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-rw-r--r--src/progs/manaplus/actions/commands.cpp2156
1 files changed, 0 insertions, 2156 deletions
diff --git a/src/progs/manaplus/actions/commands.cpp b/src/progs/manaplus/actions/commands.cpp
deleted file mode 100644
index f2d49b13b..000000000
--- a/src/progs/manaplus/actions/commands.cpp
+++ /dev/null
@@ -1,2156 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/commands.h"
-
-#include "actormanager.h"
-#include "configuration.h"
-#include "game.h"
-#include "party.h"
-
-#include "actions/actiondef.h"
-
-#include "being/flooritem.h"
-#include "being/localplayer.h"
-#include "being/playerrelations.h"
-#include "being/homunculusinfo.h"
-#include "being/playerinfo.h"
-
-#include "const/resources/skill.h"
-
-#include "gui/viewport.h"
-
-#include "gui/popups/popupmenu.h"
-
-#include "gui/shortcut/emoteshortcut.h"
-#include "gui/shortcut/itemshortcut.h"
-
-#include "gui/windows/mailwindow.h"
-
-#include "gui/windows/chatwindow.h"
-#include "gui/windows/inventorywindow.h"
-#include "gui/windows/npcdialog.h"
-#include "gui/windows/outfitwindow.h"
-#include "gui/windows/shortcutwindow.h"
-#include "gui/windows/skilldialog.h"
-#include "gui/windows/socialwindow.h"
-
-#include "gui/widgets/tabs/chat/whispertab.h"
-
-#include "input/inputactionoperators.h"
-
-#include "listeners/inputactionreplaylistener.h"
-
-#include "net/adminhandler.h"
-#include "net/chathandler.h"
-#include "net/guildhandler.h"
-#include "net/familyhandler.h"
-#include "net/homunculushandler.h"
-#include "net/mail2handler.h"
-#include "net/mailhandler.h"
-#include "net/net.h"
-#include "net/npchandler.h"
-#include "net/partyhandler.h"
-#include "net/serverfeatures.h"
-
-#include "resources/chatobject.h"
-
-#include "resources/db/itemdb.h"
-
-#include "resources/map/map.h"
-
-#include "resources/skill/skillinfo.h"
-
-#include "utils/booleanoptions.h"
-#include "utils/chatutils.h"
-#include "utils/copynpaste.h"
-#include "utils/gmfunctions.h"
-#include "utils/parameters.h"
-#include "utils/process.h"
-
-#include "debug.h"
-
-namespace Actions
-{
-
-static std::string getNick(const InputEvent &event)
-{
- std::string args = event.args;
- if (args.empty())
- {
- if (event.tab == nullptr ||
- event.tab->getType() != ChatTabType::WHISPER)
- {
- return std::string();
- }
-
- WhisperTab *const whisper = static_cast<WhisperTab *>(event.tab);
- if (whisper->getNick().empty())
- {
- // TRANSLATORS: change relation
- event.tab->chatLog(_("Please specify a name."),
- ChatMsgType::BY_SERVER);
- return std::string();
- }
- args = whisper->getNick();
- }
- return args;
-}
-
-static void reportRelation(const InputEvent &event,
- const RelationT &rel,
- const std::string &str1,
- const std::string &str2)
-{
- if (event.tab != nullptr)
- {
- if (playerRelations.getRelation(event.args) == rel)
- {
- // TRANSLATORS: unignore command
- event.tab->chatLog(str1, ChatMsgType::BY_SERVER);
- }
- else
- {
- // TRANSLATORS: unignore command
- event.tab->chatLog(str2, ChatMsgType::BY_SERVER);
- }
- }
-}
-
-static void changeRelation(const InputEvent &event,
- const RelationT relation,
- const std::string &relationText)
-{
- std::string args = getNick(event);
- if (args.empty())
- return;
-
- if (playerRelations.getRelation(args) == relation)
- {
- if (event.tab != nullptr)
- {
- // TRANSLATORS: change relation
- event.tab->chatLog(strprintf(_("Player already %s!"),
- relationText.c_str()), ChatMsgType::BY_SERVER);
- return;
- }
- }
- else
- {
- playerRelations.setRelation(args, relation);
- }
-
- reportRelation(event,
- relation,
- // TRANSLATORS: change relation
- strprintf(_("Player successfully %s!"), relationText.c_str()),
- // TRANSLATORS: change relation
- strprintf(_("Player could not be %s!"), relationText.c_str()));
-}
-
-impHandler(chatAnnounce)
-{
- if (adminHandler != nullptr)
- {
- adminHandler->announce(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(chatIgnore)
-{
- changeRelation(event, Relation::IGNORED, "ignored");
- return true;
-}
-
-impHandler(chatUnignore)
-{
- std::string args = getNick(event);
- if (args.empty())
- return false;
-
- const RelationT rel = playerRelations.getRelation(args);
- if (rel != Relation::NEUTRAL && rel != Relation::FRIEND)
- {
- playerRelations.setRelation(args, Relation::NEUTRAL);
- }
- else
- {
- if (event.tab != nullptr)
- {
- // TRANSLATORS: unignore command
- event.tab->chatLog(_("Player wasn't ignored!"),
- ChatMsgType::BY_SERVER);
- }
- return true;
- }
-
- reportRelation(event,
- Relation::NEUTRAL,
- // TRANSLATORS: unignore command
