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-rw-r--r--src/render/mgl.h167
1 files changed, 3 insertions, 164 deletions
diff --git a/src/render/mgl.h b/src/render/mgl.h
index d4dd33bcc..2213458bb 100644
--- a/src/render/mgl.h
+++ b/src/render/mgl.h
@@ -24,168 +24,11 @@
#include "main.h"
#ifdef USE_OPENGL
-#ifdef ANDROID
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#define APIENTRY GL_APIENTRY
-#else
-#ifndef USE_SDL2
-#define GL_GLEXT_PROTOTYPES 1
-#endif
-#include <SDL_opengl.h>
-#include <GL/glext.h>
-#endif
-
-#define GL_NUM_EXTENSIONS 0x821D
-#define GL_DEPTH_ATTACHMENT 0x8D00
-#define GL_COLOR_ATTACHMENT0 0x8CE0
-#define GL_FRAMEBUFFER 0x8D40
-#define GL_RENDERBUFFER 0x8D41
-
-#ifndef GL_COMPRESSED_RGBA_ARB
-#define GL_COMPRESSED_RGBA_ARB 0x84EE
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
-#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
-#endif
-#ifndef GL_MAX_ELEMENTS_VERTICES
-#define GL_MAX_ELEMENTS_VERTICES 0x80E8
-#define GL_MAX_ELEMENTS_INDICES 0x80E9
-#endif
-
-#ifndef GL_DEBUG_OUTPUT
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
-#define GL_DEBUG_OUTPUT 0x92E0
-#define GL_DEBUG_SOURCE_API 0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
-#define GL_DEBUG_SOURCE_APPLICATION 0x824A
-#define GL_DEBUG_SOURCE_OTHER 0x824B
-#define GL_DEBUG_TYPE_ERROR 0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
-#define GL_DEBUG_TYPE_PORTABILITY 0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
-#define GL_DEBUG_TYPE_OTHER 0x8251
-#define GL_DEBUG_TYPE_MARKER 0x8268
-#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
-#define GL_DEBUG_SEVERITY_HIGH 0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
-#define GL_DEBUG_SEVERITY_LOW 0x9148
-#endif
-
-#ifndef GL_EXT_debug_label
-#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
-#define GL_PROGRAM_OBJECT_EXT 0x8B40
-#define GL_SHADER_OBJECT_EXT 0x8B48
-#define GL_BUFFER_OBJECT_EXT 0x9151
-#define GL_QUERY_OBJECT_EXT 0x9153
-#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
-#endif
-
-#ifndef GL_ARRAY_BUFFER
-#define GL_ARRAY_BUFFER 0x8892
-#define GL_ELEMENT_ARRAY_BUFFER 0x8893
-#endif
-
-#ifndef GL_STREAM_DRAW
-#define GL_STREAM_DRAW 0x88E0
-#define GL_STATIC_DRAW 0x88E4
-#define GL_DYNAMIC_DRAW 0x88E8
-#endif
+#include "render/mgldefines.h"
+#include "render/mgltypes.h"
#define defNameE(name) extern name##_t m##name
-typedef void (APIENTRY *glGenRenderbuffers_t)(GLsizei, GLuint *);
-typedef void (APIENTRY *glBindRenderbuffer_t)(GLenum target,
- GLuint renderbuffer);
-typedef void (APIENTRY *glRenderbufferStorage_t)(GLenum target,
- GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRY *glGenFramebuffers_t)(GLsizei n, GLuint *framebuffers);
-typedef void (APIENTRY *glBindFramebuffer_t)(GLenum target,
- GLuint framebuffer);
-typedef void (APIENTRY *glFramebufferTexture2D_t)(GLenum target,
- GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (APIENTRY *glFramebufferRenderbuffer_t)(GLenum target,
- GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (APIENTRY *glDeleteFramebuffers_t) (GLsizei, const GLuint *);
-typedef void (APIENTRY *glDeleteRenderbuffers_t) (GLsizei, const GLuint *);
-typedef const GLubyte *(APIENTRY *glGetStringi_t) (GLenum, GLuint);
-typedef void (APIENTRY *glGenSamplers_t) (GLsizei count, GLuint *samplers);
-typedef void (APIENTRY *glDeleteSamplers_t)
- (GLsizei count, const GLuint * samplers);
-typedef void (APIENTRY *glBindSampler_t) (GLuint unit, GLuint sampler);
-typedef void (APIENTRY *glSamplerParameteri_t)
- (GLuint sampler, GLenum pname, GLint param);
-typedef void (APIENTRY *glDebugMessageControl_t) (GLenum source, GLenum type,
- GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
-typedef void (APIENTRY *glFrameTerminator_t) (void);
-typedef void (APIENTRY *glLabelObject_t) (GLenum type, GLuint object,
- GLsizei length, const GLchar *label);
