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-rw-r--r--src/resources/db/skillunitdb.cpp160
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diff --git a/src/resources/db/skillunitdb.cpp b/src/resources/db/skillunitdb.cpp
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+++ b/src/resources/db/skillunitdb.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2008-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "resources/db/skillunitdb.h"
+
+#include "configuration.h"
+#include "logger.h"
+
+#include "resources/beingcommon.h"
+#include "resources/beinginfo.h"
+#include "resources/spritereference.h"
+
+#include "utils/gettext.h"
+#include "utils/dtor.h"
+
+#include "debug.h"
+
+namespace
+{
+ BeingInfos mSkillUnitInfos;
+ bool mLoaded = false;
+}
+
+void SkillUnitDb::load()
+{
+ if (mLoaded)
+ unload();
+
+ logger->log1("Initializing skill unit database...");
+ loadXmlFile(paths.getStringValue("skillUnitsFile"));
+ loadXmlFile(paths.getStringValue("skillUnitsPatchFile"));
+ loadXmlDir("skillUnitsPatchDir", loadXmlFile);
+ mLoaded = true;
+}
+
+void SkillUnitDb::loadXmlFile(const std::string &fileName)
+{
+ XML::Document doc(fileName, UseResman_true, SkipError_false);
+ const XmlNodePtrConst rootNode = doc.rootNode();
+
+ if (!rootNode || !xmlNameEqual(rootNode, "skillunits"))
+ {
+ logger->log("SkillUnitDb: Error while loading %s!",
+ fileName.c_str());
+ return;
+ }
+
+ // iterate <skillunit>s
+ for_each_xml_child_node(skillUnitNode, rootNode)
+ {
+ if (xmlNameEqual(skillUnitNode, "include"))
+ {
+ const std::string name = XML::getProperty(skillUnitNode, "name", "");
+ if (!name.empty())
+ loadXmlFile(name);
+ continue;
+ }
+ else if (!xmlNameEqual(skillUnitNode, "skillunit"))
+ {
+ continue;
+ }
+
+ const BeingTypeId id = fromInt(XML::getProperty(
+ skillUnitNode, "id", -1), BeingTypeId);
+ if (id == BeingTypeId_negOne)
+ {
+ logger->log("SkillUnitDb: skill unit with missing ID in %s!",
+ paths.getStringValue("skillUnitsFile").c_str());
+ continue;
+ }
+
+ BeingInfo *currentInfo = nullptr;
+ if (mSkillUnitInfos.find(id) != mSkillUnitInfos.end())
+ currentInfo = mSkillUnitInfos[id];
+ if (!currentInfo)
+ currentInfo = new BeingInfo;
+
+ currentInfo->setName(XML::langProperty(skillUnitNode,
+ // TRANSLATORS: unknown info name
+ "name", _("skill")));
+
+ currentInfo->setTargetSelection(XML::getBoolProperty(skillUnitNode,
+ "targetSelection", false));
+
+ BeingCommon::readBasicAttributes(currentInfo, skillUnitNode, "talk");
+
+ currentInfo->setDeadSortOffsetY(XML::getProperty(skillUnitNode,
+ "deadSortOffsetY", 31));
+
+ SpriteDisplay display;
+ for_each_xml_child_node(spriteNode, skillUnitNode)
+ {
+ if (!spriteNode->xmlChildrenNode)
+ continue;
+
+ if (xmlNameEqual(spriteNode, "sprite"))
+ {
+ SpriteReference *const currentSprite = new SpriteReference;
+ currentSprite->sprite = reinterpret_cast<const char*>(
+ spriteNode->xmlChildrenNode->content);
+ currentSprite->variant =
+ XML::getProperty(spriteNode, "variant", 0);
+ display.sprites.push_back(currentSprite);
+ }
+ else if (xmlNameEqual(spriteNode, "particlefx"))
+ {
+ std::string particlefx = reinterpret_cast<const char*>(
+ spriteNode->xmlChildrenNode->content);
+ display.particles.push_back(particlefx);
+ }
+ }
+
+ currentInfo->setDisplay(display);
+
+ mSkillUnitInfos[id] = currentInfo;
+ }
+}
+
+void SkillUnitDb::unload()
+{
+ delete_all(mSkillUnitInfos);
+ mSkillUnitInfos.clear();
+
+ mLoaded = false;
+}
+
+BeingInfo *SkillUnitDb::get(const BeingTypeId id)
+{
+ const BeingInfoIterator i = mSkillUnitInfos.find(id);
+
+ if (i == mSkillUnitInfos.end())
+ {
+ logger->log("SkillUnitDb: Warning, unknown skill unit id %d requested",
+ toInt(id, int));
+ return BeingInfo::unknown;
+ }
+ else
+ {
+ return i->second;
+ }
+}