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Diffstat (limited to 'src/particleemitter.h')
-rw-r--r-- | src/particleemitter.h | 167 |
1 files changed, 0 insertions, 167 deletions
diff --git a/src/particleemitter.h b/src/particleemitter.h deleted file mode 100644 index 28b894254..000000000 --- a/src/particleemitter.h +++ /dev/null @@ -1,167 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2006-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2013 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef PARTICLEEMITTER_H -#define PARTICLEEMITTER_H - -#include "particleemitterprop.h" - -#include "resources/animation.h" - -#include "utils/xml.h" - -#include <list> - -class Image; -class ImageSet; -class Map; -class Particle; - -/** - * Every Particle can have one or more particle emitters that create new - * particles when they are updated - */ -class ParticleEmitter final -{ - public: - ParticleEmitter(const XmlNodePtr emitterNode, Particle *const target, - Map *const map, const int rotation = 0, - const std::string& dyePalettes = std::string()); - - /** - * Copy Constructor (necessary for reference counting of particle images) - */ - ParticleEmitter(const ParticleEmitter &o); - - /** - * Assignment operator that calls the copy constructor - */ - ParticleEmitter & operator=(const ParticleEmitter &o); - - /** - * Destructor. - */ - ~ParticleEmitter(); - - /** - * Spawns new particles - * @return: a list of created particles - */ - std::list<Particle *> createParticles(const int tick); - - /** - * Sets the target of the particles that are created - */ - void setTarget(Particle *const target) - { mParticleTarget = target; } - - /** - * Changes the size of the emitter so that the effect fills a - * rectangle of this size - */ - void adjustSize(const int w, const int h); - - private: - template <typename T> ParticleEmitterProp<T> - readParticleEmitterProp(XmlNodePtr propertyNode, T def); - - ImageSet *getImageSet(XmlNodePtr node); - - /** - * initial position of particles: - */ - ParticleEmitterProp<float> mParticlePosX, mParticlePosY, mParticlePosZ; - - /** - * initial vector of particles: - */ - ParticleEmitterProp<float> mParticleAngleHorizontal, - mParticleAngleVertical; - - /** - * Initial velocity of particles - */ - ParticleEmitterProp<float> mParticlePower; - - /* - * Vector changing of particles: - */ - ParticleEmitterProp<float> mParticleGravity; - ParticleEmitterProp<int> mParticleRandomness; - ParticleEmitterProp<float> mParticleBounce; - - /* - * Properties of targeting particles: - */ - Particle *mParticleTarget; - ParticleEmitterProp<float> mParticleAcceleration; - ParticleEmitterProp<float> mParticleDieDistance; - ParticleEmitterProp<float> mParticleMomentum; - - /* - * Behavior over time of the particles: - */ - ParticleEmitterProp<int> mParticleLifetime; - ParticleEmitterProp<int> mParticleFadeOut; - ParticleEmitterProp<int> mParticleFadeIn; - - // Map the particles are spawned on - Map *mMap; - - // Number of particles spawned per update - ParticleEmitterProp<int> mOutput; - - // Pause in frames between two spawns - ParticleEmitterProp<int> mOutputPause; - - /* - * Graphical representation of the particles - */ - // Particle image, if used - Image *mParticleImage; - - // Filename of particle animation file - Animation mParticleAnimation; - - // Filename of particle rotation file - Animation mParticleRotation; - - // Opacity of the graphical representation of the particles - ParticleEmitterProp<float> mParticleAlpha; - - /* - * Death effect of the particles - */ - std::string mDeathEffect; - - // List of emitters the spawned particles are equipped with - std::list<ParticleEmitter> mParticleChildEmitters; - - std::vector<ImageSet*> mTempSets; - - int mOutputPauseLeft; - - signed char mDeathEffectConditions; - - bool mParticleFollow; -}; -#endif // PARTICLEEMITTER_H |