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-rw-r--r--src/resources/db/emotedb.cpp257
1 files changed, 257 insertions, 0 deletions
diff --git a/src/resources/db/emotedb.cpp b/src/resources/db/emotedb.cpp
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index 000000000..21a3aa0c6
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+++ b/src/resources/db/emotedb.cpp
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+/*
+ * Emote database
+ * Copyright (C) 2009 Aethyra Development Team
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "resources/db/emotedb.h"
+
+#include "animatedsprite.h"
+#include "client.h"
+#include "logger.h"
+
+#include "configuration.h"
+
+#include "debug.h"
+
+namespace
+{
+ EmoteInfos mEmoteInfos;
+ EmoteToEmote mEmotesAlt;
+ EmoteInfo mUnknown;
+ bool mLoaded = false;
+ int mLastEmote = 0;
+}
+
+void EmoteDB::load()
+{
+ if (mLoaded)
+ unload();
+
+ mLastEmote = 0;
+
+ EmoteSprite *const unknownSprite = new EmoteSprite;
+ unknownSprite->sprite = AnimatedSprite::load(
+ paths.getStringValue("spriteErrorFile"));
+ unknownSprite->name = "unknown";
+ mUnknown.sprites.push_back(unknownSprite);
+
+ logger->log1("Initializing emote database...");
+
+ XML::Document doc(paths.getStringValue("emotesFile"));
+ XmlNodePtr rootNode = doc.rootNode();
+
+ if (!rootNode || !xmlNameEqual(rootNode, "emotes"))
+ {
+ logger->log("Emote Database: Error while loading %s!",
+ paths.getStringValue("emotesFile").c_str());
+ return;
+ }
+
+ // iterate <emote>s
+ for_each_xml_child_node(emoteNode, rootNode)
+ {
+ if (!xmlNameEqual(emoteNode, "emote"))
+ continue;
+
+ const int id = XML::getProperty(emoteNode, "id", -1);
+ // skip hight images
+ if (id > 19 || (client->isTmw() && id > 13))
+ continue;
+
+ if (id == -1)
+ {
+ logger->log("Emote Database: Emote with missing ID in %s!",
+ paths.getStringValue("emotesFile").c_str());
+ continue;
+ }
+
+ EmoteInfo *const currentInfo = new EmoteInfo;
+ currentInfo->time = XML::getProperty(emoteNode, "time", 500);
+
+ for_each_xml_child_node(spriteNode, emoteNode)
+ {
+ if (!spriteNode->xmlChildrenNode)
+ continue;
+
+ if (xmlNameEqual(spriteNode, "sprite"))
+ {
+ EmoteSprite *const currentSprite = new EmoteSprite;
+ currentSprite->sprite = AnimatedSprite::load(
+ paths.getStringValue("sprites").append(std::string(
+ reinterpret_cast<const char*>(
+ spriteNode->xmlChildrenNode->content))),
+ XML::getProperty(spriteNode, "variant", 0));
+ currentSprite->name = XML::langProperty(
+ spriteNode, "name", "");
+ currentInfo->sprites.push_back(currentSprite);
+ }
+ else if (xmlNameEqual(spriteNode, "particlefx"))
+ {
+ currentInfo->particles.push_back(reinterpret_cast<const char*>(
+ spriteNode->xmlChildrenNode->content));
+ }
+ }
+ mEmoteInfos[id] = currentInfo;
+ if (id > mLastEmote)
+ mLastEmote = id;
+ }
+
+ XML::Document doc2("graphics/sprites/manaplus_emotes.xml");
+ rootNode = doc2.rootNode();
+
+ if (!rootNode || !xmlNameEqual(rootNode, "emotes"))
+ {
+ logger->log1("Emote Database: Error while loading"