- _("Player no longer ignored!"),
- // TRANSLATORS: unignore command
- _("Player could not be unignored!"));
- return true;
-}
-
-impHandler(chatErase)
-{
- std::string args = getNick(event);
- if (args.empty())
- return false;
-
- if (playerRelations.getRelation(args) == Relation::ERASED)
- {
- if (event.tab != nullptr)
- {
- // TRANSLATORS: erase command
- event.tab->chatLog(_("Player already erased!"),
- ChatMsgType::BY_SERVER);
- }
- return true;
- }
- playerRelations.setRelation(args, Relation::ERASED);
-
- reportRelation(event,
- Relation::ERASED,
- // TRANSLATORS: erase command
- _("Player no longer erased!"),
- // TRANSLATORS: erase command
- _("Player could not be erased!"));
- return true;
-}
-
-impHandler(chatFriend)
-{
- // TRANSLATORS: adding friend command
- changeRelation(event, Relation::FRIEND, _("friend"));
- return true;
-}
-
-impHandler(chatDisregard)
-{
- // TRANSLATORS: disregard command
- changeRelation(event, Relation::DISREGARDED, _("disregarded"));
- return true;
-}
-
-impHandler(chatNeutral)
-{
- // TRANSLATORS: neutral command
- changeRelation(event, Relation::NEUTRAL, _("neutral"));
- return true;
-}
-
-impHandler(chatBlackList)
-{
- // TRANSLATORS: blacklist command
- changeRelation(event, Relation::BLACKLISTED, _("blacklisted"));
- return true;
-}
-
-impHandler(chatEnemy)
-{
- // TRANSLATORS: enemy command
- changeRelation(event, Relation::ENEMY2, _("enemy"));
- return true;
-}
-
-impHandler(chatNuke)
-{
- if (actorManager == nullptr)
- return false;
-
- const std::string nick = getNick(event);
- Being *const being = actorManager->findBeingByName(
- nick, ActorType::Player);
- if (being == nullptr)
- return true;
-
- actorManager->addBlock(being->getId());
- actorManager->destroy(being);
- return true;
-}
-
-impHandler(chatAdd)
-{
- if (chatWindow == nullptr)
- return false;
-
- if (event.args.empty())
- return true;
-
- STD_VECTOR<int> str;
- splitToIntVector(str, event.args, ',');
- if (str.empty())
- return true;
-
- int id = str[0];
- if (id == 0)
- return true;
-
- if (ItemDB::exists(id))
- {
- const std::string names = ItemDB::getNamesStr(str);
- if (!names.empty())
- chatWindow->addItemText(names);
- return true;
- }
-
- const FloorItem *const floorItem = actorManager->findItem(
- fromInt(id, BeingId));
-
- if (floorItem != nullptr)
- {
- str[0] = floorItem->getItemId();
- const std::string names = ItemDB::getNamesStr(str);
- chatWindow->addItemText(names);
- }
- return true;
-}
-
-impHandler0(present)
-{
- if (chatWindow != nullptr)
- {
- chatWindow->doPresent();
- return true;
- }
- return false;
-}
-
-impHandler0(printAll)
-{
- if (actorManager != nullptr)
- {
- actorManager->printAllToChat();
- return true;
- }
- return false;
-}
-
-impHandler(move)
-{
- int x = 0;
- int y = 0;
-
- if ((localPlayer != nullptr) && parse2Int(event.args, x, y))
- {
- localPlayer->setDestination(x, y);
- return true;
- }
- return false;
-}
-
-impHandler(setTarget)
-{
- if ((actorManager == nullptr) || (localPlayer == nullptr))
- return false;
-
- Being *const target = actorManager->findNearestByName(event.args);
- if (target != nullptr)
- localPlayer->setTarget(target);
- return true;
-}
-
-impHandler(commandOutfit)
-{
- if (outfitWindow != nullptr)
- {
- if (!event.args.empty())
- {
- const std::string op = event.args.substr(0, 1);
- if (op == "n")
- {
- outfitWindow->wearNextOutfit(true);
- }
- else if (op == "p")
- {
- outfitWindow->wearPreviousOutfit(true);
- }
- else
- {
- outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1,
- false, true);
- }
- }
- else
- {
- outfitWindow->wearOutfit(atoi(event.args.c_str()) - 1,
- false, true);
- }
- return true;
- }
- return false;
-}
-
-impHandler(commandEmote)
-{
- LocalPlayer::emote(CAST_U8(atoi(event.args.c_str())));
- return true;
-}
-
-impHandler(awayMessage)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->setAway(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(pseudoAway)
-{
- if (localPlayer != nullptr)
- {
- LocalPlayer::setPseudoAway(event.args);
- localPlayer->updateStatus();
- return true;
- }
- return false;
-}
-
-impHandler(follow)
-{
- if (localPlayer == nullptr)
- return false;
-
- if (!features.getBoolValue("allowFollow"))
- return false;
-
- if (!event.args.empty())
- {
- localPlayer->setFollow(event.args);
- }
- else if (event.tab != nullptr &&
- event.tab->getType() == ChatTabType::WHISPER)
- {
- localPlayer->setFollow(static_cast<WhisperTab*>(event.tab)->getNick());
- }
- else
- {
- const Being *const being = localPlayer->getTarget();
- if (being != nullptr)
- localPlayer->setFollow(being->getName());
