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-rw-r--r--src/resources/db/homunculusdb.cpp110
-rw-r--r--src/resources/db/mercenarydb.cpp110
-rw-r--r--src/resources/db/monsterdb.cpp110
3 files changed, 6 insertions, 324 deletions
diff --git a/src/resources/db/homunculusdb.cpp b/src/resources/db/homunculusdb.cpp
index 76d8189db..317d0c2df 100644
--- a/src/resources/db/homunculusdb.cpp
+++ b/src/resources/db/homunculusdb.cpp
@@ -128,114 +128,8 @@ void HomunculusDB::loadXmlFile(const std::string &fileName)
// iterate <sprite>s and <sound>s
for_each_xml_child_node(spriteNode, homunculusNode)
{
- if (xmlNameEqual(spriteNode, "sprite"))
- {
- if (!spriteNode->xmlChildrenNode)
- continue;
-
- SpriteReference *const currentSprite = new SpriteReference;
- currentSprite->sprite = reinterpret_cast<const char*>(
- spriteNode->xmlChildrenNode->content);
-
- currentSprite->variant = XML::getProperty(
- spriteNode, "variant", 0);
- display.sprites.push_back(currentSprite);
- }
- else if (xmlNameEqual(spriteNode, "sound"))
- {
- if (!spriteNode->xmlChildrenNode)
- continue;
-
- const std::string event = XML::getProperty(
- spriteNode, "event", "");
- const int delay = XML::getProperty(
- spriteNode, "delay", 0);
- const char *const filename = reinterpret_cast<const char*>(
- spriteNode->xmlChildrenNode->content);
-
- if (event == "hit")
- {
- currentInfo->addSound(ItemSoundEvent::HIT,
- filename, delay);
- }
- else if (event == "miss")
- {
- currentInfo->addSound(ItemSoundEvent::MISS,
- filename, delay);
- }
- else if (event == "hurt")
- {
- currentInfo->addSound(ItemSoundEvent::HURT,
- filename, delay);
- }
- else if (event == "die")
- {
- currentInfo->addSound(ItemSoundEvent::DIE,
- filename, delay);
- }
- else if (event == "move")
- {
- currentInfo->addSound(ItemSoundEvent::MOVE,
- filename, delay);
- }
- else if (event == "sit")
- {
- currentInfo->addSound(ItemSoundEvent::SIT,
- filename, delay);
- }
- else if (event == "sittop")
- {
- currentInfo->addSound(ItemSoundEvent::SITTOP,
- filename, delay);
- }
- else if (event == "spawn")
- {
- currentInfo->addSound(ItemSoundEvent::SPAWN,
- filename, delay);
- }
- else
- {
- logger->log("HomunculusDB: Warning, sound effect %s for "
- "unknown event %s of homunculus %s",
- filename, event.c_str(),
- currentInfo->getName().c_str());
- }
- }
- else if (xmlNameEqual(spriteNode, "attack"))
- {
- const int attackId = XML::getProperty(spriteNode, "id", 0);
- const int effectId = XML::getProperty(
- spriteNode, "effect-id", paths.getIntValue("effectId"));
- const int hitEffectId = XML::getProperty(spriteNode,
- "hit-effect-id", paths.getIntValue("hitEffectId"));
- const int criticalHitEffectId = XML::getProperty(spriteNode,
- "critical-hit-effect-id",
- paths.getIntValue("criticalHitEffectId"));
- const int missEffectId = XML::getProperty(spriteNode,
- "miss-effect-id", paths.getIntValue("missEffectId"));
-
- const std::string spriteAction = XML::getProperty(
- spriteNode, "action", "attack");
- const std::string skySpriteAction = XML::getProperty(
- spriteNode, "skyaction", "skyattack");
- const std::string waterSpriteAction = XML::getProperty(
- spriteNode, "wateraction", "waterattack");
-
- const std::string missileParticle = XML::getProperty(
- spriteNode, "missile-particle", "");
-
- currentInfo->addAttack(attackId, spriteAction, skySpriteAction,
- waterSpriteAction, effectId, hitEffectId,
- criticalHitEffectId, missEffectId, missileParticle);
- }
- else if (xmlNameEqual(spriteNode, "particlefx"))
- {
- if (!spriteNode->xmlChildrenNode)
- continue;
-
- display.particles.push_back(reinterpret_cast<const char*>(
