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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef RENDER_OPENGL_MGLDEFINES_H
+#define RENDER_OPENGL_MGLDEFINES_H
+
+#ifdef USE_OPENGL
+
+#ifndef GL_NUM_EXTENSIONS
+#define GL_NUM_EXTENSIONS 0x821D
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+#endif
+
+#ifndef GL_COMPRESSED_RGBA_ARB
+#define GL_COMPRESSED_RGBA_ARB 0x84EE
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
+#endif
+#ifndef GL_MAX_ELEMENTS_VERTICES
+#define GL_MAX_ELEMENTS_VERTICES 0x80E8
+#define GL_MAX_ELEMENTS_INDICES 0x80E9
+#endif
+
+#ifndef GL_DEBUG_OUTPUT
+#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
+#define GL_DEBUG_OUTPUT 0x92E0
+#define GL_DEBUG_SOURCE_API 0x8246
+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
+#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
+#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
+#define GL_DEBUG_SOURCE_APPLICATION 0x824A
+#define GL_DEBUG_SOURCE_OTHER 0x824B
+#define GL_DEBUG_TYPE_ERROR 0x824C
+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
+#define GL_DEBUG_TYPE_PORTABILITY 0x824F
+#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
+#define GL_DEBUG_TYPE_OTHER 0x8251
+#define GL_DEBUG_TYPE_MARKER 0x8268
+#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
+#define GL_DEBUG_TYPE_POP_GROUP 0x826a
+#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
+#define GL_DEBUG_SEVERITY_HIGH 0x9146
+#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
+#define GL_DEBUG_SEVERITY_LOW 0x9148
+#endif
+
+#ifndef GL_EXT_debug_label
+#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
+#define GL_PROGRAM_OBJECT_EXT 0x8B40
+#define GL_SHADER_OBJECT_EXT 0x8B48
+#define GL_BUFFER_OBJECT_EXT 0x9151
+#define GL_QUERY_OBJECT_EXT 0x9153
+#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
+#endif
+
+#ifndef GL_ARRAY_BUFFER
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#endif
+
+#ifndef GL_STREAM_DRAW
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STATIC_DRAW 0x88E4
+#define GL_DYNAMIC_DRAW 0x88E8
+#endif
+
+#ifndef GL_COMPILE_STATUS
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_INFO_LOG_LENGTH 0x8B84
+#endif
+
+#ifndef GL_DEPTH_CLAMP
+#define GL_DEPTH_CLAMP 0x864F
+#define GL_RASTERIZER_DISCARD 0x8C89
+#define GL_SAMPLE_MASK 0x8E51
+#endif
+
+#ifndef GL_POLYGON_SMOOTH
+#define GL_POLYGON_SMOOTH 0x0B41
+#endif
+
+#ifndef GL_DEPTH_BOUNDS_TEST_EXT
+#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
+#endif
+
+#ifndef GL_TEXTURE_COMPRESSION_HINT_ARB
+#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
+#endif
+
+#ifndef GLX_CONTEXT_PROFILE_MASK_ARB
+#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
+#endif
+
+#ifndef GLX_CONTEXT_MAJOR_VERSION_ARB
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define GLX_CONTEXT_FLAGS_ARB 0x2094
+#endif
+
+#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
+#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
+#endif
+
+#endif // USE_OPENGL
+
+#endif // RENDER_OPENGL_MGLDEFINES_H