- }
- return true;
-}
-
-impHandler(navigate)
-{
- if ((localPlayer == nullptr) ||
- !localPlayer->canMove())
- {
- return false;
- }
-
- int x = 0;
- int y = 0;
-
- if (parse2Int(event.args, x, y))
- localPlayer->navigateTo(x, y);
- else
- localPlayer->navigateClean();
- return true;
-}
-
-impHandler(navigateTo)
-{
- if ((localPlayer == nullptr) ||
- !localPlayer->canMove())
- {
- return false;
- }
-
- const std::string args = event.args;
- if (args.empty())
- return true;
-
- Being *const being = actorManager->findBeingByName(args);
- if (being != nullptr)
- {
- localPlayer->navigateTo(being->getTileX(), being->getTileY());
- }
- else if (localPlayer->isInParty())
- {
- const Party *const party = localPlayer->getParty();
- if (party != nullptr)
- {
- const PartyMember *const m = party->getMember(args);
- const PartyMember *const o = party->getMember(
- localPlayer->getName());
- if (m != nullptr &&
- o != nullptr &&
- m->getMap() == o->getMap())
- {
- localPlayer->navigateTo(m->getX(), m->getY());
- }
- }
- }
- return true;
-}
-
-impHandler(moveCamera)
-{
- int x = 0;
- int y = 0;
-
- if (viewport == nullptr)
- return false;
-
- if (parse2Int(event.args, x, y))
- viewport->moveCameraToPosition(x * mapTileSize, y * mapTileSize);
- return true;
-}
-
-impHandler0(restoreCamera)
-{
- if (viewport == nullptr)
- return false;
-
- viewport->returnCamera();
- return true;
-}
-
-impHandler(imitation)
-{
- if (localPlayer == nullptr)
- return false;
-
- if (!event.args.empty())
- {
- localPlayer->setImitate(event.args);
- }
- else if (event.tab != nullptr &&
- event.tab->getType() == ChatTabType::WHISPER)
- {
- localPlayer->setImitate(static_cast<WhisperTab*>(
- event.tab)->getNick());
- }
- else
- {
- localPlayer->setImitate("");
- }
- return true;
-}
-
-impHandler(sendMail)
-{
-#ifdef TMWA_SUPPORT
- const ServerTypeT type = Net::getNetworkType();
- if (type == ServerType::EATHENA || type == ServerType::EVOL2)
-#endif // TMWA_SUPPORT
- {
- std::string name;
- std::string text;
-
- if (parse2Str(event.args, name, text))
- {
- if (settings.enableNewMailSystem)
- {
- mail2Handler->queueCheckName(MailQueueType::SendMail,
- name,
- // TRANSLATORS: quick mail message caption
- _("Quick message"),
- text,
- 0);
- }
- else
- {
- // TRANSLATORS: quick mail message caption
- mailHandler->send(name, _("Quick message"), text);
- }
- }
- }
-#ifdef TMWA_SUPPORT
- else if (serverConfig.getBoolValue("enableManaMarketBot"))
- {
- chatHandler->privateMessage("ManaMarket", "!mail " + event.args);
- return true;
- }
-#endif // TMWA_SUPPORT
-
- return false;
-}
-
-impHandler(info)
-{
- if (event.tab == nullptr ||
- localPlayer == nullptr ||
- Net::getNetworkType() == ServerType::TMWATHENA)
- {
- return false;
- }
-
- if (guildHandler != nullptr &&
- event.tab->getType() == ChatTabType::GUILD)
- {
- const Guild *const guild = localPlayer->getGuild();
- if (guild != nullptr)
- guildHandler->info();
- }
- return true;
-}
-
-impHandler(wait)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->waitFor(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(addPriorityAttack)
-{
- if ((actorManager == nullptr) ||
- actorManager->isInPriorityAttackList(event.args))
- {
- return false;
- }
-
- actorManager->removeAttackMob(event.args);
- actorManager->addPriorityAttackMob(event.args);
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
-}
-
-impHandler(addAttack)
-{
- if (actorManager == nullptr)
- return false;
-
- actorManager->removeAttackMob(event.args);
- actorManager->addAttackMob(event.args);
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
-}
-
-impHandler(removeAttack)
-{
- if (actorManager == nullptr)
- return false;
-
- if (event.args.empty())
- {
- if (actorManager->isInAttackList(event.args))
- {
- actorManager->removeAttackMob(event.args);
- actorManager->addIgnoreAttackMob(event.args);
- }
- else
- {
- actorManager->removeAttackMob(event.args);
- actorManager->addAttackMob(event.args);
- }
- }
- else
- {
- actorManager->removeAttackMob(event.args);
- }
-
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
-}
-
-impHandler(addIgnoreAttack)
-{
- if (actorManager == nullptr)
- return false;
-
- actorManager->removeAttackMob(event.args);
- actorManager->addIgnoreAttackMob(event.args);
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
-}
-
-impHandler(setDrop)
-{
- GameModifiers::setQuickDropCounter(atoi(event.args.c_str()));
- return true;
-}
-
-impHandler(url)
-{
- if (event.tab != nullptr)
- {
- std::string url1 = event.args;
- if (!strStartWith(url1, "http") && !strStartWith(url1, "?"))
