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-rw-r--r--src/resources/db/itemdb.cpp122
1 files changed, 31 insertions, 91 deletions
diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp
index 9cea2b551..726478523 100644
--- a/src/resources/db/itemdb.cpp
+++ b/src/resources/db/itemdb.cpp
@@ -37,6 +37,7 @@
#include "resources/sprite/spritereference.h"
#include "resources/db/itemdbstat.h"
+#include "resources/db/itemfielddb.h"
#include "net/serverfeatures.h"
@@ -77,83 +78,6 @@ static void loadOrderSprite(ItemInfo *const itemInfo,
static int parseSpriteName(const std::string &name);
static int parseDirectionName(const std::string &name);
-namespace
-{
- static const ItemFieldType fields[] =
- {
- // TRANSLATORS: item info label (attack)
- { "attack", N_("Attack %s"), true },
- // TRANSLATORS: item info label (min attack)
- { "minattack", N_("Min attack %s"), true },
- // TRANSLATORS: item info label (max attack)
- { "maxattack", N_("Max attack %s"), true },
- // TRANSLATORS: item info label (attack)
- { "criticalattack", N_("Critical attack %s"), true },
- // TRANSLATORS: item info label (magic attack)
- { "mattack", N_("M. Attack %s"), true },
- // TRANSLATORS: item info label (defence)
- { "defense", N_("Defense %s"), true },
- // TRANSLATORS: item info label (min defence)
- { "mindefense", N_("Min defense %s"), true },
- // TRANSLATORS: item info label (max defence)
- { "maxdefense", N_("Max defense %s"), true },
- // TRANSLATORS: item info label (critical defence)
- { "criticaldefense", N_("Critical defense %s"), true },
- // TRANSLATORS: item info label (magic defence)
- { "mdefense", N_("M. Defense %s"), true },
- // TRANSLATORS: item info label (min magic defence)
- { "minmdefense", N_("Min M. Defense %s"), true },
- // TRANSLATORS: item info label (max magic defence)
- { "maxmdefense", N_("Max M. Defense %s"), true },
- // TRANSLATORS: item info label (health)
- { "hp", N_("HP %s"), true },
- // TRANSLATORS: item info label (max health)
- { "maxhp", N_("Max HP %s"), true },
- // TRANSLATORS: item info label (mana)
- { "mp", N_("MP %s"), true },
- // TRANSLATORS: item info label (max mana)
- { "maxmp", N_("Max MP %s"), true },
- // TRANSLATORS: item info label (level)
- { "level", N_("Level %s"), false },
- // TRANSLATORS: item info label (moving speed)
- { "speed", N_("Speed %s"), true },
- // TRANSLATORS: item info label (moving speed)
- { "atkspeed", N_("Attack speed %s"), true },
- // TRANSLATORS: item info label (attack range)
- { "range", N_("Range %s"), true },
- // TRANSLATORS: item info label (flee)
- { "flee", N_("Flee %s"), true },
- // TRANSLATORS: item info label (min flee)
- { "minflee", N_("Min flee %s"), true },
- // TRANSLATORS: item info label (max flee)
- { "maxflee", N_("Max flee %s"), true },
- // TRANSLATORS: item info label (accuracy)
- { "hit", N_("Perc. accuracy %s"), true },
- // TRANSLATORS: item info label (min flee)
- { "minflee", N_("Min flee %s"), true },
- // TRANSLATORS: item info label (max flee)
- { "maxflee", N_("Max flee %s"), true },
- // TRANSLATORS: item info label (card slots number)
- { "cardslots", N_("Card slots %s"), false },
- // TRANSLATORS: item info label (experience)
- { "exp", N_("Experience %s"), true },
- // TRANSLATORS: item info label (karma)
- { "karma", N_("Karma %s"), true },
- // TRANSLATORS: item info label (manner)
- { "manner", N_("Manner %s"), true },
- // TRANSLATORS: item info label (money)
- { "money", N_("Money %s"), true },
- // TRANSLATORS: item info label (max weight)
- { "maxweight", N_("Max weight %s"), true },
- // TRANSLATORS: item info label (job experience)
- { "jobexp", N_("Job exp. %s"), true },
- // TRANSLATORS: item info label (hp recover rate)
- { "hprecover", N_("Hp recov. rate %s"), true },
- // TRANSLATORS: item info label (sp/mana recover rate)
- { "sprecover", N_("Sp recov. rate %s"), true }
- };
-} // namespace
-
static std::vector<ItemDB::Stat> extraStats;
void ItemDB::setStatsList(const std::vector<ItemDB::Stat> &stats)
@@ -208,6 +132,29 @@ static std::string useButton2FromItemType(const ItemDbTypeT &type)
return std::string();
}
+static void readFields(std::string &effect,
+ const XmlNodePtr node,
+ const ItemFieldDb::FieldInfos &fields)
+{
+ FOR_EACH (ItemFieldDb::FieldInfos::const_iterator, it, fields)
+ {
+ const std::string fieldName = (*it).first;
+ const ItemFieldType *const field = (*it).second;
+
+ std::string value = XML::getProperty(node,
+ fieldName.c_str(),
+ "");
+ if (value.empty())
+ continue;
+ if (!effect.empty())
+ effect.append(" / ");
+ if (field->sign && isDigit(value))
+ value = "+" + value;
+ effect.append(strprintf(gettext(field->description.c_str()),
+ value.c_str()));
+ }
+}
+
static void initStatic()
{
mConstructed = true;
@@ -313,6 +260,11 @@ void ItemDB::loadXmlFile(const std::string &fileName,
return;
}
+ const ItemFieldDb::FieldInfos &requiredFields =
+ ItemFieldDb::getRequiredFields();
+ const ItemFieldDb::FieldInfos &addFields =
+ ItemFieldDb::getAddFields();
+
for_each_xml_child_node(node, rootNode)
{
if (xmlNameEqual(node, "include"))
@@ -554,20 +506,8 @@ void ItemDB::loadXmlFile(const std::string &fileName,
node, "pickupCursor", "pickup"));
std::string effect;
- for (size_t i = 0; i < sizeof(fields) / sizeof(fields[0]); ++ i)
- {
- std::string value = XML::getProperty(node,
- fields[i].name.c_str(),
- "");
- if (value.empty())
- continue;
- if (!effect.empty())
- effect.append(" / ");
- if (fields[i].sign && isDigit(value))
- value = "+" + value;
- effect.append(strprintf(gettext(fields[i].description.c_str()),
- value.c_str()));
- }
+ readFields(effect, node, requiredFields);
+ readFields(effect, node, addFields);
FOR_EACH (std::vector<Stat>::const_iterator, it, extraStats)
{
std::string value = XML::getProperty(