summaryrefslogtreecommitdiff
path: root/src/resources/atlasmanager.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/resources/atlasmanager.h')
-rw-r--r--src/resources/atlasmanager.h104
1 files changed, 104 insertions, 0 deletions
diff --git a/src/resources/atlasmanager.h b/src/resources/atlasmanager.h
new file mode 100644
index 000000000..41aae86e5
--- /dev/null
+++ b/src/resources/atlasmanager.h
@@ -0,0 +1,104 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef ATLASMANAGER_H
+#define ATLASMANAGER_H
+
+#ifdef USE_OPENGL
+
+#include "resources/image.h"
+
+#include "utils/stringvector.h"
+
+#include <SDL/SDL.h>
+
+class Resource;
+
+struct AtlasItem
+{
+ AtlasItem(Image *image0) :
+ image(image0),
+ x(0),
+ y(0),
+ width(image0->mBounds.w),
+ height(image0->mBounds.h)
+ {
+ }
+
+ Image *image;
+ std::string name;
+ int x;
+ int y;
+ int width;
+ int height;
+};
+
+struct TextureAtlas
+{
+ TextureAtlas() :
+ atlasImage(nullptr),
+ surface(nullptr),
+ width(0),
+ height(0)
+ {
+ }
+
+ std::string name;
+ Image *atlasImage;
+ SDL_Surface *surface;
+ int width;
+ int height;
+ std::vector <AtlasItem*> items;
+};
+
+class AtlasResource : public Resource
+{
+ public:
+ ~AtlasResource();
+
+ std::vector<TextureAtlas*> atlases;
+};
+
+class AtlasManager
+{
+ public:
+ AtlasManager();
+
+ static AtlasResource *loadTextureAtlas(const std::string &name,
+ const StringVect &files);
+
+ static void injectToResources(AtlasResource *resource);
+
+ private:
+ static void loadImages(const StringVect &files,
+ std::vector<Image*> &images);
+
+ static void simpleSort(const std::string &name,
+ std::vector<TextureAtlas*> &atlases,
+ std::vector<Image*> &images, int size);
+
+ static SDL_Surface *createSDLAtlas(TextureAtlas *atlas);
+
+
+ static void convertAtlas(TextureAtlas *atlas);
+};
+
+#endif
+#endif