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Diffstat (limited to 'src/render/mobileopengl2graphics.h')
-rw-r--r-- | src/render/mobileopengl2graphics.h | 164 |
1 files changed, 0 insertions, 164 deletions
diff --git a/src/render/mobileopengl2graphics.h b/src/render/mobileopengl2graphics.h deleted file mode 100644 index 3148c5fd7..000000000 --- a/src/render/mobileopengl2graphics.h +++ /dev/null @@ -1,164 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef RENDER_MOBILEOPENGL2GRAPHICS_H -#define RENDER_MOBILEOPENGL2GRAPHICS_H - -#if defined(USE_OPENGL) && !defined(ANDROID) - -#include "localconsts.h" - -#include "render/graphics.h" - -#include "resources/fboinfo.h" - -#ifdef ANDROID -#include <GLES/gl.h> -#include <GLES/glext.h> -#include <GLES2/gl2.h> -#else // ANDROID -#ifndef USE_SDL2 -#define GL_GLEXT_PROTOTYPES 1 -#endif // USE_SDL2 -PRAGMA48(GCC diagnostic push) -PRAGMA48(GCC diagnostic ignored "-Wshadow") -#include <SDL_opengl.h> -PRAGMA48(GCC diagnostic pop) -#if defined(__APPLE__) -#include <OpenGL/glext.h> -#elif !defined(__native_client__) -#include <GL/glext.h> -#endif // defined(__APPLE__) -#endif // ANDROID - -class OpenGLGraphicsVertexes; -class ShaderProgram; - -class MobileOpenGL2Graphics final : public Graphics -{ - public: - MobileOpenGL2Graphics(); - - A_DELETE_COPY(MobileOpenGL2Graphics) - - ~MobileOpenGL2Graphics(); - - void postInit() restrict2 override final; - - void setColor(const Color &restrict color) restrict2 override final; - - void screenResized() restrict2 override final; - - void finalize(ImageCollection *restrict const col) - restrict2 override final; - - void finalize(ImageVertexes *restrict const vert) - restrict2 override final; - - void testDraw() restrict2 override final; - - void removeArray(const uint32_t id, - uint32_t *restrict const arr) - restrict2 override final A_NONNULL(3); - - void createGLContext(const bool custom) restrict2 override final; - - #include "render/graphicsdef.hpp" - RENDER_GRAPHICSDEF_HPP - - #include "render/openglgraphicsdef.hpp" - RENDER_OPENGLGRAPHICSDEF_HPP - - #include "render/openglgraphicsdefadvanced.hpp" - RENDER_OPENGLGRAPHICSDEFADVANCED_HPP - - private: - void deleteGLObjects() restrict2; - - inline void drawQuad(const int srcX, - const int srcY, - const int dstX, - const int dstY, - const int width, - const int height) restrict2 A_INLINE; - - inline void drawRescaledQuad(const int srcX, const int srcY, - const int dstX, const int dstY, - const int width, const int height, - const int desiredWidth, - const int desiredHeight) - restrict2 A_INLINE; - - inline void drawTriangleArray(const int size) restrict2 A_INLINE; - - inline void drawTriangleArray(const GLfloat *restrict const array, - const int size) restrict2 A_INLINE; - - inline void drawLineArrays(const int size) restrict2 A_INLINE; - - inline void bindArrayBuffer(const GLuint vbo) restrict2 A_INLINE; - - inline void bindArrayBufferAndAttributes(const GLuint vbo) - restrict2 A_INLINE; - - inline void bindAttributes() restrict2 A_INLINE; - - static void bindTexture2(const GLenum target, - const Image *restrict const image); - - static GLuint mTextureSizeUniform; - static int mTextureWidth; - static int mTextureHeight; - - GLfloat *mFloatArray A_NONNULLPOINTER; - GLfloat *mFloatArrayCached A_NONNULLPOINTER; - ShaderProgram *mProgram; - float mAlphaCached; - int mVpCached; - - float mFloatColor; - int mMaxVertices; - GLuint mProgramId; - GLuint mSimpleColorUniform; - GLint mPosAttrib; - GLint mTextureColorUniform; - GLuint mScreenUniform; - GLuint mDrawTypeUniform; -#ifndef __native_client__ - GLuint mVao; -#endif // __native_client__ - - GLuint mVbo; - GLuint mVboBinded; - GLuint mAttributesBinded; - bool mColorAlpha; - bool mTextureDraw; -#ifdef DEBUG_BIND_TEXTURE - std::string mOldTexture; - unsigned mOldTextureId; -#endif // DEBUG_BIND_TEXTURE - - FBOInfo mFbo; -}; -#endif // defined(USE_OPENGL) && !defined(ANDROID) - -#endif // RENDER_MOBILEOPENGL2GRAPHICS_H |