diff options
Diffstat (limited to 'src/render/mobileopengl2graphics.h')
-rw-r--r-- | src/render/mobileopengl2graphics.h | 37 |
1 files changed, 20 insertions, 17 deletions
diff --git a/src/render/mobileopengl2graphics.h b/src/render/mobileopengl2graphics.h index 70bb7f84e..ff7631f21 100644 --- a/src/render/mobileopengl2graphics.h +++ b/src/render/mobileopengl2graphics.h @@ -56,20 +56,23 @@ class MobileOpenGL2Graphics final : public Graphics ~MobileOpenGL2Graphics(); - void postInit() override final; + void postInit() restrict2 override final; void setColor(const Color &restrict color) restrict2 override final; - void screenResized() override final; + void screenResized() restrict2 override final; - void finalize(ImageCollection *const col) override final; + void finalize(ImageCollection *restrict const col) + restrict2 override final; - void finalize(ImageVertexes *const vert) override final; + void finalize(ImageVertexes *restrict const vert) + restrict2 override final; - void testDraw() override final; + void testDraw() restrict2 override final; void removeArray(const uint32_t id, - uint32_t *const arr) override final A_NONNULL(3); + uint32_t *restrict const arr) + restrict2 override final A_NONNULL(3); void createGLContext() restrict2 override final; @@ -80,33 +83,33 @@ class MobileOpenGL2Graphics final : public Graphics #include "render/openglgraphicsdefadvanced.hpp" private: - void deleteGLObjects(); + void deleteGLObjects() restrict2; inline void drawQuad(const int srcX, const int srcY, const int dstX, const int dstY, - const int width, const int height); + const int width, const int height) restrict2; inline void drawRescaledQuad(const int srcX, const int srcY, const int dstX, const int dstY, const int width, const int height, const int desiredWidth, - const int desiredHeight); + const int desiredHeight) restrict2; - inline void drawTriangleArray(const int size); + inline void drawTriangleArray(const int size) restrict2; - inline void drawTriangleArray(const GLfloat *const array, - const int size); + inline void drawTriangleArray(const GLfloat *restrict const array, + const int size) restrict2; - inline void drawLineArrays(const int size); + inline void drawLineArrays(const int size) restrict2; - inline void bindArrayBuffer(const GLuint vbo); + inline void bindArrayBuffer(const GLuint vbo) restrict2; - inline void bindArrayBufferAndAttributes(const GLuint vbo); + inline void bindArrayBufferAndAttributes(const GLuint vbo) restrict2; - inline void bindAttributes(); + inline void bindAttributes() restrict2; static void bindTexture2(const GLenum target, - const Image *const image); + const Image *restrict const image); static GLuint mTextureSizeUniform; static int mTextureWidth; |