-typedef void (APIENTRY *glGetObjectLabel_t) (GLenum type, GLuint object,
- GLsizei bufSize, GLsizei *length, GLchar *label);
-typedef void (APIENTRY *glInsertEventMarker_t)
- (GLsizei length, const char *marker);
-typedef void (APIENTRY *glPushGroupMarker_t)
- (GLsizei length, const char *marker);
-typedef void (APIENTRY *glPopGroupMarker_t) (void);
-typedef void (APIENTRY *glGenVertexArrays_t) (GLsizei n, GLuint *arrays);
-typedef void (APIENTRY *glBindVertexArray_t) (GLuint array);
-typedef void (APIENTRY *glDeleteVertexArrays_t) (GLsizei n, GLuint *arrays);
-typedef void (APIENTRY *glVertexAttribPointer_t) (GLuint index, GLint size,
- GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
-typedef void (APIENTRY *glEnableVertexAttribArray_t) (GLuint index);
-typedef void (APIENTRY *glDisableVertexAttribArray_t) (GLuint index);
-typedef void (APIENTRY *glGenBuffers_t) (GLsizei n, GLuint *buffers);
-typedef void (APIENTRY *glDeleteBuffers_t) (GLsizei n, GLuint *buffers);
-typedef void (APIENTRY *glBindBuffer_t) (GLenum target, GLuint buffer);
-typedef void (APIENTRY *glBufferData_t) (GLenum target, GLsizeiptr size,
- const GLvoid *data, GLenum usage);
-typedef void (APIENTRY *glCreateShader_t) (GLenum shaderType);
-typedef void (APIENTRY *glDeleteShader_t) (GLenum shader);
-typedef void (APIENTRY *glGetShaderiv_t) (GLuint shader,
- GLenum pname, GLint *params);
-typedef void (APIENTRY *glGetShaderInfoLog_t) (GLuint shader,
- GLsizei maxLength, GLsizei *length, GLchar *infoLog);
-typedef void (APIENTRY *glGetShaderSource_t) (GLuint shader,
- GLsizei bufSize, GLsizei *length, GLchar *source);
-typedef void (APIENTRY *glShaderSource_t) (GLuint shader,
- GLsizei count, const GLchar **string, const GLint *length);
-typedef void (APIENTRY *glCompileShader_t) (GLuint shader);
-typedef void (APIENTRY *glLinkProgram_t) (GLuint program);
-typedef void (APIENTRY *glDeleteProgram_t) (GLuint program);
-typedef GLuint (APIENTRY *glCreateProgram_t) (void);
-typedef void (APIENTRY *glAttachShader_t) (GLuint program, GLuint shader);
-typedef void (APIENTRY *glDetachShader_t) (GLuint program, GLuint shader);
-typedef void (APIENTRY *glGetAttachedShaders_t) (GLuint program,
- GLsizei maxCount, GLsizei *count, GLuint *shaders);
-typedef void (APIENTRY *glGetUniformLocation_t) (GLuint program,
- const GLchar *name);
-typedef void (APIENTRY *glGetActiveUniform_t) (GLuint program, GLuint index,
- GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-typedef void (APIENTRY *glGetProgramiv_t) (GLuint program,
- GLenum pname, GLint *params);
-typedef GLint (APIENTRY *glBindFragDataLocation_t) (GLuint program,
- GLuint colorNumber, const char *name);
-typedef void (APIENTRY *glUseProgram_t) (GLuint program);
-typedef void (APIENTRY *glValidateProgram_t) (GLuint program);
-typedef GLint (APIENTRY *glGetAttribLocation_t) (GLuint program,
- const GLchar *name);
-typedef void (APIENTRY *glUniform1f_t) (GLint location, GLfloat v0);
-typedef void (APIENTRY *glUniform2f_t) (GLint location,
- GLfloat v0, GLfloat v1);
-typedef void (APIENTRY *glUniform3f_t) (GLint location,
- GLfloat v0, GLfloat v1, GLfloat v2);
-typedef void (APIENTRY *glUniform4f_t) (GLint location,
- GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-
-// callback
-typedef void (APIENTRY *GLDEBUGPROC_t) (GLenum source, GLenum type, GLuint id,
- GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam);
-
-typedef void (APIENTRY *glDebugMessageCallback_t) (GLDEBUGPROC_t callback,
- const void *userParam);
-
defNameE(glGenRenderbuffers);
defNameE(glBindRenderbuffer);
defNameE(glRenderbufferStorage);
@@ -244,12 +87,8 @@ defNameE(glUniform3f);
defNameE(glUniform4f);
#ifdef WIN32
-typedef const char* (APIENTRY * wglGetExtensionsString_t) (HDC hdc);
-
defNameE(wglGetExtensionsString);
-#else
-#define CALLBACK
#endif
-#endif
+#endif // USE_OPENGL
#endif // RENDER_MGL_H