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-rw-r--r--src/render/safeopenglgraphics.cpp20
1 files changed, 6 insertions, 14 deletions
diff --git a/src/render/safeopenglgraphics.cpp b/src/render/safeopenglgraphics.cpp
index 1170f0300..614c4158c 100644
--- a/src/render/safeopenglgraphics.cpp
+++ b/src/render/safeopenglgraphics.cpp
@@ -140,26 +140,21 @@ static inline void drawRescaledQuad(const Image *const image,
bool SafeOpenGLGraphics::drawImage2(const Image *const image,
- int srcX, int srcY,
- int dstX, int dstY,
- const int width, const int height,
- const bool useColor)
+ int dstX, int dstY)
{
FUNC_BLOCK("Graphics::drawImage2", 1)
if (!image)
return false;
- if (!useColor)
- setColorAlpha(image->mAlpha);
-
+ setColorAlpha(image->mAlpha);
bindTexture(OpenGLImageHelper::mTextureType, image->mGLImage);
-
setTexturingAndBlending(true);
+ const SDL_Rect &bounds = image->mBounds;
// Draw a textured quad.
glBegin(GL_QUADS);
- drawQuad(image, srcX + image->mBounds.x, srcY + image->mBounds.y,
- dstX, dstY, width, height);
+ drawQuad(image, bounds.x, bounds.y,
+ dstX, dstY, bounds.w, bounds.h);
glEnd();
return true;
@@ -254,10 +249,7 @@ bool SafeOpenGLGraphics::drawRescaledImage(const Image *const image, int srcX,
// Just draw the image normally when no resizing is necessary,
if (width == desiredWidth && height == desiredHeight)
- {
- return drawImage2(image, srcX, srcY, dstX, dstY,
- width, height, useColor);
- }
+ return drawImage2(image, dstX, dstY);
// When the desired image is smaller than the current one,
// disable smooth effect.