diff options
Diffstat (limited to 'src/render/safeopenglgraphics.cpp')
-rw-r--r-- | src/render/safeopenglgraphics.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/render/safeopenglgraphics.cpp b/src/render/safeopenglgraphics.cpp index f7638c5a1..f2609c299 100644 --- a/src/render/safeopenglgraphics.cpp +++ b/src/render/safeopenglgraphics.cpp @@ -30,7 +30,7 @@ #include "resources/image.h" #include "resources/imagerect.h" -#include "resources/openglimagehelper.h" +#include "resources/safeopenglimagehelper.h" #include "utils/sdlcheckutils.h" @@ -81,7 +81,7 @@ static inline void drawQuad(const Image *image, const int dstX, const int dstY, const int width, const int height) { - if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D) + if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D) { const float tw = static_cast<float>(image->mTexWidth); const float th = static_cast<float>(image->mTexHeight); @@ -127,7 +127,7 @@ static inline void drawRescaledQuad(const Image *const image, const int desiredWidth, const int desiredHeight) { - if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D) + if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D) { const float tw = static_cast<float>(image->mTexWidth); const float th = static_cast<float>(image->mTexHeight); @@ -173,7 +173,7 @@ void SafeOpenGLGraphics::drawImageInline(const Image *const image, return; setColorAlpha(image->mAlpha); - bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); + bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); const SDL_Rect &bounds = image->mBounds; @@ -192,7 +192,7 @@ void SafeOpenGLGraphics::copyImage(const Image *const image, void SafeOpenGLGraphics::testDraw() { - if (OpenGLImageHelper::mTextureType == GL_TEXTURE_2D) + if (SafeOpenGLImageHelper::mTextureType == GL_TEXTURE_2D) { glBegin(GL_QUADS); glTexCoord2f(0.0f, 0.781250f); @@ -228,7 +228,7 @@ void SafeOpenGLGraphics::drawImageCached(const Image *const image, return; setColorAlpha(image->mAlpha); - bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); + bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); const SDL_Rect &bounds = image->mBounds; @@ -256,7 +256,7 @@ void SafeOpenGLGraphics::drawPatternCached(const Image *const image, const int srcY = imageRect.y; setColorAlpha(image->mAlpha); - bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); + bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); // Draw a set of textured rectangles @@ -300,7 +300,7 @@ void SafeOpenGLGraphics::drawRescaledImage(const Image *const image, } setColorAlpha(image->mAlpha); - bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); + bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); // Draw a textured quad. @@ -335,7 +335,7 @@ void SafeOpenGLGraphics::drawPatternInline(const Image *const image, const int srcY = imageRect.y; setColorAlpha(image->mAlpha); - bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); + bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); // Draw a set of textured rectangles @@ -375,7 +375,7 @@ void SafeOpenGLGraphics::drawRescaledPattern(const Image *const image, const int srcY = imageRect.y; setColorAlpha(image->mAlpha); - bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage); + bindTexture(SafeOpenGLImageHelper::mTextureType, image->mGLImage); setTexturingAndBlending(true); // Draw a set of textured rectangles @@ -676,7 +676,7 @@ void SafeOpenGLGraphics::setTexturingAndBlending(const bool enable) { if (!mTexture) { - glEnable(OpenGLImageHelper::mTextureType); + glEnable(SafeOpenGLImageHelper::mTextureType); mTexture = true; } @@ -702,7 +702,7 @@ void SafeOpenGLGraphics::setTexturingAndBlending(const bool enable) if (mTexture) { - glDisable(OpenGLImageHelper::mTextureType); + glDisable(SafeOpenGLImageHelper::mTextureType); mTexture = false; } } |