- EQUIP_PROJECTILE_SLOT = 10
-};
-
-
/**
* Enumeration of available Item types.
*/