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-rw-r--r--src/particle/particleemitter.h172
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diff --git a/src/particle/particleemitter.h b/src/particle/particleemitter.h
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--- a/src/particle/particleemitter.h
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-/*
- * The ManaPlus Client
- * Copyright (C) 2006-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef PARTICLE_PARTICLEEMITTER_H
-#define PARTICLE_PARTICLEEMITTER_H
-
-#include "particle/particleemitterprop.h"
-
-#include "resources/animation/animation.h"
-
-#include "utils/xml.h"
-
-#include <list>
-
-class Image;
-class ImageSet;
-class Map;
-class Particle;
-
-/**
- * Every Particle can have one or more particle emitters that create new
- * particles when they are updated
- */
-class ParticleEmitter final
-{
- public:
- ParticleEmitter(XmlNodeConstPtrConst emitterNode,
- Particle *const target,
- Map *const map,
- const int rotation = 0,
- const std::string& dyePalettes = std::string())
- A_NONNULL(3);
-
- /**
- * Copy Constructor (necessary for reference counting of particle images)
- */
- ParticleEmitter(const ParticleEmitter &o);
-
- A_DEFAULT_COPY(ParticleEmitter)
-
- /**
- * Assignment operator that calls the copy constructor
- */
- ParticleEmitter & operator=(const ParticleEmitter &o);
-
- /**
- * Destructor.
- */
- ~ParticleEmitter();
-
- /**
- * Spawns new particles
- */
- void createParticles(const int tick,
- STD_VECTOR<Particle*> &newParticles);
-
- /**
- * Sets the target of the particles that are created
- */
- void setTarget(Particle *const target)
- { mParticleTarget = target; }
-
- /**
- * Changes the size of the emitter so that the effect fills a
- * rectangle of this size
- */
- void adjustSize(const int w, const int h);
-
- private:
- template <typename T> static ParticleEmitterProp<T>
- readParticleEmitterProp(XmlNodePtrConst propertyNode, T def);
-
- ImageSet *getImageSet(XmlNodePtrConst node);
-
- /**
- * initial position of particles:
- */
- ParticleEmitterProp<float> mParticlePosX, mParticlePosY, mParticlePosZ;
-
- /**
- * initial vector of particles:
- */
- ParticleEmitterProp<float> mParticleAngleHorizontal,
- mParticleAngleVertical;
-
- /**
- * Initial velocity of particles
- */
- ParticleEmitterProp<float> mParticlePower;
-
- /*
- * Vector changing of particles:
- */
- ParticleEmitterProp<float> mParticleGravity;
- ParticleEmitterProp<int> mParticleRandomness;
- ParticleEmitterProp<float> mParticleBounce;
-
- /*
- * Properties of targeting particles:
- */
- Particle *mParticleTarget;
- ParticleEmitterProp<float> mParticleAcceleration;
- ParticleEmitterProp<float> mParticleDieDistance;
- ParticleEmitterProp<float> mParticleMomentum;
-
- /*
- * Behavior over time of the particles:
- */
- ParticleEmitterProp<int> mParticleLifetime;
- ParticleEmitterProp<int> mParticleFadeOut;
- ParticleEmitterProp<int> mParticleFadeIn;
-
- // Map the particles are spawned on
- Map *mMap;
-
- // Number of particles spawned per update
- ParticleEmitterProp<int> mOutput;
-
- // Pause in frames between two spawns
- ParticleEmitterProp<int> mOutputPause;
-
- /*
- * Graphical representation of the particles
- */
- // Particle image, if used
- Image *mParticleImage;
-
- // Filename of particle animation file
- Animation mParticleAnimation;
-
- // Filename of particle rotation file
- Animation mParticleRotation;
-
- // Opacity of the graphical representation of the particles
- ParticleEmitterProp<float> mParticleAlpha;
-
- /*
- * Death effect of the particles
- */
- std::string mDeathEffect;
-
- // List of emitters the spawned particles are equipped with
- std::list<ParticleEmitter> mParticleChildEmitters;
-
- STD_VECTOR<ImageSet*> mTempSets;
-
- int mOutputPauseLeft;
-
- signed char mDeathEffectConditions;
-
- bool mParticleFollow;
-};
-#endif // PARTICLE_PARTICLEEMITTER_H