- url1 = "http://" + url1;
- std::string str(strprintf("[@@%s |%s@@]",
- url1.c_str(), event.args.c_str()));
- outStringNormal(event.tab, str, str);
- return true;
- }
- return false;
-}
-
-impHandler(openUrl)
-{
- std::string url = event.args;
- if (!strStartWith(url, "http"))
- url = "http://" + url;
- openBrowser(url);
- return true;
-}
-
-impHandler(execute)
-{
- const size_t idx = event.args.find(' ');
- std::string name;
- std::string params;
- if (idx == std::string::npos)
- {
- name = event.args;
- }
- else
- {
- name = event.args.substr(0, idx);
- params = event.args.substr(idx + 1);
- }
- execFile(name, name, params, "");
- return true;
-}
-
-impHandler(enableHighlight)
-{
- if (event.tab != nullptr)
- {
- event.tab->setAllowHighlight(true);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(disableHighlight)
-{
- if (event.tab != nullptr)
- {
- event.tab->setAllowHighlight(false);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(dontRemoveName)
-{
- if (event.tab != nullptr)
- {
- event.tab->setRemoveNames(false);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(removeName)
-{
- if (event.tab != nullptr)
- {
- event.tab->setRemoveNames(true);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(disableAway)
-{
- if (event.tab != nullptr)
- {
- event.tab->setNoAway(true);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(enableAway)
-{
- if (event.tab != nullptr)
- {
- event.tab->setNoAway(false);
- if (chatWindow != nullptr)
- {
- chatWindow->saveState();
- return true;
- }
- }
- return false;
-}
-
-impHandler(testParticle)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->setTestParticle(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(talkRaw)
-{
- if (chatHandler != nullptr)
- {
- chatHandler->talkRaw(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(gm)
-{
- if (chatHandler != nullptr)
- {
- Gm::runCommand("wgm", event.args);
- return true;
- }
- return false;
-}
-
-impHandler(hack)
-{
- if (chatHandler != nullptr)
- {
- chatHandler->sendRaw(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(debugSpawn)
-{
- if (localPlayer == nullptr)
- return false;
- int cnt = atoi(event.args.c_str());
- if (cnt < 1)
- cnt = 1;
- const int half = cnt / 2;
- const Map *const map = localPlayer->getMap();
- int x1 = -half;
- if (x1 < 0)
- x1 = 0;
- int y1 = x1;
- int x2 = cnt - half;
- if (x2 > map->getWidth())
- x2 = map->getWidth();
- int y2 = x2;
-
- for (int x = x1; x < x2; x ++)
- {
- for (int y = y1; y < y2; y ++)
- ActorManager::cloneBeing(localPlayer, x, y, cnt);
- }
- return true;
-}
-
-impHandler(serverIgnoreWhisper)
-{
- std::string args = getNick(event);
- if (args.empty())
- return false;
-
- if (chatHandler != nullptr)
- {
- chatHandler->ignore(args);
- return true;
- }
- return false;
-}
-
-impHandler(serverUnIgnoreWhisper)
-{
- std::string args = getNick(event);
- if (args.empty())
- return false;
-
- if (chatHandler != nullptr)
- {
- chatHandler->unIgnore(args);
- return true;
- }
- return false;
-}
-
-impHandler(setHomunculusName)
-{
- const std::string args = event.args;
- if (args.empty())
- {
- const HomunculusInfo *const info = PlayerInfo::getHomunculus();
- if (info != nullptr)
- {
- // TRANSLATORS: dialog header
- inputActionReplayListener.openDialog(_("Rename your homun"),
- info->name,
- InputAction::HOMUNCULUS_SET_NAME);
- }
- return false;
- }
-
- if (homunculusHandler != nullptr)
- {
- homunculusHandler->setName(args);
- return true;
- }
- return false;
-}
-
-impHandler0(fireHomunculus)
-{
- if (homunculusHandler != nullptr)
- {
- homunculusHandler->fire();
- return true;
- }
- return false;
-}
-
-impHandler0(leaveParty)
-{
- if (partyHandler != nullptr)
- {
- partyHandler->leave();
- return true;
- }
- return false;
-}
-
-impHandler0(leaveGuild)
-{
- if ((guildHandler != nullptr) && (localPlayer != nullptr))
- {
- const Guild *const guild = localPlayer->getGuild();
- if (guild != nullptr)
- guildHandler->leave(guild->getId());
- return true;
- }
- return false;
-}
-
-impHandler(warp)
-{
- int x = 0;
- int y = 0;
-
- if ((adminHandler != nullptr) &&
- (Game::instance() != nullptr) &&
- parse2Int(event.args, x, y))
- {
- adminHandler->warp(Game::instance()->getCurrentMapName(),
- x, y);
- return true;
- }
- return false;
-}
-
-impHandler(homunTalk)
-{
- if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet())
- return false;
-
- std::string args = event.args;
- if (findCutFirst(args, "/me "))
- args = textToMe(args);
- if (homunculusHandler != nullptr)
- {
- homunculusHandler->talk(args);
- return true;
- }
- return false;
-}
-
-impHandler(homunEmote)
-{
- if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet())
- return false;
-
- if ((homunculusHandler != nullptr) &&
- event.action >= InputAction::HOMUN_EMOTE_1 &&
- event.action <= InputAction::HOMUN_EMOTE_48)
- {
- const int emotion = event.action - InputAction::HOMUN_EMOTE_1;
- if (emoteShortcut != nullptr)
- homunculusHandler->emote(emoteShortcut->getEmote(emotion));
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
