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Diffstat (limited to 'src/render/safeopenglgraphics.cpp')
-rw-r--r--src/render/safeopenglgraphics.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/render/safeopenglgraphics.cpp b/src/render/safeopenglgraphics.cpp
index 3ab6351df..57337412c 100644
--- a/src/render/safeopenglgraphics.cpp
+++ b/src/render/safeopenglgraphics.cpp
@@ -51,7 +51,7 @@ SafeOpenGLGraphics::~SafeOpenGLGraphics()
{
}
-void SafeOpenGLGraphics::deleteArrays()
+void SafeOpenGLGraphics::deleteArrays() restrict2
{
}
@@ -627,7 +627,7 @@ void SafeOpenGLGraphics::fillRectangle(const Rect &restrict rect) restrict2
drawRectangle(rect, true);
}
-void SafeOpenGLGraphics::setTexturingAndBlending(const bool enable)
+void SafeOpenGLGraphics::setTexturingAndBlending(const bool enable) restrict2
{
if (enable)
{
@@ -696,7 +696,7 @@ void SafeOpenGLGraphics::bindTexture(const GLenum target, const GLuint texture)
}
}
-void SafeOpenGLGraphics::setColorAlpha(const float alpha)
+void SafeOpenGLGraphics::setColorAlpha(const float alpha) restrict2
{
if (!mIsByteColor && mFloatColor == alpha)
return;
@@ -706,7 +706,7 @@ void SafeOpenGLGraphics::setColorAlpha(const float alpha)
mFloatColor = alpha;
}
-void SafeOpenGLGraphics::restoreColor()
+void SafeOpenGLGraphics::restoreColor() restrict2
{
if (mIsByteColor && mByteColor == mColor)
return;
@@ -719,7 +719,7 @@ void SafeOpenGLGraphics::restoreColor()
mByteColor = mColor;
}
-void SafeOpenGLGraphics::clearScreen() const
+void SafeOpenGLGraphics::clearScreen() const restrict2
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
}