- spriteNode->xmlChildrenNode->content));
- }
+ BeingCommon::readObjectNodes(spriteNode, display,
+ currentInfo, "HomunculusDB");
}
currentInfo->setDisplay(display);
diff --git a/src/resources/db/mercenarydb.cpp b/src/resources/db/mercenarydb.cpp
index ed8be1ffe..432b64006 100644
--- a/src/resources/db/mercenarydb.cpp
+++ b/src/resources/db/mercenarydb.cpp
@@ -128,114 +128,8 @@ void MercenaryDB::loadXmlFile(const std::string &fileName)
// iterate <sprite>s and <sound>s
for_each_xml_child_node(spriteNode, mercenaryNode)
{
- if (xmlNameEqual(spriteNode, "sprite"))
- {
- if (!spriteNode->xmlChildrenNode)
- continue;
-
- SpriteReference *const currentSprite = new SpriteReference;
- currentSprite->sprite = reinterpret_cast<const char*>(
- spriteNode->xmlChildrenNode->content);
-
- currentSprite->variant = XML::getProperty(
- spriteNode, "variant", 0);
- display.sprites.push_back(currentSprite);
- }
- else if (xmlNameEqual(spriteNode, "sound"))
- {
- if (!spriteNode->xmlChildrenNode)
- continue;
-
- const std::string event = XML::getProperty(
- spriteNode, "event", "");
- const int delay = XML::getProperty(
- spriteNode, "delay", 0);
- const char *const filename = reinterpret_cast<const char*>(
- spriteNode->xmlChildrenNode->content);
-
- if (event == "hit")
- {
- currentInfo->addSound(ItemSoundEvent::HIT,
- filename, delay);
- }
- else if (event == "miss")
- {
- currentInfo->addSound(ItemSoundEvent::MISS,
- filename, delay);
- }
- else if (event == "hurt")
- {
- currentInfo->addSound(ItemSoundEvent::HURT,
- filename, delay);
- }
- else if (event == "die")
- {
- currentInfo->addSound(ItemSoundEvent::DIE,
- filename, delay);
- }
- else if (event == "move")
- {
- currentInfo->addSound(ItemSoundEvent::MOVE,
- filename, delay);
- }
- else if (event == "sit")
- {
- currentInfo->addSound(ItemSoundEvent::SIT,
- filename, delay);
- }
- else if (event == "sittop")
- {
- currentInfo->addSound(ItemSoundEvent::SITTOP,
- filename, delay);
- }
- else if (event == "spawn")
- {
- currentInfo->addSound(ItemSoundEvent::SPAWN,
- filename, delay);
- }
- else
- {
- logger->log("MercenaryDB: Warning, sound effect %s for "
- "unknown event %s of mercenary %s",
- filename, event.c_str(),
- currentInfo->getName().c_str());
- }
- }
- else if (xmlNameEqual(spriteNode, "attack"))
- {
- const int attackId = XML::getProperty(spriteNode, "id", 0);
- const int effectId = XML::getProperty(
- spriteNode, "effect-id", paths.getIntValue("effectId"));
- const int hitEffectId = XML::getProperty(spriteNode,
- "hit-effect-id", paths.getIntValue("hitEffectId"));
- const int criticalHitEffectId = XML::getProperty(spriteNode,
- "critical-hit-effect-id",
- paths.getIntValue("criticalHitEffectId"));
- const int missEffectId = XML::getProperty(spriteNode,
- "miss-effect-id", paths.getIntValue("missEffectId"));
-
- const std::string spriteAction = XML::getProperty(
- spriteNode, "action", "attack");
- const std::string skySpriteAction = XML::getProperty(
- spriteNode, "skyaction", "skyattack");
- const std::string waterSpriteAction = XML::getProperty(
- spriteNode, "wateraction", "waterattack");
-
- const std::string missileParticle = XML::getProperty(
- spriteNode, "missile-particle", "");
-
- currentInfo->addAttack(attackId, spriteAction, skySpriteAction,
- waterSpriteAction, effectId, hitEffectId,
- criticalHitEffectId, missEffectId, missileParticle);
- }
- else if (xmlNameEqual(spriteNode, "particlefx"))
- {
- if (!spriteNode->xmlChildrenNode)
- continue;
-
- display.particles.push_back(reinterpret_cast<const char*>(
- spriteNode->xmlChildrenNode->content));
- }