-
- return false;
-}
-
-impHandler(commandHomunEmote)
-{
- if ((serverFeatures == nullptr) || !serverFeatures->haveTalkPet())
- return false;
-
- if (homunculusHandler != nullptr)
- {
- homunculusHandler->emote(CAST_U8(
- atoi(event.args.c_str())));
- return true;
- }
- return false;
-}
-
-impHandler(createPublicChatRoom)
-{
- if ((chatHandler == nullptr) || event.args.empty())
- return false;
- chatHandler->createChatRoom(event.args, "", 100, true);
- return true;
-}
-
-impHandler(joinChatRoom)
-{
- if (chatHandler == nullptr)
- return false;
- const std::string args = event.args;
- if (args.empty())
- return false;
- ChatObject *const chat = ChatObject::findByName(args);
- if (chat == nullptr)
- return false;
- chatHandler->joinChat(chat, "");
- return true;
-}
-
-impHandler0(leaveChatRoom)
-{
- if (chatHandler != nullptr)
- {
- chatHandler->leaveChatRoom();
- return true;
- }
- return false;
-}
-
-impHandler(confSet)
-{
- std::string name;
- std::string val;
-
- if (parse2Str(event.args, name, val))
- {
- config.setValue(name, val);
- return true;
- }
- return false;
-}
-
-impHandler(serverConfSet)
-{
- std::string name;
- std::string val;
-
- if (parse2Str(event.args, name, val))
- {
- serverConfig.setValue(name, val);
- return true;
- }
- return false;
-}
-
-impHandler(confGet)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
-
- // TRANSLATORS: result from command /confget
- const std::string str = strprintf(_("Config value: %s"),
- config.getStringValue(args).c_str());
- outStringNormal(event.tab, str, str);
- return true;
-}
-
-impHandler(serverConfGet)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
-
- // TRANSLATORS: result from command /serverconfget
- const std::string str = strprintf(_("Server config value: %s"),
- serverConfig.getStringValue(args).c_str());
- outStringNormal(event.tab, str, str);
- return true;
-}
-
-impHandler(slide)
-{
- int x = 0;
- int y = 0;
-
- if ((adminHandler != nullptr) && parse2Int(event.args, x, y))
- {
- adminHandler->slide(x, y);
- return true;
- }
- return false;
-}
-
-impHandler(selectSkillLevel)
-{
- int skill = 0;
- int level = 0;
-
- if ((skillDialog != nullptr) && parse2Int(event.args, skill, level))
- {
- skillDialog->selectSkillLevel(skill, level);
- return true;
- }
- return false;
-}
-
-impHandler(skill)
-{
- StringVect vect;
- splitToStringVector(vect, event.args, ' ');
- const int sz = CAST_S32(vect.size());
- if (sz < 1)
- return true;
- const int skillId = atoi(vect[0].c_str());
- int level = 0;
- std::string text;
- if (sz > 1)
- {
- level = atoi(vect[1].c_str());
- if (sz > 2)
- text = vect[2];
- }
- // +++ add here also cast type and offsets
- if (text.empty())
- {
- SkillDialog::useSkill(skillId,
- AutoTarget_true,
- level,
- false,
- "",
- CastType::Default,
- 0,
- 0);
- }
- else
- {
- SkillDialog::useSkill(skillId,
- AutoTarget_true,
- level,
- true,
- text,
- CastType::Default,
- 0,
- 0);
- }
- return true;
-}
-
-impHandler(craft)
-{
- const std::string args = event.args;
- if (args.empty() || (inventoryWindow == nullptr))
- return false;
-
- inventoryWindow->moveItemToCraft(atoi(args.c_str()));
- return true;
-}
-
-impHandler(npcClipboard)
-{
- if (npcHandler != nullptr)
- {
- int x = 0;
- int y = 0;
-
- NpcDialog *const dialog = npcHandler->getCurrentNpcDialog();
-
- if ((dialog != nullptr) && parse2Int(event.args, x, y))
- {
- dialog->copyToClipboard(x, y);
- return true;
- }
- }
- return false;
-}
-
-impHandler(clipboardCopy)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- sendBuffer(args);
- return true;
-}
-
-impHandler(addPickup)
-{
- if (actorManager != nullptr)
- {
- actorManager->removePickupItem(event.args);
- actorManager->addPickupItem(event.args);
- if (socialWindow != nullptr)
- socialWindow->updatePickupFilter();
- return true;
- }
- return false;
-}
-
-impHandler(removePickup)
-{
- if (actorManager != nullptr)
- {
- if (event.args.empty())
- { // default pickup manipulation
- if (actorManager->checkDefaultPickup())
- {
- actorManager->removePickupItem(event.args);
- actorManager->addIgnorePickupItem(event.args);
- }
- else
- {
- actorManager->removePickupItem(event.args);
- actorManager->addPickupItem(event.args);
- }
- }
- else
- { // any other pickups
- actorManager->removePickupItem(event.args);
- }
- if (socialWindow != nullptr)
- socialWindow->updatePickupFilter();
- return true;
- }
- return false;
-}
-
-impHandler(ignorePickup)
-{
- if (actorManager != nullptr)
- {
- actorManager->removePickupItem(event.args);
- actorManager->addIgnorePickupItem(event.args);
- if (socialWindow != nullptr)
- socialWindow->updatePickupFilter();
- return true;
- }
- return false;
-}
-
-impHandler(monsterInfo)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->monsterInfo(args);
- return true;
-}
-
-impHandler(itemInfo)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->itemInfo(args);
- return true;
-}
-
-impHandler(whoDrops)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->whoDrops(args);
- return true;
-}
-
