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-rw-r--r--src/render/mgldefines.h131
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diff --git a/src/render/mgldefines.h b/src/render/mgldefines.h
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index 4f765e2a4..000000000
--- a/src/render/mgldefines.h
+++ /dev/null
@@ -1,131 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2015 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef RENDER_MGLDEFINES_H
-#define RENDER_MGLDEFINES_H
-
-#ifdef USE_OPENGL
-
-#ifndef GL_NUM_EXTENSIONS
-#define GL_NUM_EXTENSIONS 0x821D
-#define GL_DEPTH_ATTACHMENT 0x8D00
-#define GL_COLOR_ATTACHMENT0 0x8CE0
-#define GL_FRAMEBUFFER 0x8D40
-#define GL_RENDERBUFFER 0x8D41
-#endif
-
-#ifndef GL_COMPRESSED_RGBA_ARB
-#define GL_COMPRESSED_RGBA_ARB 0x84EE
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
-#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
-#endif
-#ifndef GL_MAX_ELEMENTS_VERTICES
-#define GL_MAX_ELEMENTS_VERTICES 0x80E8
-#define GL_MAX_ELEMENTS_INDICES 0x80E9
-#endif
-
-#ifndef GL_DEBUG_OUTPUT
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
-#define GL_DEBUG_OUTPUT 0x92E0
-#define GL_DEBUG_SOURCE_API 0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
-#define GL_DEBUG_SOURCE_APPLICATION 0x824A
-#define GL_DEBUG_SOURCE_OTHER 0x824B
-#define GL_DEBUG_TYPE_ERROR 0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
-#define GL_DEBUG_TYPE_PORTABILITY 0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
-#define GL_DEBUG_TYPE_OTHER 0x8251
-#define GL_DEBUG_TYPE_MARKER 0x8268
-#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
-#define GL_DEBUG_TYPE_POP_GROUP 0x826a
-#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
-#define GL_DEBUG_SEVERITY_HIGH 0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
-#define GL_DEBUG_SEVERITY_LOW 0x9148
-#endif
-
-#ifndef GL_EXT_debug_label
-#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
-#define GL_PROGRAM_OBJECT_EXT 0x8B40
-#define GL_SHADER_OBJECT_EXT 0x8B48
-#define GL_BUFFER_OBJECT_EXT 0x9151
-#define GL_QUERY_OBJECT_EXT 0x9153
-#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
-#endif
-
-#ifndef GL_ARRAY_BUFFER
-#define GL_ARRAY_BUFFER 0x8892
-#define GL_ELEMENT_ARRAY_BUFFER 0x8893
-#endif
-
-#ifndef GL_STREAM_DRAW
-#define GL_STREAM_DRAW 0x88E0
-#define GL_STATIC_DRAW 0x88E4
-#define GL_DYNAMIC_DRAW 0x88E8
-#endif
-
-#ifndef GL_COMPILE_STATUS
-#define GL_FRAGMENT_SHADER 0x8B30
-#define GL_VERTEX_SHADER 0x8B31
-#define GL_COMPILE_STATUS 0x8B81
-#define GL_LINK_STATUS 0x8B82
-#define GL_VALIDATE_STATUS 0x8B83
-#define GL_INFO_LOG_LENGTH 0x8B84
-#endif
-
-#ifndef GL_DEPTH_CLAMP
-#define GL_DEPTH_CLAMP 0x864F
-#define GL_RASTERIZER_DISCARD 0x8C89
-#define GL_SAMPLE_MASK 0x8E51
-#endif
-
-#ifndef GL_POLYGON_SMOOTH
-#define GL_POLYGON_SMOOTH 0x0B41
-#endif
-
-#ifndef GL_DEPTH_BOUNDS_TEST_EXT
-#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
-#endif
-
-#ifndef GL_TEXTURE_COMPRESSION_HINT_ARB
-#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
-#endif
-
-#ifndef GLX_CONTEXT_PROFILE_MASK_ARB
-#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
-#endif
-
-#ifndef GLX_CONTEXT_MAJOR_VERSION_ARB
-#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
-#define GLX_CONTEXT_FLAGS_ARB 0x2094
-#endif
-
-#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
-#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
-#endif
-
-#endif // USE_OPENGL
-
-#endif // RENDER_MGLDEFINES_H