diff options
Diffstat (limited to 'src/render/opengl/mgldefines.h')
-rw-r--r-- | src/render/opengl/mgldefines.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/render/opengl/mgldefines.h b/src/render/opengl/mgldefines.h index 05d4bafcc..84b12da26 100644 --- a/src/render/opengl/mgldefines.h +++ b/src/render/opengl/mgldefines.h @@ -29,17 +29,17 @@ #define GL_COLOR_ATTACHMENT0 0x8CE0 #define GL_FRAMEBUFFER 0x8D40 #define GL_RENDERBUFFER 0x8D41 -#endif +#endif // GL_NUM_EXTENSIONS #ifndef GL_COMPRESSED_RGBA_ARB #define GL_COMPRESSED_RGBA_ARB 0x84EE #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 -#endif +#endif // GL_COMPRESSED_RGBA_ARB #ifndef GL_MAX_ELEMENTS_VERTICES #define GL_MAX_ELEMENTS_VERTICES 0x80E8 #define GL_MAX_ELEMENTS_INDICES 0x80E9 -#endif +#endif // GL_MAX_ELEMENTS_VERTICES #ifndef GL_DEBUG_OUTPUT #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 @@ -61,14 +61,14 @@ #define GL_DEBUG_SEVERITY_HIGH 0x9146 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 #define GL_DEBUG_SEVERITY_LOW 0x9148 -#endif +#endif // GL_DEBUG_OUTPUT #ifndef GL_DEBUG_TYPE_PUSH_GROUP #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#endif +#endif // GL_DEBUG_TYPE_PUSH_GROUP #ifndef GL_DEBUG_TYPE_POP_GROUP #define GL_DEBUG_TYPE_POP_GROUP 0x826a -#endif +#endif // GL_DEBUG_TYPE_POP_GROUP #ifndef GL_EXT_debug_label #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F @@ -77,18 +77,18 @@ #define GL_BUFFER_OBJECT_EXT 0x9151 #define GL_QUERY_OBJECT_EXT 0x9153 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 -#endif +#endif // GL_EXT_debug_label #ifndef GL_ARRAY_BUFFER #define GL_ARRAY_BUFFER 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#endif +#endif // GL_ARRAY_BUFFER #ifndef GL_STREAM_DRAW #define GL_STREAM_DRAW 0x88E0 #define GL_STATIC_DRAW 0x88E4 #define GL_DYNAMIC_DRAW 0x88E8 -#endif +#endif // GL_STREAM_DRAW #ifndef GL_COMPILE_STATUS #define GL_FRAGMENT_SHADER 0x8B30 @@ -97,39 +97,39 @@ #define GL_LINK_STATUS 0x8B82 #define GL_VALIDATE_STATUS 0x8B83 #define GL_INFO_LOG_LENGTH 0x8B84 -#endif +#endif // GL_COMPILE_STATUS #ifndef GL_DEPTH_CLAMP #define GL_DEPTH_CLAMP 0x864F #define GL_RASTERIZER_DISCARD 0x8C89 #define GL_SAMPLE_MASK 0x8E51 -#endif +#endif // GL_DEPTH_CLAMP #ifndef GL_POLYGON_SMOOTH #define GL_POLYGON_SMOOTH 0x0B41 -#endif +#endif // GL_POLYGON_SMOOTH #ifndef GL_DEPTH_BOUNDS_TEST_EXT #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 -#endif +#endif // GL_DEPTH_BOUNDS_TEST_EXT #ifndef GL_TEXTURE_COMPRESSION_HINT_ARB #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF -#endif +#endif // GL_TEXTURE_COMPRESSION_HINT_ARB #ifndef GLX_CONTEXT_PROFILE_MASK_ARB #define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#endif +#endif // GLX_CONTEXT_PROFILE_MASK_ARB #ifndef GLX_CONTEXT_MAJOR_VERSION_ARB #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 #define GLX_CONTEXT_FLAGS_ARB 0x2094 -#endif +#endif // GLX_CONTEXT_MAJOR_VERSION_ARB #ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#endif +#endif // GL_COMPRESSED_RGBA_BPTC_UNORM_ARB #endif // USE_OPENGL |