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Diffstat (limited to 'src/resources/emotedb.cpp')
-rw-r--r-- | src/resources/emotedb.cpp | 222 |
1 files changed, 222 insertions, 0 deletions
diff --git a/src/resources/emotedb.cpp b/src/resources/emotedb.cpp new file mode 100644 index 000000000..4d0ba34b4 --- /dev/null +++ b/src/resources/emotedb.cpp @@ -0,0 +1,222 @@ +/* + * Emote database + * Copyright (C) 2009 Aethyra Development Team + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "resources/emotedb.h" + +#include "animatedsprite.h" +#include "log.h" + +#include "utils/xml.h" +#include "configuration.h" + +namespace +{ + EmoteInfos mEmoteInfos; + EmoteInfo mUnknown; + bool mLoaded = false; + int mLastEmote = 0; +} + +void EmoteDB::load() +{ + if (mLoaded) + unload(); + + mLastEmote = 0; + + EmoteSprite *unknownSprite = new EmoteSprite; + unknownSprite->sprite = AnimatedSprite::load( + paths.getStringValue("spriteErrorFile")); + unknownSprite->name = "unknown"; + mUnknown.sprites.push_back(unknownSprite); + + logger->log1("Initializing emote database..."); + + XML::Document doc("emotes.xml"); + xmlNodePtr rootNode = doc.rootNode(); + + if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "emotes")) + { + logger->log1("Emote Database: Error while loading emotes.xml!"); + return; + } + + //iterate <emote>s + for_each_xml_child_node(emoteNode, rootNode) + { + if (!xmlStrEqual(emoteNode->name, BAD_CAST "emote")) + continue; + + int id = XML::getProperty(emoteNode, "id", -1); + if (id == -1) + { + logger->log1("Emote Database: Emote with missing ID in " + "emotes.xml!"); + continue; + } + + EmoteInfo *currentInfo = new EmoteInfo; + + for_each_xml_child_node(spriteNode, emoteNode) + { + if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite")) + { + EmoteSprite *currentSprite = new EmoteSprite; + std::string file = paths.getStringValue("sprites") + + (std::string) (const char*) + spriteNode->xmlChildrenNode->content; + currentSprite->sprite = AnimatedSprite::load(file, + XML::getProperty(spriteNode, "variant", 0)); + currentSprite->name = XML::getProperty(spriteNode, "name", ""); + currentInfo->sprites.push_back(currentSprite); + } + else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx")) + { + std::string particlefx = (const char*)( + spriteNode->xmlChildrenNode->content); + currentInfo->particles.push_back(particlefx); + } + } + mEmoteInfos[id] = currentInfo; + if (id > mLastEmote) + mLastEmote = id; + } + + + XML::Document doc2("graphics/sprites/manaplus_emotes.xml"); + rootNode = doc2.rootNode(); + + if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "emotes")) + { + logger->log1("Emote Database: Error while loading" + " manaplus_emotes.xml!"); + return; + } + + //iterate <emote>s + for_each_xml_child_node(emoteNode, rootNode) + { + if (!xmlStrEqual(emoteNode->name, BAD_CAST "emote")) + continue; + + int id = XML::getProperty(emoteNode, "id", -1); + if (id == -1) + { + logger->log1("Emote Database: Emote with missing ID in " + "manaplus_emotes.xml!"); + continue; + } + + EmoteInfo *currentInfo = new EmoteInfo; + + for_each_xml_child_node(spriteNode, emoteNode) + { + if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite")) + { + EmoteSprite *currentSprite = new EmoteSprite; + std::string file = paths.getStringValue("sprites") + + (std::string) (const char*) + spriteNode->xmlChildrenNode->content; + currentSprite->sprite = AnimatedSprite::load(file, + XML::getProperty(spriteNode, "variant", 0)); + currentSprite->name = XML::getProperty(spriteNode, "name", ""); + currentInfo->sprites.push_back(currentSprite); + } + else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx")) + { + std::string particlefx = (const char*)( + spriteNode->xmlChildrenNode->content); + currentInfo->particles.push_back(particlefx); + } + } + mEmoteInfos[id] = currentInfo; + if (id > mLastEmote) + mLastEmote = id; + } + + mLoaded = true; +} + +void EmoteDB::unload() +{ + for (EmoteInfos::const_iterator i = mEmoteInfos.begin(); + i != mEmoteInfos.end(); + i++) + { + while (!i->second->sprites.empty()) + { + delete i->second->sprites.front()->sprite; + delete i->second->sprites.front(); + i->second->sprites.pop_front(); + } + delete i->second; + } + + mEmoteInfos.clear(); + + while (!mUnknown.sprites.empty()) + { + delete mUnknown.sprites.front()->sprite; + delete mUnknown.sprites.front(); + mUnknown.sprites.pop_front(); + } + + mLoaded = false; +} + +const EmoteInfo *EmoteDB::get(int id, bool allowNull) +{ + EmoteInfos::const_iterator i = mEmoteInfos.find(id); + + if (i == mEmoteInfos.end()) + { + if (allowNull) + return NULL; + logger->log("EmoteDB: Warning, unknown emote ID %d requested", id); + return &mUnknown; + } + else + { + return i->second; + } +} + +const AnimatedSprite *EmoteDB::getAnimation(int id, bool allowNull) +{ + const EmoteInfo *info = get(id, allowNull); + if (!info) + return NULL; + + return info->sprites.front()->sprite; +} + +const EmoteSprite *EmoteDB::getSprite(int id, bool allowNull) +{ + const EmoteInfo *info = get(id, allowNull); + if (!info) + return NULL; + + return info->sprites.front(); +} + +const int &EmoteDB::getLast() +{ + return mLastEmote; +} |