+ " manaplus_emotes.xml!");
+ return;
+ }
+
+ // iterate <emote>s
+ for_each_xml_child_node(emoteNode, rootNode)
+ {
+ if (!xmlNameEqual(emoteNode, "emote"))
+ continue;
+
+ const int id = XML::getProperty(emoteNode, "id", -1);
+ if (id == -1)
+ {
+ logger->log1("Emote Database: Emote with missing ID in "
+ "manaplus_emotes.xml!");
+ continue;
+ }
+ const int altId = XML::getProperty(emoteNode, "altid", -1);
+
+ EmoteInfo *const currentInfo = new EmoteInfo;
+ currentInfo->time = XML::getProperty(emoteNode, "time", 500);
+
+ for_each_xml_child_node(spriteNode, emoteNode)
+ {
+ if (!spriteNode->xmlChildrenNode)
+ continue;
+
+ if (xmlNameEqual(spriteNode, "sprite"))
+ {
+ EmoteSprite *const currentSprite = new EmoteSprite;
+ currentSprite->sprite = AnimatedSprite::load(
+ paths.getStringValue("sprites").append(std::string(
+ reinterpret_cast<const char*>(
+ spriteNode->xmlChildrenNode->content))),
+ XML::getProperty(spriteNode, "variant", 0));
+ currentSprite->name = XML::langProperty(
+ spriteNode, "name", "");
+ currentInfo->sprites.push_back(currentSprite);
+ }
+ else if (xmlNameEqual(spriteNode, "particlefx"))
+ {
+ currentInfo->particles.push_back(reinterpret_cast<const char*>(
+ spriteNode->xmlChildrenNode->content));
+ }
+ }
+ mEmoteInfos[id] = currentInfo;
+ if (altId != -1)
+ mEmotesAlt[altId] = id;
+
+ if (id > mLastEmote)
+ mLastEmote = id;
+ }
+
+ mLoaded = true;
+}
+
+void EmoteDB::unload()
+{
+ FOR_EACH (EmoteInfos::const_iterator, i, mEmoteInfos)
+ {
+ if (i->second)
+ {
+ std::list<EmoteSprite*> &sprites = i->second->sprites;
+ while (!sprites.empty())
+ {
+ delete sprites.front()->sprite;
+ delete sprites.front();
+ sprites.pop_front();
+ }
+ delete i->second;
+ }
+ }
+
+ mEmoteInfos.clear();
+
+ std::list<EmoteSprite*> &sprites = mUnknown.sprites;
+ while (!sprites.empty())
+ {
+ delete sprites.front()->sprite;
+ delete sprites.front();
+ sprites.pop_front();
+ }
+
+ mLoaded = false;
+}
+
+const EmoteInfo *EmoteDB::get(const int id, const bool allowNull)
+{
+ const EmoteInfos::const_iterator i = mEmoteInfos.find(id);
+
+ if (i == mEmoteInfos.end())
+ {
+ if (allowNull)
+ return nullptr;
+ logger->log("EmoteDB: Warning, unknown emote ID %d requested", id);
+ return &mUnknown;
+ }
+ else
+ {
+ return i->second;
+ }
+}
+
+const EmoteInfo *EmoteDB::get2(int id, const bool allowNull)
+{
+ const EmoteToEmote::const_iterator it = mEmotesAlt.find(id);
+ if (it != mEmotesAlt.end())
+ id = (*it).second;
+
+ const EmoteInfos::const_iterator i = mEmoteInfos.find(id);
+
+ if (i == mEmoteInfos.end())
+ {
+ if (allowNull)
+ return nullptr;
+ logger->log("EmoteDB: Warning, unknown emote ID %d requested", id);
+ return &mUnknown;
+ }
+ else
+ {
+ return i->second;
+ }
+}
+
+const EmoteSprite *EmoteDB::getSprite(const int id, const bool allowNull)
+{
+ const EmoteInfo *const info = get(id, allowNull);
+ if (!info)
+ return nullptr;
+
+ return info->sprites.front();
+}
+
+const int &EmoteDB::getLast()
+{
+ return mLastEmote;
+}