-impHandler(mobSearch)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->mobSearch(args);
- return true;
-}
-
-impHandler(mobSpawnSearch)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->mobSpawnSearch(args);
- return true;
-}
-
-impHandler(playerGmCommands)
-{
- adminHandler->playerGmCommands(event.args);
- return true;
-}
-
-impHandler(playerCharGmCommands)
-{
- adminHandler->playerCharGmCommands(event.args);
- return true;
-}
-
-impHandler(commandShowLevel)
-{
- adminHandler->showLevel(event.args);
- return true;
-}
-
-impHandler(commandShowStats)
-{
- adminHandler->showStats(event.args);
- return true;
-}
-
-impHandler(commandShowStorage)
-{
- adminHandler->showStorageList(event.args);
- return true;
-}
-
-impHandler(commandShowCart)
-{
- adminHandler->showCartList(event.args);
- return true;
-}
-
-impHandler(commandShowInventory)
-{
- adminHandler->showInventoryList(event.args);
- return true;
-}
-
-impHandler(locatePlayer)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->locatePlayer(args);
- return true;
-}
-
-impHandler(commandShowAccountInfo)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->showAccountInfo(args);
- return true;
-}
-
-impHandler(commandSpawn)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->spawn(args);
- return true;
-}
-
-impHandler(commandSpawnSlave)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->spawnSlave(args);
- return true;
-}
-
-impHandler(commandSpawnClone)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->spawnClone(args);
- return true;
-}
-
-impHandler(commandSpawnSlaveClone)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->spawnSlaveClone(args);
- return true;
-}
-
-impHandler(commandSpawnEvilClone)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->spawnEvilClone(args);
- return true;
-}
-
-impHandler(commandSavePosition)
-{
- adminHandler->savePosition(event.args);
- return true;
-}
-
-impHandler(commandLoadPosition)
-{
- adminHandler->loadPosition(event.args);
- return true;
-}
-
-impHandler(commandRandomWarp)
-{
- adminHandler->randomWarp(event.args);
- return true;
-}
-
-impHandler(commandGotoNpc)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->gotoNpc(args);
- return true;
-}
-
-impHandler(commandGotoPc)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->gotoName(args);
- return true;
-}
-
-impHandler(commandRecallPc)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->recallName(args);
- return true;
-}
-
-impHandler(commandIpCheck)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->ipcheckName(args);
- return true;
-}
-
-impHandler(commandKiller)
-{
- adminHandler->killer(event.args);
- return true;
-}
-
-impHandler(commandKillable)
-{
- adminHandler->killable(event.args);
- return true;
-}
-
-impHandler(commandHeal)
-{
- adminHandler->heal(event.args);
- return true;
-}
-
-impHandler(commandAlive)
-{
- adminHandler->alive(event.args);
- return true;
-}
-
-impHandler(commandDisguise)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->disguise(args);
- return true;
-}
-
-impHandler(commandImmortal)
-{
- adminHandler->immortal(event.args);
- return true;
-}
-
-impHandler(commandHide)
-{
- adminHandler->hide(event.args);
- return true;
-}
-
-impHandler(commandNuke)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->nuke(args);
- return true;
-}
-
-impHandler(commandKill)
-{
- adminHandler->kill(event.args);
- return true;
-}
-
-impHandler(commandJail)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->jail(args);
- return true;
-}
-
-impHandler(commandUnjail)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->unjail(args);
- return true;
-}
-
-impHandler(commandNpcMove)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- StringVect pars;
- if (!splitParameters(pars, args, " ,", '\"'))
- return false;
-
- if (pars.size() != 3)
- return false;
-
- adminHandler->npcMove(pars[0],
- atoi(pars[1].c_str()),
- atoi(pars[2].c_str()));
- return true;
-}
-
-impHandler(commandNpcHide)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->hideNpc(args);
- return true;
-}
-
-impHandler(commandNpcShow)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->showNpc(args);
- return true;
-}
-
-impHandler(commandChangePartyLeader)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->changePartyLeader(args);
- return true;
-}
-
-impHandler(commandPartyRecall)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->partyRecall(args);
- return true;
-}
-
-impHandler(commandBreakGuild)
-{
- adminHandler->breakGuild(event.args);
- return true;
-}
-
-impHandler(commandGuildRecall)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- adminHandler->guildRecall(args);
- return true;
-}
-
-impHandler(mailTo)
-{
- if (mailWindow == nullptr)
- return false;
- const std::string args = event.args;
- if (settings.enableNewMailSystem)
- {
- mail2Handler->queueCheckName(MailQueueType::EditMail,
- args,
- std::string(),
- std::string(),
- 0);
- }
- else
- {
- mailWindow->createMail(args);
- }
- return true;
-}
-
-impHandler(adoptChild)
-{
- const std::string nick = getNick(event);
