diff options
Diffstat (limited to 'src/render/mobileopenglgraphics.cpp')
-rw-r--r-- | src/render/mobileopenglgraphics.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp index b306cf021..6925f47d0 100644 --- a/src/render/mobileopenglgraphics.cpp +++ b/src/render/mobileopenglgraphics.cpp @@ -884,7 +884,7 @@ void MobileOpenGLGraphics::_beginDraw() // glScalef(0.5F, 0.5F, 0.5F); - pushClipArea(Rectangle(0, 0, mRect.w, mRect.h)); + pushClipArea(Rect(0, 0, mRect.w, mRect.h)); } void MobileOpenGLGraphics::_endDraw() @@ -951,21 +951,21 @@ SDL_Surface* MobileOpenGLGraphics::getScreenshot() return screenshot; } -bool MobileOpenGLGraphics::pushClipArea(Rectangle area) +bool MobileOpenGLGraphics::pushClipArea(Rect area) { int transX = 0; int transY = 0; if (!mClipStack.empty()) { - const ClipRectangle &clipArea = mClipStack.top(); + const ClipRect &clipArea = mClipStack.top(); transX = -clipArea.xOffset; transY = -clipArea.yOffset; } const bool result = Graphics::pushClipArea(area); - const ClipRectangle &clipArea = mClipStack.top(); + const ClipRect &clipArea = mClipStack.top(); transX += clipArea.xOffset; transY += clipArea.yOffset; @@ -986,7 +986,7 @@ void MobileOpenGLGraphics::popClipArea() if (mClipStack.empty()) return; - const ClipRectangle &clipArea1 = mClipStack.top(); + const ClipRect &clipArea1 = mClipStack.top(); int transX = -clipArea1.xOffset; int transY = -clipArea1.yOffset; @@ -995,7 +995,7 @@ void MobileOpenGLGraphics::popClipArea() if (mClipStack.empty()) return; - const ClipRectangle &clipArea = mClipStack.top(); + const ClipRect &clipArea = mClipStack.top(); transX += clipArea.xOffset; transY += clipArea.yOffset; if (transX || transY) @@ -1040,12 +1040,12 @@ void MobileOpenGLGraphics::drawLine(int x1, int y1, int x2, int y2) drawLineArrays(4); } -void MobileOpenGLGraphics::drawRectangle(const Rectangle& rect) +void MobileOpenGLGraphics::drawRectangle(const Rect& rect) { drawRectangle(rect, false); } -void MobileOpenGLGraphics::fillRectangle(const Rectangle& rect) +void MobileOpenGLGraphics::fillRectangle(const Rect& rect) { drawRectangle(rect, true); } @@ -1090,7 +1090,7 @@ void MobileOpenGLGraphics::setTexturingAndBlending(const bool enable) } } -void MobileOpenGLGraphics::drawRectangle(const Rectangle& rect, +void MobileOpenGLGraphics::drawRectangle(const Rect& rect, const bool filled) { BLOCK_START("Graphics::drawRectangle") |