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Diffstat (limited to 'src/resources/inventory/inventory.h')
-rw-r--r-- | src/resources/inventory/inventory.h | 203 |
1 files changed, 203 insertions, 0 deletions
diff --git a/src/resources/inventory/inventory.h b/src/resources/inventory/inventory.h new file mode 100644 index 000000000..501141ed8 --- /dev/null +++ b/src/resources/inventory/inventory.h @@ -0,0 +1,203 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2016 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef RESOURCES_INVENTORY_INVENTORY_H +#define RESOURCES_INVENTORY_INVENTORY_H + +#include "enums/inventorytype.h" + +#include "enums/simpletypes/beingtypeid.h" +#include "enums/simpletypes/damaged.h" +#include "enums/simpletypes/equipm.h" +#include "enums/simpletypes/equipped.h" +#include "enums/simpletypes/favorite.h" +#include "enums/simpletypes/identified.h" +#include "enums/simpletypes/itemcolor.h" + +#include "enums/being/gender.h" + +#include "utils/intmap.h" + +#include <list> +#include <string> + +#include "localconsts.h" + +class InventoryListener; +class Item; + +class Inventory final +{ + public: + A_DELETE_COPY(Inventory) + + static const int NO_SLOT_INDEX = -1; /**< Slot has no index. */ + + /** + * Constructor. + * + * @param size the number of items that fit in the inventory + */ + explicit Inventory(const InventoryTypeT type, + const int size = -1); + + /** + * Destructor. + */ + ~Inventory(); + + /** + * Returns the size that this instance is configured for. + */ + unsigned getSize() const A_WARN_UNUSED + { return mSize; } + + /** + * Returns the item at the specified index. + */ + Item *getItem(const int index) const A_WARN_UNUSED; + + /** + * Searches for the specified item by it's id. + * + * @param itemId The id of the item to be searched. + * @param color The color of the item to be searched. + * @return Item found on success, NULL on failure. + */ + Item *findItem(const int itemId, + const ItemColor color) const A_WARN_UNUSED; + + /** + * Adds a new item in a free slot. + */ + int addItem(const int id, + const int type, + const int quantity, + const uint8_t refine, + const ItemColor color, + const Identified identified, + const Damaged damaged, + const Favorite favorite, + const Equipm equipment, + const Equipped equipped); + + /** + * Sets the item at the given position. + */ + void setItem(const int index, + const int id, + const int type, + const int quantity, + const uint8_t refine, + const ItemColor color, + const Identified identified, + const Damaged damaged, + const Favorite favorite, + const Equipm equipment, + const Equipped equipped); + + void setCards(const int index, + const int *const cards, + const int size) const; + + /** + * Remove a item from the inventory. + */ + void removeItem(const int id); + + /** + * Remove the item at the specified index from the inventory. + */ + void removeItemAt(const int index); + + /** + * Checks if the given item is in the inventory. + */ + bool contains(const Item *const item) const A_WARN_UNUSED; + + /** + * Returns id of next free slot or -1 if all occupied. + */ + int getFreeSlot() const A_WARN_UNUSED; + + /** + * Reset all item slots. + */ + void clear(); + + /** + * Get the number of slots filled with an item + */ + int getNumberOfSlotsUsed() const A_WARN_UNUSED + { return mUsed; } + + /** + * Returns the index of the last occupied slot or 0 if none occupied. + */ + int getLastUsedSlot() const A_WARN_UNUSED; + + void addInventoyListener(InventoryListener *const listener); + + void removeInventoyListener(InventoryListener *const listener); + + InventoryTypeT getType() const A_WARN_UNUSED + { return mType; } + + bool isMainInventory() const A_WARN_UNUSED + { return mType == InventoryType::Inventory; } + + const Item *findItemBySprite(std::string spritePath, + const GenderT gender, + const BeingTypeId race) + const A_WARN_UNUSED; + + std::string getName() const A_WARN_UNUSED; + + void resize(const unsigned int newSize); + + int findIndexByTag(const int tag) const; + + bool addVirtualItem(const Item *const item, + int index); + + void virtualRemove(Item *const item, + const int amount); + + void virtualRestore(const Item *const item, + const int amount); + + void restoreVirtuals(); + + protected: + typedef std::list<InventoryListener*> InventoryListenerList; + InventoryListenerList mInventoryListeners; + + void distributeSlotsChangedEvent(); + + IntMap mVirtualRemove; + InventoryTypeT mType; + unsigned mSize; /**< The max number of inventory items */ + Item **mItems; /**< The holder of items */ + int mUsed; /**< THe number of slots in use */ +}; + +#endif // RESOURCES_INVENTORY_INVENTORY_H |