diff options
Diffstat (limited to 'src/playerrelations.h')
-rw-r--r-- | src/playerrelations.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/playerrelations.h b/src/playerrelations.h index d301a3f3b..fb185ce60 100644 --- a/src/playerrelations.h +++ b/src/playerrelations.h @@ -129,7 +129,7 @@ class PlayerRelationsManager final /** * Save configuration to our config file. */ - void store(); + void store() const; /** * Determines whether the player in question is being ignored, filtered by @@ -137,7 +137,7 @@ class PlayerRelationsManager final */ unsigned int checkPermissionSilently(const std::string &player_name, const unsigned int flags) - A_WARN_UNUSED; + const A_WARN_UNUSED; /** * Tests whether the player in question is being ignored for any of the @@ -145,10 +145,10 @@ class PlayerRelationsManager final * if requested by the player. */ bool hasPermission(const Being *const being, - const unsigned int flags) A_WARN_UNUSED; + const unsigned int flags) const A_WARN_UNUSED; bool hasPermission(const std::string &being, - const unsigned int flags) A_WARN_UNUSED; + const unsigned int flags) const A_WARN_UNUSED; /** * Updates the relationship with this player. @@ -160,7 +160,7 @@ class PlayerRelationsManager final * Updates the relationship with this player. */ PlayerRelation::Relation getRelation(const std::string &name) - A_WARN_UNUSED; + const A_WARN_UNUSED; /** * Deletes the information recorded for a player. @@ -214,10 +214,10 @@ class PlayerRelationsManager final * Retrieves a sorted vector of all players for which we have any * relations recorded. */ - StringVect *getPlayers() A_WARN_UNUSED; + StringVect *getPlayers() const A_WARN_UNUSED; StringVect *getPlayersByRelation(const PlayerRelation::Relation rel) - A_WARN_UNUSED; + const A_WARN_UNUSED; /** * Removes all recorded player info. @@ -230,11 +230,11 @@ class PlayerRelationsManager final bool getPersistIgnores() const { return mPersistIgnores; } - void ignoreTrade(std::string name); + void ignoreTrade(const std::string &name); - bool isGoodName(Being *const being) A_WARN_UNUSED; + bool isGoodName(Being *const being) const A_WARN_UNUSED; - bool isGoodName(std::string name) A_WARN_UNUSED; + bool isGoodName(const std::string &name) const A_WARN_UNUSED; /** * Change the `ignore persist' flag. @@ -250,7 +250,7 @@ class PlayerRelationsManager final void removeListener(PlayerRelationsListener *const listener) { mListeners.remove(listener); } - bool checkBadRelation(std::string name) A_WARN_UNUSED; + bool checkBadRelation(const std::string &name) const A_WARN_UNUSED; private: void signalUpdate(const std::string &name); |