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-rw-r--r--src/render/mobileopengl2graphics.h164
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diff --git a/src/render/mobileopengl2graphics.h b/src/render/mobileopengl2graphics.h
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--- a/src/render/mobileopengl2graphics.h
+++ /dev/null
@@ -1,164 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RENDER_MOBILEOPENGL2GRAPHICS_H
-#define RENDER_MOBILEOPENGL2GRAPHICS_H
-
-#if defined(USE_OPENGL) && !defined(ANDROID)
-
-#include "localconsts.h"
-
-#include "render/graphics.h"
-
-#include "resources/fboinfo.h"
-
-#ifdef ANDROID
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <GLES2/gl2.h>
-#else // ANDROID
-#ifndef USE_SDL2
-#define GL_GLEXT_PROTOTYPES 1
-#endif // USE_SDL2
-PRAGMA48(GCC diagnostic push)
-PRAGMA48(GCC diagnostic ignored "-Wshadow")
-#include <SDL_opengl.h>
-PRAGMA48(GCC diagnostic pop)
-#if defined(__APPLE__)
-#include <OpenGL/glext.h>
-#elif !defined(__native_client__)
-#include <GL/glext.h>
-#endif // defined(__APPLE__)
-#endif // ANDROID
-
-class OpenGLGraphicsVertexes;
-class ShaderProgram;
-
-class MobileOpenGL2Graphics final : public Graphics
-{
- public:
- MobileOpenGL2Graphics();
-
- A_DELETE_COPY(MobileOpenGL2Graphics)
-
- ~MobileOpenGL2Graphics();
-
- void postInit() restrict2 override final;
-
- void setColor(const Color &restrict color) restrict2 override final;
-
- void screenResized() restrict2 override final;
-
- void finalize(ImageCollection *restrict const col)
- restrict2 override final;
-
- void finalize(ImageVertexes *restrict const vert)
- restrict2 override final;
-
- void testDraw() restrict2 override final;
-
- void removeArray(const uint32_t id,
- uint32_t *restrict const arr)
- restrict2 override final A_NONNULL(3);
-
- void createGLContext(const bool custom) restrict2 override final;
-
- #include "render/graphicsdef.hpp"
- RENDER_GRAPHICSDEF_HPP
-
- #include "render/openglgraphicsdef.hpp"
- RENDER_OPENGLGRAPHICSDEF_HPP
-
- #include "render/openglgraphicsdefadvanced.hpp"
- RENDER_OPENGLGRAPHICSDEFADVANCED_HPP
-
- private:
- void deleteGLObjects() restrict2;
-
- inline void drawQuad(const int srcX,
- const int srcY,
- const int dstX,
- const int dstY,
- const int width,
- const int height) restrict2 A_INLINE;
-
- inline void drawRescaledQuad(const int srcX, const int srcY,
- const int dstX, const int dstY,
- const int width, const int height,
- const int desiredWidth,
- const int desiredHeight)
- restrict2 A_INLINE;
-
- inline void drawTriangleArray(const int size) restrict2 A_INLINE;
-
- inline void drawTriangleArray(const GLfloat *restrict const array,
- const int size) restrict2 A_INLINE;
-
- inline void drawLineArrays(const int size) restrict2 A_INLINE;
-
- inline void bindArrayBuffer(const GLuint vbo) restrict2 A_INLINE;
-
- inline void bindArrayBufferAndAttributes(const GLuint vbo)
- restrict2 A_INLINE;
-
- inline void bindAttributes() restrict2 A_INLINE;
-
- static void bindTexture2(const GLenum target,
- const Image *restrict const image);
-
- static GLuint mTextureSizeUniform;
- static int mTextureWidth;
- static int mTextureHeight;
-
- GLfloat *mFloatArray A_NONNULLPOINTER;
- GLfloat *mFloatArrayCached A_NONNULLPOINTER;
- ShaderProgram *mProgram;
- float mAlphaCached;
- int mVpCached;
-
- float mFloatColor;
- int mMaxVertices;
- GLuint mProgramId;
- GLuint mSimpleColorUniform;
- GLint mPosAttrib;
- GLint mTextureColorUniform;
- GLuint mScreenUniform;
- GLuint mDrawTypeUniform;
-#ifndef __native_client__
- GLuint mVao;
-#endif // __native_client__
-
- GLuint mVbo;
- GLuint mVboBinded;
- GLuint mAttributesBinded;
- bool mColorAlpha;
- bool mTextureDraw;
-#ifdef DEBUG_BIND_TEXTURE
- std::string mOldTexture;
- unsigned mOldTextureId;
-#endif // DEBUG_BIND_TEXTURE
-
- FBOInfo mFbo;
-};
-#endif // defined(USE_OPENGL) && !defined(ANDROID)
-
-#endif // RENDER_MOBILEOPENGL2GRAPHICS_H