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-rw-r--r--src/resources/ambientlayer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/resources/ambientlayer.cpp b/src/resources/ambientlayer.cpp
index 10d70c2c7..319bc5b8c 100644
--- a/src/resources/ambientlayer.cpp
+++ b/src/resources/ambientlayer.cpp
@@ -41,16 +41,16 @@ AmbientLayer::AmbientLayer(Image *img, float parallax,
if (keepRatio && !mImage->useOpenGL()
/*&& defaultScreenWidth != 0
&& defaultScreenHeight != 0*/
- && graphics->mWidth != defaultScreenWidth
- && graphics->mHeight != defaultScreenHeight)
+ && mainGraphics->mWidth != defaultScreenWidth
+ && mainGraphics->mHeight != defaultScreenHeight)
{
// Rescale the overlay to keep the ratio as if we were on
// the default resolution...
Image *rescaledOverlay = ResourceManager::getInstance()->
getRescaled(mImage, static_cast<int>(mImage->mBounds.w)
- / defaultScreenWidth * graphics->mWidth,
+ / defaultScreenWidth * mainGraphics->mWidth,
static_cast<int>(mImage->mBounds.h)
- / defaultScreenHeight * graphics->mHeight);
+ / defaultScreenHeight * mainGraphics->mHeight);
if (rescaledOverlay)
mImage = rescaledOverlay;