+ BeingCommon::readObjectNodes(spriteNode, display,
+ currentInfo, "MonsterDB");
}
currentInfo->setDisplay(display);
diff --git a/src/resources/db/monsterdb.cpp b/src/resources/db/monsterdb.cpp
index 7897d6198..1cbfe66c5 100644
--- a/src/resources/db/monsterdb.cpp
+++ b/src/resources/db/monsterdb.cpp
@@ -135,114 +135,8 @@ void MonsterDB::loadXmlFile(const std::string &fileName)
// iterate <sprite>s and <sound>s
for_each_xml_child_node(spriteNode, monsterNode)
{
- if (xmlNameEqual(spriteNode, "sprite"))
- {
- if (!spriteNode->xmlChildrenNode)
- continue;
-
- SpriteReference *const currentSprite = new SpriteReference;
- currentSprite->sprite = reinterpret_cast<const char*>(
- spriteNode->xmlChildrenNode->content);
-
- currentSprite->variant = XML::getProperty(
- spriteNode, "variant", 0);
- display.sprites.push_back(currentSprite);
- }
- else if (xmlNameEqual(spriteNode, "sound"))
- {
- if (!spriteNode->xmlChildrenNode)
- continue;
-
- const std::string event = XML::getProperty(
- spriteNode, "event", "");
- const int delay = XML::getProperty(
- spriteNode, "delay", 0);
- const char *const filename = reinterpret_cast<const char*>(
- spriteNode->xmlChildrenNode->content);
-
- if (event == "hit")
- {
- currentInfo->addSound(ItemSoundEvent::HIT,
- filename, delay);
- }
- else if (event == "miss")
- {
- currentInfo->addSound(ItemSoundEvent::MISS,
- filename, delay);
- }
- else if (event == "hurt")
- {
- currentInfo->addSound(ItemSoundEvent::HURT,
- filename, delay);
- }
- else if (event == "die")
- {
- currentInfo->addSound(ItemSoundEvent::DIE,
- filename, delay);
- }
- else if (event == "move")
- {
- currentInfo->addSound(ItemSoundEvent::MOVE,
- filename, delay);
- }
- else if (event == "sit")
- {
- currentInfo->addSound(ItemSoundEvent::SIT,
- filename, delay);
- }
- else if (event == "sittop")
- {
- currentInfo->addSound(ItemSoundEvent::SITTOP,
- filename, delay);
- }
- else if (event == "spawn")
- {
- currentInfo->addSound(ItemSoundEvent::SPAWN,
- filename, delay);
- }
- else
- {
- logger->log("MonsterDB: Warning, sound effect %s for "
- "unknown event %s of monster %s",
- filename, event.c_str(),
- currentInfo->getName().c_str());
- }
- }
- else if (xmlNameEqual(spriteNode, "attack"))
- {
- const int attackId = XML::getProperty(spriteNode, "id", 0);
- const int effectId = XML::getProperty(
- spriteNode, "effect-id", paths.getIntValue("effectId"));
- const int hitEffectId = XML::getProperty(spriteNode,
- "hit-effect-id", paths.getIntValue("hitEffectId"));
- const int criticalHitEffectId = XML::getProperty(spriteNode,
- "critical-hit-effect-id",
- paths.getIntValue("criticalHitEffectId"));
- const int missEffectId = XML::getProperty(spriteNode,
- "miss-effect-id", paths.getIntValue("missEffectId"));
-
- const std::string spriteAction = XML::getProperty(
- spriteNode, "action", "attack");
- const std::string skySpriteAction = XML::getProperty(
- spriteNode, "skyaction", "skyattack");
- const std::string waterSpriteAction = XML::getProperty(
- spriteNode, "wateraction", "waterattack");
-
- const std::string missileParticle = XML::getProperty(
- spriteNode, "missile-particle", "");
-
- currentInfo->addAttack(attackId, spriteAction, skySpriteAction,
- waterSpriteAction, effectId, hitEffectId,
- criticalHitEffectId, missEffectId, missileParticle);
- }
- else if (xmlNameEqual(spriteNode, "particlefx"))
- {
- if (!spriteNode->xmlChildrenNode)
- continue;
-
- display.particles.push_back(reinterpret_cast<const char*>(
- spriteNode->xmlChildrenNode->content));
- }
+ BeingCommon::readObjectNodes(spriteNode, display,
+ currentInfo, "MonsterDB");
}
currentInfo->setDisplay(display);