- Being *const being = actorManager->findBeingByName(
- nick, ActorType::Player);
- if (being == nullptr)
- return true;
- familyHandler->askForChild(being);
- return true;
-}
-
-impHandler(showSkillLevels)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- const SkillInfo *restrict const skill = skillDialog->getSkill(
- atoi(args.c_str()));
- if (skill == nullptr)
- return false;
- popupMenu->showSkillLevelPopup(skill);
- return true;
-}
-
-impHandler(showSkillType)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- const SkillInfo *restrict const skill = skillDialog->getSkill(
- atoi(args.c_str()));
- if (skill == nullptr)
- return false;
- popupMenu->showSkillTypePopup(skill);
- return true;
-}
-
-impHandler(selectSkillType)
-{
- int skill = 0;
- int type = 0;
-
- if ((skillDialog != nullptr) && parse2Int(event.args, skill, type))
- {
- skillDialog->selectSkillCastType(skill,
- static_cast<CastTypeT>(type));
- return true;
- }
- return false;
-}
-
-impHandler(showSkillOffsetX)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- const SkillInfo *restrict const skill = skillDialog->getSkill(
- atoi(args.c_str()));
- if (skill == nullptr)
- return false;
- popupMenu->showSkillOffsetPopup(skill, true);
- return true;
-}
-
-impHandler(showSkillOffsetY)
-{
- const std::string args = event.args;
- if (args.empty())
- return false;
- const SkillInfo *restrict const skill = skillDialog->getSkill(
- atoi(args.c_str()));
- if (skill == nullptr)
- return false;
- popupMenu->showSkillOffsetPopup(skill, false);
- return true;
-}
-
-impHandler(setSkillOffsetX)
-{
- int skill = 0;
- int offset = 0;
-
- if ((skillDialog != nullptr) && parse2Int(event.args, skill, offset))
- {
- skillDialog->setSkillOffsetX(skill, offset);
- return true;
- }
- return false;
-}
-
-impHandler(setSkillOffsetY)
-{
- int skill = 0;
- int offset = 0;
-
- if ((skillDialog != nullptr) && parse2Int(event.args, skill, offset))
- {
- skillDialog->setSkillOffsetY(skill, offset);
- return true;
- }
- return false;
-}
-
-impHandler(partyItemShare)
-{
- if (localPlayer == nullptr)
- return false;
-
- if (localPlayer->isInParty() == false)
- return true;
-
- ChatTab *tab = event.tab;
- if (tab == nullptr)
- tab = localChatTab;
- if (tab == nullptr)
- return true;
-
- const std::string args = event.args;
- if (args.empty())
- {
- switch (partyHandler->getShareItems())
- {
- case PartyShare::YES:
- // TRANSLATORS: chat message
- tab->chatLog(_("Item sharing enabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NO:
- // TRANSLATORS: chat message
- tab->chatLog(_("Item sharing disabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NOT_POSSIBLE:
- // TRANSLATORS: chat message
- tab->chatLog(_("Item sharing not possible."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::UNKNOWN:
- // TRANSLATORS: chat message
- tab->chatLog(_("Item sharing unknown."),
- ChatMsgType::BY_SERVER);
- return true;
- default:
- break;
- }
- }
-
- const signed char opt = parseBoolean(args);
-
- switch (opt)
- {
- case 1:
- partyHandler->setShareItems(
- PartyShare::YES);
- break;
- case 0:
- partyHandler->setShareItems(
- PartyShare::NO);
- break;
- case -1:
- tab->chatLog(strprintf(BOOLEAN_OPTIONS, "item"),
- ChatMsgType::BY_SERVER);
- break;
- default:
- break;
- }
- return true;
-}
-
-impHandler(partyExpShare)
-{
- if (localPlayer == nullptr)
- return false;
-
- if (localPlayer->isInParty() == false)
- return true;
-
- ChatTab *tab = event.tab;
- if (tab == nullptr)
- tab = localChatTab;
- if (tab == nullptr)
- return true;
-
- const std::string args = event.args;
- if (args.empty())
- {
- switch (partyHandler->getShareExperience())
- {
- case PartyShare::YES:
- // TRANSLATORS: chat message
- tab->chatLog(_("Experience sharing enabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NO:
- // TRANSLATORS: chat message
- tab->chatLog(_("Experience sharing disabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NOT_POSSIBLE:
- // TRANSLATORS: chat message
- tab->chatLog(_("Experience sharing not possible."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::UNKNOWN:
- // TRANSLATORS: chat message
- tab->chatLog(_("Experience sharing unknown."),
- ChatMsgType::BY_SERVER);
- return true;
- default:
- break;
- }
- }
-
- const signed char opt = parseBoolean(args);
-
- switch (opt)
- {
- case 1:
- partyHandler->setShareExperience(
- PartyShare::YES);
- break;
- case 0:
- partyHandler->setShareExperience(
- PartyShare::NO);
- break;
- case -1:
- tab->chatLog(strprintf(BOOLEAN_OPTIONS, "exp"),
- ChatMsgType::BY_SERVER);
- break;
- default:
- break;
- }
- return true;
-}
-
-impHandler(partyAutoItemShare)
-{
- if (localPlayer == nullptr)
- return false;
-
- if (localPlayer->isInParty() == false)
- return true;
-
- ChatTab *tab = event.tab;
- if (tab == nullptr)
- tab = localChatTab;
- if (tab == nullptr)
- return true;
-
- const std::string args = event.args;
- if (args.empty())
- {
- switch (partyHandler->getShareAutoItems())
- {
- case PartyShare::YES:
- // TRANSLATORS: chat message
