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-rw-r--r--src/render/nullopenglgraphics.cpp35
1 files changed, 15 insertions, 20 deletions
diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp
index dce5f93ee..2c4d9f211 100644
--- a/src/render/nullopenglgraphics.cpp
+++ b/src/render/nullopenglgraphics.cpp
@@ -151,24 +151,24 @@ static inline void drawRescaledQuad(const Image *const image A_UNUSED,
}
}
-bool NullOpenGLGraphics::drawImage(const Image *const image,
+void NullOpenGLGraphics::drawImage(const Image *const image,
int dstX, int dstY)
{
- return drawImageInline(image, dstX, dstY);
+ drawImageInline(image, dstX, dstY);
}
-bool NullOpenGLGraphics::copyImage(const Image *const image,
+void NullOpenGLGraphics::copyImage(const Image *const image,
int dstX, int dstY)
{
- return drawImageInline(image, dstX, dstY);
+ drawImageInline(image, dstX, dstY);
}
-bool NullOpenGLGraphics::drawImageInline(const Image *const image,
+void NullOpenGLGraphics::drawImageInline(const Image *const image,
int dstX, int dstY)
{
FUNC_BLOCK("Graphics::drawImage", 1)
if (!image)
- return false;
+ return;
setColorAlpha(image->mAlpha);
#ifdef DEBUG_BIND_TEXTURE
@@ -180,8 +180,6 @@ bool NullOpenGLGraphics::drawImageInline(const Image *const image,
const SDL_Rect &imageRect = image->mBounds;
drawQuad(image, imageRect.x, imageRect.y, dstX, dstY,
imageRect.w, imageRect.h);
-
- return true;
}
void NullOpenGLGraphics::drawImageCached(const Image *const image A_UNUSED,
@@ -201,20 +199,23 @@ void NullOpenGLGraphics::completeCache()
{
}
-bool NullOpenGLGraphics::drawRescaledImage(const Image *const image,
+void NullOpenGLGraphics::drawRescaledImage(const Image *const image,
int dstX, int dstY,
const int desiredWidth,
const int desiredHeight)
{
FUNC_BLOCK("Graphics::drawRescaledImage", 1)
if (!image)
- return false;
+ return;
const SDL_Rect &imageRect = image->mBounds;
// Just draw the image normally when no resizing is necessary,
if (imageRect.w == desiredWidth && imageRect.h == desiredHeight)
- return drawImageInline(image, dstX, dstY);
+ {
+ drawImageInline(image, dstX, dstY);
+ return;
+ }
setColorAlpha(image->mAlpha);
#ifdef DEBUG_BIND_TEXTURE
@@ -226,8 +227,6 @@ bool NullOpenGLGraphics::drawRescaledImage(const Image *const image,
// Draw a textured quad.
drawRescaledQuad(image, imageRect.x, imageRect.y, dstX, dstY,
imageRect.w, imageRect.h, desiredWidth, desiredHeight);
-
- return true;
}
void NullOpenGLGraphics::drawPattern(const Image *const image,
@@ -953,7 +952,7 @@ SDL_Surface* NullOpenGLGraphics::getScreenshot()
return nullptr;
}
-bool NullOpenGLGraphics::pushClipArea(const Rect &area)
+void NullOpenGLGraphics::pushClipArea(const Rect &area)
{
int transX = 0;
int transY = 0;
@@ -965,13 +964,11 @@ bool NullOpenGLGraphics::pushClipArea(const Rect &area)
transY = -clipArea.yOffset;
}
- const bool result = Graphics::pushClipArea(area);
+ Graphics::pushClipArea(area);
const ClipRect &clipArea = mClipStack.top();
transX += clipArea.xOffset;
transY += clipArea.yOffset;
-
- return result;
}
void NullOpenGLGraphics::popClipArea()
@@ -1048,7 +1045,7 @@ void NullOpenGLGraphics::drawRectangle(const Rect& rect A_UNUSED,
BLOCK_END("Graphics::drawRectangle")
}
-bool NullOpenGLGraphics::drawNet(const int x1, const int y1,
+void NullOpenGLGraphics::drawNet(const int x1, const int y1,
const int x2, const int y2,
const int width, const int height)
{
@@ -1097,8 +1094,6 @@ bool NullOpenGLGraphics::drawNet(const int x1, const int y1,
if (vp > 0)
drawLineArrayf(vp);
-
- return true;
}
void NullOpenGLGraphics::bindTexture(const GLenum target A_UNUSED,