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-rw-r--r--src/resources/db/questdb.cpp243
1 files changed, 243 insertions, 0 deletions
diff --git a/src/resources/db/questdb.cpp b/src/resources/db/questdb.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2013-2017 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "resources/db/questdb.h"
+
+#include "configuration.h"
+#include "logger.h"
+
+#include "utils/dtor.h"
+#include "utils/gettext.h"
+
+#include "utils/translation/podict.h"
+
+#include "resources/beingcommon.h"
+#include "resources/questeffect.h"
+#include "resources/questitem.h"
+
+#include "debug.h"
+
+namespace
+{
+ // quest variables: var, (val1, val2, val3, time)
+ NpcQuestVarMap mVars;
+ // quests: var, quests
+ std::map<int, std::vector<QuestItem*> > mQuests;
+ std::vector<QuestEffect*> mAllEffects;
+}
+
+void QuestDb::load()
+{
+ unload();
+ loadXmlFile(paths.getStringValue("questsFile"), SkipError_false);
+ loadXmlFile(paths.getStringValue("questsPatchFile"), SkipError_true);
+ loadXmlDir("questsPatchDir", loadXmlFile);
+}
+
+static void loadQuest(const int var,
+ const XmlNodePtr node)
+{
+ if (!node)
+ return;
+ QuestItem *const quest = new QuestItem();
+ // TRANSLATORS: quests window quest name
+ quest->name = XML::langProperty(node, "name", _("unknown"));
+ quest->group = XML::getProperty(node, "group", "");
+ std::string incompleteStr = XML::getProperty(node, "incomplete", "");
+ std::string completeStr = XML::getProperty(node, "complete", "");
+ if (incompleteStr.empty() && completeStr.empty())
+ {
+ logger->log("complete flags incorrect");
+ delete quest;
+ return;
+ }
+ splitToIntSet(quest->incomplete, incompleteStr, ',');
+ splitToIntSet(quest->complete, completeStr, ',');
+ if (quest->incomplete.empty() && quest->complete.empty())
+ {
+ logger->log("complete flags incorrect");
+ delete quest;
+ return;
+ }
+ if (quest->incomplete.empty() || quest->complete.empty())
+ quest->broken = true;
+
+ for_each_xml_child_node(dataNode, node)
+ {
+ if (!xmlTypeEqual(dataNode, XML_ELEMENT_NODE))
+ continue;
+ const char *const data = reinterpret_cast<const char*>(
+ XmlNodeGetContent(dataNode));
+ if (!data)
+ continue;
+ std::string str = translator->getStr(data);
+
+ for (int f = 1; f < 100; f ++)
+ {
+ const std::string key = strprintf("text%d", f);
+ const std::string val = XML::getProperty(dataNode,
+ key.c_str(),
+ "");
+ if (val.empty())
+ break;
+ const std::string param = strprintf("{@@%d}", f);
+ replaceAll(str, param, val);
+ }
+ replaceItemLinks(str);
+ if (xmlNameEqual(dataNode, "text"))
+ {
+ quest->texts.push_back(QuestItemText(str,
+ QuestType::TEXT,
+ std::string(),
+ std::string()));
+ }
+ else if (xmlNameEqual(dataNode, "name"))
+ {
+ quest->texts.push_back(QuestItemText(str,
+ QuestType::NAME,
+ std::string(),
+ std::string()));
+ }
+ else if (xmlNameEqual(dataNode, "reward"))
+ {
+ quest->texts.push_back(QuestItemText(str,
+ QuestType::REWARD,
+ std::string(),
+ std::string()));
+ }
+ else if (xmlNameEqual(dataNode, "questgiver") ||
+ xmlNameEqual(dataNode, "giver"))
+ {
+ quest->texts.push_back(QuestItemText(str,
+ QuestType::GIVER,
+ std::string(),
+ std::string()));
+ }
+ else if (xmlNameEqual(dataNode, "coordinates"))
+ {
+ const std::string str1 = toString(XML::getIntProperty(
+ dataNode, "x", 0, 1, 1000));
+ const std::string str2 = toString(XML::getIntProperty(
+ dataNode, "y", 0, 1, 1000));
+ quest->texts.push_back(QuestItemText(str,
+ QuestType::COORDINATES,
+ str1,
+ str2));
+ }
+ else if (xmlNameEqual(dataNode, "npc"))
+ {
+ quest->texts.push_back(QuestItemText(str,
+ QuestType::NPC,
+ std::string(),
+ std::string()));
+ }
+ }
+ quest->var = var;
+ mQuests[var].push_back(quest);
+}
+
+static void loadEffect(const int var,
+ const XmlNodePtr node)
+{
+ QuestEffect *const effect = new QuestEffect;
+ effect->map = XML::getProperty(node, "map", "");
+ effect->id = fromInt(XML::getProperty(node, "npc", -1), BeingTypeId);
+ effect->effectId = XML::getProperty(node, "effect", -1);
+ const std::string values = XML::getProperty(node, "value", "");
+ splitToIntSet(effect->values, values, ',');
+
+ if (effect->map.empty() || effect->id == BeingTypeId_negOne
+ || effect->effectId == -1 || values.empty())
+ {
+ delete effect;
+ return;
+ }
+ effect->var = var;
+ mAllEffects.push_back(effect);
+}
+
+void QuestDb::loadXmlFile(const std::string &fileName,
+ const SkipError skipError)
+{
+ XML::Document doc(fileName,
+ UseResman_true,
+ skipError);
+ const XmlNodePtrConst root = doc.rootNode();
+ if (!root)
+ return;
+
+ for_each_xml_child_node(varNode, root)
+ {
+ if (xmlNameEqual(varNode, "include"))
+ {
+ const std::string name = XML::getProperty(varNode, "name", "");
+ if (!name.empty())
+ loadXmlFile(name, skipError);
+ continue;
+ }
+ else if (xmlNameEqual(varNode, "var"))
+ {
+ const int id = XML::getProperty(varNode, "id", 0);
+ if (id < 0)
+ continue;
+ mVars[id] = QuestVar();
+ for_each_xml_child_node(questNode, varNode)
+ {
+ if (xmlNameEqual(questNode, "quest"))
+ loadQuest(id, questNode);
+ else if (xmlNameEqual(questNode, "effect"))
+ loadEffect(id, questNode);
+ }
+ }
+ }
+}
+
+
+void QuestDb::unload()
+{
+ for (std::map<int, std::vector<QuestItem*> >::iterator it
+ = mQuests.begin(), it_end = mQuests.end(); it != it_end; ++ it)
+ {
+ std::vector<QuestItem*> &quests = (*it).second;
+ for (std::vector<QuestItem*>::iterator it2 = quests.begin(),
+ it2_end = quests.end(); it2 != it2_end; ++ it2)
+ {
+ delete *it2;
+ }
+ }
+ delete_all(mAllEffects);
+ mAllEffects.clear();
+ mQuests.clear();
+}
+
+NpcQuestVarMap *QuestDb::getVars()
+{
+ return &mVars;
+}
+
+std::map<int, std::vector<QuestItem*> > *QuestDb::getQuests()
+{
+ return &mQuests;
+}
+
+std::vector<QuestEffect*> *QuestDb::getAllEffects()
+{
+ return &mAllEffects;
+}