- tab->chatLog(_("Auto item sharing enabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NO:
- // TRANSLATORS: chat message
- tab->chatLog(_("Auto item sharing disabled."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::NOT_POSSIBLE:
- // TRANSLATORS: chat message
- tab->chatLog(_("Auto item sharing not possible."),
- ChatMsgType::BY_SERVER);
- return true;
- case PartyShare::UNKNOWN:
- // TRANSLATORS: chat message
- tab->chatLog(_("Auto item sharing unknown."),
- ChatMsgType::BY_SERVER);
- return true;
- default:
- break;
- }
- }
-
- const signed char opt = parseBoolean(args);
-
- switch (opt)
- {
- case 1:
- partyHandler->setShareAutoItems(
- PartyShare::YES);
- break;
- case 0:
- partyHandler->setShareAutoItems(
- PartyShare::NO);
- break;
- case -1:
- tab->chatLog(strprintf(BOOLEAN_OPTIONS, "item"),
- ChatMsgType::BY_SERVER);
- break;
- default:
- break;
- }
- return true;
-}
-
-impHandler0(outfitToChat)
-{
- if ((outfitWindow == nullptr) || (chatWindow == nullptr))
- return false;
-
- const std::string str = outfitWindow->getOutfitString();
- if (!str.empty())
- chatWindow->addInputText(str);
- return true;
-}
-
-impHandler0(outfitClear)
-{
- if (outfitWindow == nullptr)
- return false;
-
- outfitWindow->clearCurrentOutfit();
- return true;
-}
-
-impHandler(moveAttackUp)
-{
- if (actorManager == nullptr)
- return false;
- const std::string args = event.args;
- const int idx = actorManager->getAttackMobIndex(args);
- if (idx > 0)
- {
- std::list<std::string> mobs
- = actorManager->getAttackMobs();
- std::list<std::string>::iterator it = mobs.begin();
- std::list<std::string>::iterator it2 = it;
- while (it != mobs.end())
- {
- if (*it == args)
- {
- -- it2;
- mobs.splice(it2, mobs, it);
- actorManager->setAttackMobs(mobs);
- actorManager->rebuildAttackMobs();
- break;
- }
- ++ it;
- ++ it2;
- }
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
- }
- return false;
-}
-
-impHandler(moveAttackDown)
-{
- if (actorManager == nullptr)
- return false;
- const std::string args = event.args;
- const int idx = actorManager->getAttackMobIndex(args);
- const int size = actorManager->getAttackMobsSize();
- if (idx + 1 < size)
- {
- std::list<std::string> mobs
- = actorManager->getAttackMobs();
- std::list<std::string>::iterator it = mobs.begin();
- std::list<std::string>::iterator it2 = it;
- while (it != mobs.end())
- {
- if (*it == args)
- {
- ++ it2;
- if (it2 == mobs.end())
- break;
-
- mobs.splice(it, mobs, it2);
- actorManager->setAttackMobs(mobs);
- actorManager->rebuildAttackMobs();
- break;
- }
- ++ it;
- ++ it2;
- }
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
- }
- return false;
-}
-
-impHandler(movePriorityAttackUp)
-{
- if (actorManager == nullptr)
- return false;
- const std::string args = event.args;
- const int idx = actorManager->
- getPriorityAttackMobIndex(args);
- if (idx > 0)
- {
- std::list<std::string> mobs
- = actorManager->getPriorityAttackMobs();
- std::list<std::string>::iterator it = mobs.begin();
- std::list<std::string>::iterator it2 = it;
- while (it != mobs.end())
- {
- if (*it == args)
- {
- -- it2;
- mobs.splice(it2, mobs, it);
- actorManager->setPriorityAttackMobs(mobs);
- actorManager->rebuildPriorityAttackMobs();
- break;
- }
- ++ it;
- ++ it2;
- }
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
- }
- return false;
-}
-
-impHandler(movePriorityAttackDown)
-{
- if (actorManager == nullptr)
- return false;
- const std::string args = event.args;
- const int idx = actorManager
- ->getPriorityAttackMobIndex(args);
- const int size = actorManager->getPriorityAttackMobsSize();
- if (idx + 1 < size)
- {
- std::list<std::string> mobs
- = actorManager->getPriorityAttackMobs();
- std::list<std::string>::iterator it = mobs.begin();
- std::list<std::string>::iterator it2 = it;
- while (it != mobs.end())
- {
- if (*it == args)
- {
- ++ it2;
- if (it2 == mobs.end())
- break;
-
- mobs.splice(it, mobs, it2);
- actorManager->setPriorityAttackMobs(mobs);
- actorManager->rebuildPriorityAttackMobs();
- break;
- }
- ++ it;
- ++ it2;
- }
-
- if (socialWindow != nullptr)
- socialWindow->updateAttackFilter();
- return true;
- }
- return false;
-}
-
-impHandler(addSkillShortcut)
-{
- const std::string args = event.args;
- if (args.empty() ||
- itemShortcutWindow == nullptr)
- {
- return false;
- }
- const SkillInfo *restrict const skill = skillDialog->getSkill(
- atoi(args.c_str()));
- if (skill == nullptr)
- return false;
-
- const int num = itemShortcutWindow->getTabIndex();
- if (num < 0 ||
- num >= CAST_S32(SHORTCUT_TABS) ||
- num == CAST_S32(SHORTCUT_AUTO_TAB))
- {
- return false;
- }
-
- ItemShortcut *const selShortcut = itemShortcut[num];
- const size_t index = selShortcut->getFreeIndex();
- if (index == SHORTCUT_ITEMS)
- return true;
-
- selShortcut->setItem(index,
- skill->id + SKILL_MIN_ID,
- fromInt(skill->customSelectedLevel, ItemColor));
- selShortcut->setItemData(index,
- skill->toDataStr());
-
-// popupMenu->showSkillLevelPopup(skill);
- return true;
-}
-
-} // namespace Actions